Dungeon Crawl Stone Soup version 0.17-a0-1691-g18a3847 (webtiles) character file. 19 Gorice the Magician (level 2, -4/19 HPs) Began as a Vampire Wanderer on Aug 20, 2015. Slain by a worm (11 damage) ... on level 2 of the Dungeon. The game lasted 00:06:28 (1039 turns). Gorice the Magician (Vampire Wanderer) Turns: 1039, Time: 00:06:28 Health: -4/19 AC: 3 Str: 10 XL: 2 Next: 55% Magic: 3/6 EV: 11 Int: 12 God: Gold: 49 SH: 0 Dex: 16 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis + a - +0 short sword rCold . . . Clarity . d - +1 robe rNeg + . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: infused (expiring), not resistant to hostile enchantments, unstealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand weapons a - a +0 short sword (weapon) g - a +0 mace k - a +0 spear m - a +0 dagger Missiles o - 14 poisoned needles Z - 19 stones (quivered) Armour d - a +1 robe (worn) Scrolls p - a scroll of recharging Potions f - 7 potions of blood i - a potion of brilliance {unknown} j - a potion of heal wounds {unknown} q - a potion of cancellation {unknown} s - a potion of haste {unknown} Books b - Sif Muna's Reference Book on Transmigration Spells Type Level a - Beastly Appendage Transmutation 1 b - Passwall Transmutation/Earth 3 c - the Papyrus of Transmigration Spells Type Level a - Beastly Appendage Transmutation 1 b - Stoneskin Transmutation/Earth 2 e - a book of Battle Skills: + Level 1.9 Short Blades - Level 1.5 Stealth - Level 3.0 Spellcasting + Level 2.7 Charms Level 1.1 Necromancy Level 1.0 Fire Magic Level 1.0 Ice Magic Level 1.0 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #..... 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Gozag Annotations: D:1 vpUX: potion behind glass Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History You throw a tomahawk. The tomahawk hits the worm. The worm is severely wounded. The bat barely misses you. Throwing (i - inventory. (,) - cycle): h - a tomahawk (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) You throw a tomahawk. The tomahawk hits the worm. The worm is almost dead. The bat hits you but does no damage. x2 You hit the bat. You bite the bat. The bat is heavily wounded. The bat misses you. The bat barely misses you. You hit the bat. You kill the bat! Casting: Infusion Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. Throwing (i - inventory): Z - 24 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You throw a stone. The stone hits the worm. The worm is severely wounded. Throwing (i - inventory): Z - 23 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) You throw a stone. The stone hits the worm. The worm is severely wounded. Throwing (i - inventory): Z - 22 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) You throw a stone. The stone hits the worm but does no damage. The worm is severely wounded. Throwing (i - inventory): Z - 21 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You throw a stone. The stone hits the worm but does no damage. The worm is heavily wounded. Throwing (i - inventory): Z - 20 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You throw a stone. The stone hits the worm. The worm is severely wounded. Your magical infusion is running out. You barely miss the worm. The worm is heavily wounded. The worm bites you! Ouch! That really hurt! You die... ######### #....<..# #.##.##.######## ####.(..†...(((w@.##### #...(##.##.######...<.# #.#...#......# #####.# ..##.......#.# #.# ......#...##)# #.# ####......##.# #.# ##.#....#.# #.##### #####.#.#.#..#### ##.#...### ...##..##.##....# #........# You could see a worm. Vanquished Creatures 2 giant geckos (D:1) 5 bats A goblin (D:1) 2 kobolds 4 giant newts 5 rats 19 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Gorice the Vampire Wanderer began the quest for the Orb. 0 | D:1 | Gorice set off with: a book of Battle, Sif Muna's Reference Book on Transmigration, the Papyrus of Transmigration, a +0 robe, a +0 dagger, a potion of blood 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D:1 | Identified Sif Muna's Reference Book on Transmigration 0 | D:1 | Identified the Papyrus of Transmigration 2 | D:1 | Learned a level 1 spell: Infusion 191 | D:1 | Reached skill level 1 in Short Blades 250 | D:1 | Reached XP level 2. HP: 11/19 MP: 1/6 979 | D:2 | Found an opulent altar of Gozag. 1008 | D:2 | HP: 5/19 [bat (1)] 1039 | D:2 | Slain by a worm Vault maps used: D:1: roderic_octagonal_star, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_lined_4_way, infiniplex_forest_split, infiniplex_forest_3_way, infiniplex_forest_clump_tiny, infiniplex_forest_straight_3, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_double, item_on_display_a D:2: lemuel_round_altar, nicolae_gozag_cash_rules_everything_around_me, fountainhead, minmay_misc_feat_iff Action || total -------------------------++------- Melee: Dagger || 20 Short sword || 27 Throw: Stone || 5 Tomahawk || 4 Cast: Infusion || 3 Use: Scroll || 5 Stab: Sleeping || 4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.9 | 0.0 | 11.7 | 158.5 Dungeon | 100.0 | 100.0 | 0.9 | 0.0 | 11.7 | 158.5 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: roderic_octagonal_star, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_lined_4_way, infiniplex_forest_split, infiniplex_forest_3_way, infiniplex_forest_clump_tiny, infiniplex_forest_straight_3, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_double, item_on_display_a D:2: lemuel_round_altar, nicolae_gozag_cash_rules_everything_around_me, fountainhead, minmay_misc_feat_iff