Gorice Level 1 of the Dungeon (0, 0, D:1) a potion of curing (4, 2, D:1) a bread ration (-28, 3, D:1) a cursed -2 club (-3, 11, D:1) a +0 short sword (-2, 11, D:1) a cursed -3 whip (-37, 12, D:1) a +0 club (-8, 16, D:1) a +0 short sword (-10, 17, D:1) a meat ration (-4, 24, D:1) a +0 leather armour (-17, 25, D:1) a +0 club (-9, 32, D:1) a slice of pizza Level 2 of the Dungeon (0, 0, D:2) a +0 trident (3, 2, D:2) a potion of lignification (-19, 3, D:2) a +0 dagger (-8, 5, D:2) a meat ration (-6, 7, D:2) a +0 hunting sling (5, 7, D:2) a potion of magic (0, 10, D:2) a +0 leather armour (27, 11, D:2) a slice of pizza (27, 12, D:2) a +0 club (7, 16, D:2) a +0 club (-1, 17, D:2) a meat ration {!e} (8, 18, D:2) a +0 club (-17, 32, D:2) 3 fruits (13, 32, D:2) a potion of brilliance (-14, 41, D:2) a beef jerky (31, 46, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet "Dicud" {Inacc +Inv Int-3 Dex+3} (1050 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (-3). It affects your dexterity (+3). It lets you turn invisible. the +2 robe "Kootunk" {Str+2} (2190 gold) It affects your strength (+2). the cursed +3 hunting sling of Eternal Vigilance {venom, Dex+4} (2920 gold) It poisons the ammo it fires. It affects your dexterity (+4). It has a curse placed upon it. the ring of Sawnen {+Fly rF++ MR+ MP+9} (4760 gold) [ring of flight] It greatly protects you from fire. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you fly. (0, 0, D:3) a +0 robe (-2, 7, D:3) a +0 giant club (10, 7, D:3) a cursed -1 dagger (14, 7, D:3) a +0 club (47, 8, D:3) a +0 leather armour a +0 chain mail a +0 scale mail a +0 mace (9, 11, D:3) a +0 ring mail (8, 12, D:3) a +0 club (29, 38, D:3) a +0 club (28, 39, D:3) a +0 dagger a +0 club (17, 40, D:3) a +0 mace a +0 leather armour a +0 club a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 robe (28, 5, D:4) a potion of might (9, 9, D:4) a +0 leather armour (25, 9, D:4) a potion of curing (36, 26, D:4) a +0 leather armour (50, 40, D:4) a +0 trident of piercing a cursed +0 leather armour (52, 40, D:4) a +0 dagger a +0 club a +0 leather armour (1, 41, D:4) a +0 flail (23, 41, D:4) a cursed +0 robe a +0 long sword (32, 49, D:4) a +0 scale mail (52, 51, D:4) a +0 whip a +0 leather armour (42, 54, D:4) a +0 robe a +0 dagger (2, 55, D:4) a +0 dagger Level 5 of the Dungeon (25, 1, D:5) a scroll of identify (-15, 2, D:5) 4 gold pieces (-15, 5, D:5) 16 gold pieces (42, 7, D:5) 13 gold pieces (-2, 11, D:5) a +0 short sword (-11, 16, D:5) 16 bolts (48, 20, D:5) 13 gold pieces (-11, 21, D:5) 10 gold pieces (4, 25, D:5) a potion of heal wounds (4, 29, D:5) a bread ration (17, 29, D:5) a +0 dagger (27, 29, D:5) a +0 war axe (46, 30, D:5) 3 gold pieces (-4, 32, D:5) 14 gold pieces (20, 33, D:5) a +0 club a +0 whip (4, 38, D:5) 9 gold pieces (27, 43, D:5) a potion of heal wounds an ossuary (0, 0, Ossuary) a throwing net (3, 0, Ossuary) a sling bullet (4, 0, Ossuary) 5 gold pieces (still there?) 5 gold pieces (still there?) (6, 0, Ossuary) a stone (7, 0, Ossuary) 2 stones (8, 0, Ossuary) 4 stones (9, 0, Ossuary) 6 gold pieces (2, 1, Ossuary) a sling bullet (3, 1, Ossuary) 2 sling bullets (5, 1, Ossuary) 4 gold pieces (still there?) 4 gold pieces (still there?) (6, 1, Ossuary) 2 stones (still there?) a stone (still there?) (7, 1, Ossuary) a stone (8, 1, Ossuary) 2 stones (-10, 2, Ossuary) a throwing net (0, 2, Ossuary) a throwing net (3, 2, Ossuary) 2 stones (4, 2, Ossuary) a stone (6, 2, Ossuary) a stone