Dungeon Crawl Stone Soup version 0.17-a0-1954-g0dddeaa (webtiles) character file. 58 Gorice the Shooter (level 4, 0/29 HPs) Began as an Octopode Wanderer on Oct 3, 2015. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:06:44 (1177 turns). Gorice the Shooter (Octopode Wanderer) Turns: 1177, Time: 00:06:44 Health: 0/29 AC: 1 Str: 10 XL: 4 Next: 1% Magic: 4/4 EV: 11 Int: 12 God: Gold: 117 SH: 0 Dex: 15 Spells: 0 memorised, 3 levels left rFire + . . SeeInvis . a - +0 short sword (flame) rCold + . . Clarity . (no shield) rNeg . . . SustAt . (helmet restricted) rPois + Gourm . (no amulet) rElec + Spirit . (no ring) rCorr + Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth ++++...... (no ring) (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -7), resistant, not resistant to hostile enchantments, stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 117 gold pieces. Inventory: Hand weapons a - a +0 short sword of flaming (weapon) (You took it off a kobold on level 1 of the Dungeon) b - a +0 shortbow c - a +0 hand crossbow n - a +2 dagger Missiles d - 27 bolts f - 36 arrows Z - 83 stones (quivered) Scrolls e - a scroll of blinking i - a scroll of amnesia {unknown} k - a scroll of noise {unknown} l - a scroll of identify Potions h - a potion of agility {!q} Comestibles g - a bread ration {!e} j - a meat ration {!e} Skills: + Level 2.0 Fighting + Level 4.6 Bows + Level 3.3 Stealth Level 2.0 Necromancy Level 1.0 Earth Magic Level 1.1 Evocations You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History You feel sick. The adder completely misses you. You closely miss the adder. Your grab misses the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Damage: 2 (max 3) You closely miss the adder. You grab the adder. The adder is severely wounded. You constrict the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. Damage: 1 (max 3) You hit the adder. You burn the adder. You kill the adder! Your Fighting skill increases to level 2! You have reached level 4! * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. Unknown command. Unknown command. Unknown command. Drink which item? (? for menu, Esc to quit) It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel sick. Damage: 1 (max 3) l - a scroll of identify * * * LOW HITPOINT WARNING * * * You feel sick. Damage: 1 (max 3) Unknown command. A bat comes into view. * * * LOW HITPOINT WARNING * * * You feel sick. You see here 7 arrows. Damage: 1 (max 3) Unknown command. Unknown command. Unknown command. * * * LOW HITPOINT WARNING * * * You feel sick. Damage: 1 (max 3) You die... #..###...#...#. #... ###............#. ..... ###....##..####.##. ...b..###...#......#....# . .........$......##...##.. ...... #(...#..###........ ......##>...#..##..#.#. .. ....................... #...((.(..@....###.#.#. #(.....#.#.#.....# ... #..............#...# . #.##...#.#.#...##.... # #...........# #.#. #...#.#.#...# ... #.#.........# .# #.###.......# There were no monsters in sight! Vanquished Creatures 3 adders 2 giant geckos 3 bats 2 giant cockroaches (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 6 jackals (D:1) A quokka (D:1) 4 kobolds (D:1) 6 rats 33 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Gorice the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Gorice set off with: a +2 dagger, a scroll of blinking, a +0 hand crossbow, 27 bolts, a +0 shortbow, 27 arrows, a bread ration {!e}, a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0), a !bad item (cl:100,ty:0,pl:0,pl2:0,sp:0,qu:0) 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 107 | D:1 | Reached XP level 2. HP: 18/18 MP: 2/2 123 | D:1 | Reached skill level 2 in Stealth 608 | D:2 | HP: 4/18 [quokka (3)] 613 | D:1 | HP: 1/18 [poisoned by an adder] 620 | D:1 | Reached XP level 3. HP: 17/24 MP: 3/3 814 | D:1 | HP: 7/24 [jackal (3)] 819 | D:1 | HP: 2/24 [jackal (3)] 1134 | D:2 | Reached skill level 3 in Stealth 1169 | D:2 | HP: 7/24 [adder (1)] 1171 | D:2 | Reached skill level 2 in Fighting 1171 | D:2 | Reached XP level 4. HP: 6/29 MP: 4/4 1173 | D:2 | HP: 3/29 [poisoned by an adder] 1175 | D:2 | HP: 1/29 [poisoned by an adder] 1177 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: minmay_arrival_stair_chambers D:2: serial_glass, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_a Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 34 | || 34 Fire: Shortbow | 69 | || 69 Use: Scroll | 6 | || 6 Potion | 1 | 1 || 2 Eat: Chunk | 1 | || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 2.6 | 2.8 | 250.5 Dungeon | 100.0 | 100.0 | 0.2 | 2.6 | 2.8 | 250.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_stair_chambers D:2: serial_glass, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_a