Dungeon Crawl Stone Soup version 0.17-a0-1830-g81820eb (webtiles) character file. 16 Gorice the Gusty (level 2, -6/19 HPs) Began as an Octopode Wanderer on Sept 13, 2015. Mangled by a gnoll ... wielding a +0 spear (10 damage) ... on level 1 of the Dungeon. The game lasted 00:03:17 (910 turns). Gorice the Gusty (Octopode Wanderer) Turns: 910, Time: 00:03:17 Health: -6/19 AC: 1 Str: 10 XL: 2 Next: 54% Magic: 3/3 EV: 11 Int: 14 God: Gold: 49 SH: 0 Dex: 12 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . a - +2 short sword rCold . . . Clarity . (no shield) rNeg . . . SustAt . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 49 gold pieces. Inventory: Hand weapons a - a +2 short sword (weapon) d - a +0 dagger h - a +0 hunting sling k - a +0 spear Missiles Z - 3 stones (quivered) Scrolls i - 2 scrolls of enchant armour {unknown} j - a scroll of identify {unknown} l - a scroll of amnesia {unknown} m - a scroll of remove curse {unknown} Potions c - a potion of lignification {!q} f - a potion of flight {unknown} Books b - the Disquisition on the Mountains Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 Comestibles e - a bread ration {!e} Skills: + Level 2.2 Fighting - Level 1.0 Short Blades - Level 2.6 Stealth + Level 1.2 Spellcasting Level 1.0 Fire Magic Level 3.0 Air Magic * Level 1.6 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth #..... 17% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a spear (lightly wounded) The rocky blast hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a spear! Damage: 8 (max 8) Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a spear (heavily wounded) The rocky blast hits the gnoll. The gnoll is severely wounded. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Okay, then. a - a +2 short sword (weapon) The gnoll hits you from afar with a spear! * * * LOW HITPOINT WARNING * * * Damage: 7 (max 8) Unknown command. All of the chunks of flesh in your inventory have rotted away. You start resting. You start resting. HP restored. The gnoll shouts! The gnoll hits you from afar with a spear! Damage: 7 (max 7) You hit the gnoll but do no damage. Your grab misses the gnoll. The gnoll hits you with a spear! * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Damage: 8 (max 8) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. You grab the gnoll. The gnoll is moderately wounded. You constrict the gnoll. The gnoll misses you. You hit the gnoll. The gnoll is severely wounded. You constrict the gnoll. The gnoll hits you with a spear! Ouch! That really hurt! You die... ### ###..##......#...####....##. ..## #....#..)..#>............... ♣..###........#.#....####........ .♣............................... ♣♣♣##.....#.###...)#.#..##....... .♣♣♣♣.......# #.)......###....... .♣.♣P♣.###.## #.)...P............ P....♣.# #.# #.....P.P.......... ♣♣P.P♣.###.# #.@...♣♣♣P......... ♣♣.....##.# #..g.♣♣♣.PP........ ♣♣.♣.....# #.....♣♣ ♣♣.......# #.....######...P.PP♣♣.>.....## #................♣..P......... #....#######......PP........## #....# #......##...#.#.... ##...### #####.#.....##.#.... ###...## #..........###.#.... You could see a gnoll. Vanquished Creatures A ball python (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) A giant cockroach (D:1) 2 giant newts (D:1) 4 kobolds (D:1) 3 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Gorice the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Gorice set off with: a +2 short sword, the Disquisition on the Mountains, a potion of lignification {!q}, a +0 dagger, a bread ration {!e} 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 0 | D:1 | Identified the Disquisition on the Mountains 2 | D:1 | Learned a level 1 spell: Sandblast 58 | D:1 | Reached skill level 1 in Earth Magic 59 | D:1 | HP: 4/14 [goblin/dagger (1)] 266 | D:1 | Reached XP level 2. HP: 16/19 MP: 3/3 573 | D:1 | HP: 4/19 [gnoll/spear (7)] 908 | D:1 | HP: 4/19 [gnoll/spear (8)] 910 | D:1 | Mangled by a gnoll Vault maps used: D:1: sevenhm_arrival_forest_fort_small_6, serial_forest, infiniplex_forest_lined_3, infiniplex_forest_lined_room_2, infiniplex_forest_diagonal, infiniplex_forest_zigzag_2, infiniplex_forest_clump_medium Action || total -------------------------++------- Melee: Short sword || 31 Cast: Sandblast || 3 Stab: Sleeping || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.3 | 4.7 | 343.0 Dungeon | 100.0 | 100.0 | 0.0 | 2.3 | 4.7 | 343.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: sevenhm_arrival_forest_fort_small_6, serial_forest, infiniplex_forest_lined_3, infiniplex_forest_lined_room_2, infiniplex_forest_diagonal, infiniplex_forest_zigzag_2, infiniplex_forest_clump_medium