Dungeon Crawl Stone Soup version 0.17-a0-1970-g7a13dd1 (webtiles) character file. 48 Gorice the Skirmisher (level 3, -1/29 HPs) Began as a Mummy Wanderer on Oct 4, 2015. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:07:12 (1080 turns). Gorice the Skirmisher (Mummy Wanderer) Turns: 1080, Time: 00:07:12 Health: -1/29 AC: 3 Str: 14 XL: 3 Next: 50% Magic: 6/6 EV: 10 Int: 11 God: Gold: 53 SH: 0 Dex: 13 Spells: 0 memorised, 6 levels left rFire x . . SeeInvis . a - +0 hand axe rCold + . . Clarity . g - +0 leather armour rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth .......... (no ring) j - ring of loudness (curse) @: not resistant to hostile enchantments, extremely unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand weapons a - a +0 hand axe (weapon) b - a +2 shortbow Missiles c - 33 arrows Armour e - a +0 robe g - a +0 leather armour (worn) Jewellery j - a cursed ring of loudness (left hand) k - an uncursed amulet of faith {!P} Scrolls d - a scroll of teleportation {!r} f - a scroll of recharging {unknown} h - a scroll of remove curse {unknown} i - a scroll of fog {unknown} Skills: + Level 3.4 Fighting - Level 1.5 Bows - Level 1.0 Throwing - Level 1.5 Armour Level 1.0 Shields - Level 2.0 Spellcasting Level 1.0 Fire Magic You had 6 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History c - 30 arrows (gained 1) c - 31 arrows (gained 1) c - 32 arrows (gained 1) c - 33 arrows (gained 1) A worm comes into view. Found a hand axe. You see here 13 gold pieces. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. The hobgoblin hits you. Damage: 3 (max 3) You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. Damage: 1 (max 3) You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Damage: 2 (max 3) The hobgoblin barely misses you. There is a stone staircase leading up here. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Damage: 3 (max 3) You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Damage: 2 (max 3) You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Damage: 1 (max 3) You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you. You die... #.# #.# #........##.......).!.#. #.####.# ####.....##.......##.... #......# #................##.##. ######.# #.#.....##.########.##. #.# #.#.....##.# ######.##. #.# #.###.####.# #......##. #.####.# #.# #.# #.)...###. #......###.####.###.#######. ########...@.##.......†..... #.###g######.#######. #.# #........# #. #.###.######## ## #.....# ####### You could see a hobgoblin. Vanquished Creatures An adder (D:2) 3 giant geckos 6 bats 2 giant cockroaches 2 goblins 6 hobgoblins A ball python (D:1) 3 giant newts (D:1) 3 jackals (D:1) A kobold (D:1) A quokka (D:2) 6 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Gorice the Mummy Wanderer began the quest for the Orb. 0 | D:1 | Gorice set off with: a +2 shortbow, 24 arrows, a +0 hand axe, a scroll of teleportation {!r}, a +0 robe, a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0) 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 182 | D:1 | Reached skill level 2 in Fighting 199 | D:1 | Reached XP level 2. HP: 17/22 MP: 5/5 679 | D:1 | Reached skill level 3 in Fighting 682 | D:1 | Reached XP level 3. HP: 27/29 MP: 6/6 1072 | D:2 | HP: 7/29 [hobgoblin (2)] 1076 | D:1 | HP: 3/29 [hobgoblin (2)] 1080 | D:1 | Slain by a hobgoblin Vault maps used: D:1: co_arrival_random_square_maze, serial_glass, glass_columns_a, glass_columns_c D:2: old_standard_altar, tgw_trog, nicolae_overflow_hidden_temple Action || total -------------------------++------- Melee: Hand axe || 66 Fire: Shortbow || 43 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 0.4 | 7.8 | 224.0 Dungeon | 100.0 | 100.0 | 0.4 | 0.4 | 7.8 | 224.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: co_arrival_random_square_maze, serial_glass, glass_columns_a, glass_columns_c D:2: old_standard_altar, tgw_trog, nicolae_overflow_hidden_temple