Dungeon Crawl Stone Soup version 0.18-a0-750-g37044d6 (webtiles) character file. 627954 Gorice the Warrior (level 27, -3/217 HPs) Began as a Mummy Wanderer on Dec 6, 2015. Was an Initiate of Gozag. Slain by a sun demon (4 damage) ... summoned by a deep elf sorcerer ... led by an ironheart preserver ... on level 5 of the Vaults on Dec 12, 2015. The game lasted 11:28:35 (109631 turns). Gorice the Warrior (Mummy Wanderer) Turns: 109631, Time: 11:28:36 Health: -3/217 AC: 38 Str: 17 XL: 27 Magic: 31/34 EV: 20 Int: 22 God: Gozag Gold: 10414 SH: 0 Dex: 16 Spells: 9 memorised, 14 levels left rFire + + . SeeInvis . a - +7 lajatang (speed) rCold + . . Clarity + H - +8 fire dragon armour rNeg + + + SustAt . (shield currently unavailable) rPois ∞ Gourm . S - +4 helmet of Rotation {MR++ Regen+ Str-5 Int+4} rElec . Spirit . j - +2 cloak {+Inv} rCorr . Dismiss . p - +2 pair of gloves rMut . Stasis . f - +2 pair of boots {Stlth+} MR ++++. y - amulet of Ymaos {Clar MR- Int+4 Slay+2} Stlth ++........ s - ring "Nodwamm" {rC+ Str+3 Slay+2 Stlth-} m - ring "Taghich" {rF+ Str-2 Slay+5 Stlth+} @: about to teleport, studying Dodging, incredibly resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing, in touch with death 2, restore body a: Self-Restoration, Potion Petition, Call Merchant, Bribe Branch, Renounce Religion, Evoke Invisibility }: 3/15 runes: barnacled, slimy, gossamer You were on level 5 of the Vaults. You worshipped Gozag. Gozag was noncommittal. You were not hungry. You visited 12 branches of the dungeon, and saw 62 of its levels. You also visited: Labyrinth, Trove, Volcano and Wizlab. You collected 36583 gold pieces. You spent 7589 gold pieces at shops. You paid 18580 gold pieces to Gozag. Inventory: Hand Weapons a - a +7 lajatang of speed (weapon) (You took it off a rakshasa on level 4 of the Depths) w - the +9 Staff of Wucad Mu {channel} (You found it in a wizard's laboratory) B - a +6 blowgun Missiles c - 39 javelins (quivered) k - 6 curare-tipped needles Y - 7 throwing nets Armour f - a +2 pair of boots of stealth (worn) (You bought it in a shop on level 1 of the Lair of Beasts) j - a +2 cloak of invisibility (worn) (You bought it in a shop on level 12 of the Dungeon) p - a +2 pair of gloves (worn) H - a +8 fire dragon armour (worn) S - the +4 helmet of Rotation (worn) {MR++ Regen+ Str-5 Int+4} (You bought it in a shop on level 12 of the Dungeon) It affects your strength (-5). It affects your intelligence (+4). It affects your resistance to hostile enchantments. It increases your rate of regeneration. Rods L - a +9 rod of shadows (12/12) {!a} (You found it in a labyrinth) M - a +9 rod of ignition (9/9) {!a} (You found it in a labyrinth) N - a +5 rod of inaccuracy (13/13) {!a} (You took it off a minotaur in a labyrinth) Jewellery h - an uncursed amulet of resist corrosion m - the ring "Taghich" (left hand) {rF+ Str-2 Slay+5 Stlth+} (You found it on level 3 of the Elven Halls) [ring of protection from fire] It affects your strength (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from fire. It makes you more stealthy. q - the ring "Ruxe" {rC+++ Str+3 Int+2 Dex-4 SInv} (You took it off a deep elf death mage on level 3 of the Elven Halls) [ring of see invisible] It affects your strength (+3). It affects your intelligence (+2). It affects your dexterity (-4). It renders you almost immune to cold. It lets you see invisible. s - the ring "Nodwamm" (right hand) {rC+ Str+3 Slay+2 Stlth-} (You found it on level 3 of the Elven Halls) [ring of protection from cold] It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. It makes you less stealthy. y - the amulet of Ymaos (around neck) {Clar MR- Int+4 Slay+2} (You found it in a treasure trove) [amulet of clarity] It provides mental clarity. It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your resistance to hostile enchantments. D - an uncursed ring of teleportation I - a +6 ring of evasion Wands b - a wand of disintegration (10) g - a wand of heal wounds (9) {!d} C - a wand of heal wounds (5) {!d} G - a wand of teleportation (6) {!d} Scrolls d - 9 scrolls of identify e - 3 scrolls of torment {!r} r - 5 scrolls of fog t - 14 scrolls of remove curse x - 6 scrolls of recharging z - 4 scrolls of blinking K - 12 scrolls of teleportation {!r} O - 8 scrolls of magic mapping {!r} P - 2 scrolls of summoning {!r} Q - 2 scrolls of fear {!r} Books R - a manual of Dodging {!d} Miscellaneous i - 2 phantom mirrors n - a lamp of fire o - a fan of gales u - a legendary deck of escape {Swap, drawn: 1} E - a box of beasts {used: 3} V - a lantern of shadows W - a box of beasts Skills: - Level 18.0 Fighting Level 8.1 Short Blades - Level 14.0 Staves - Level 10.1 Throwing - Level 16.0 Armour + Level 17.1 Dodging + Level 5.1 Stealth Level 1.0 Shields - Level 1.5 Unarmed Combat + Level 6.3 Spellcasting - Level 10.3 Hexes - Level 18.0 Charms - Level 8.0 Summonings - Level 10.3 Translocations Level 1.5 Poison Magic - Level 15.0 Evocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Spectral Weapon Hex/Chrm ######.. 1% 3 N/A g - Passage of Golubria Tloc N/A 4% 4 N/A p - Portal Projectile Tloc ###### 1% 3 N/A A - Apportation Tloc ######.... 1% 1 N/A B - Summon Butterflies Summ #####... 1% 1 N/A H - Haste Chrm ######.. 1% 6 N/A J - Blink Tloc N/A 1% 2 N/A M - Repel Missiles Chrm/Air #####. 1% 2 N/A S - Swiftness Chrm/Air #####... 1% 2 N/A Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (8/8) D:9 Shoals (4/4) Lair:6 Spider (4/4) Lair:6 Slime (6/6) Lair:7 Orc (4/4) D:10 Elf (3/3) Orc:3 Vaults (5/5) D:14 Crypt (3/3) Vaults:3 Tomb (0/3) Crypt:3 Depths (5/5) D:15 Zot (4/5) Depths:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Pakellas Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Jiyva Shops: D:4 * D:12 [} Orc:1 ? Orc:3 ?[% Orc:4 %(*= Lair:1 [[([([( Shoals:4 = Vaults:2 ! Depths:1 [ Depths:3 (*( Portals: Hell: Lair:8 Depths:1 Depths:2 Depths:3 Depths:4 Depths:5 Abyss: Depths:3 Depths:4 Pandemonium: Depths:1 Depths:3 Depths:5 Ziggurat: Depths:5 Annotations: D:6 1 runed door Lair:7 Maud Shoals:4 UX!, Ilsuiw Slime:5 Dissolution Elf:2 5 runed doors Vaults:3 vvpUX: $ behind glass, needs dig Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. You are strongly in touch with the powers of death. You can restore your body by infusing magical energy. Message History A fire giant comes into view. It is wielding a great sword of flaming. The fire giant shouts! You hear a shout! You hear a shout! You hear a shout! You hear a roar! A yaktaur captain and a skeleton come into view. Unknown command. Unknown command. Read which item? (? for menu, Esc to quit) Really read K - 13 scrolls of teleportation {!r}? As you read the scroll of teleportation {!r}, it crumbles to dust. You feel strangely unstable. The tarantella disappears in a puff of smoke! The hell rat misses you. The deep elf sorcerer casts a spell. The storm dragon skeleton moves out of view. The ogre mage mumbles some strange words. The ogre mage blinks! The yaktaur captain shoots a bolt. The bolt hits you!! * * * LOW HITPOINT WARNING * * * The sphinx barely misses you. The sphinx hits you but does no damage. The sphinx hits you but does no damage. The yaktaur unwields an uncursed arbalest. The yaktaur closely misses you. The yaktaur captain shoots a bolt. The bolt hits you!! * * * LOW HITPOINT WARNING * * * A deep elf sorcerer and a zombie come into view. Damage: 50 (max 50) Unknown command. Unknown command. Casting: Summon Butterflies Confirm with . or Enter, or press ? or * to list all spells. You blink. A vault sentinel comes into view. It is wielding a morningstar of protection. The vault sentinel shouts! The yaktaur captain shouts! An ironbrand convoker comes into view. It is wielding a morningstar. The ironbrand convoker shouts! A zombie and a skeleton come into view. The ancient lich touches you but does no damage. The stone giant hits you! * * * LOW HITPOINT WARNING * * * The demonic crawler barely misses you. The demonic crawler hits you but does no damage. The demonic crawler misses you. The hell rat completely misses you. The sphinx casts a spell. Something smites you! * * * LOW HITPOINT WARNING * * * The vault sentinel blows a loud note on a signal horn! The sun demon hits you! * * * LOW HITPOINT WARNING * * * You are engulfed in flames. You resist. You die... 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