Dungeon Crawl Stone Soup version 0.17-a0-1691-g18a3847 (webtiles) character file. 62 Gorice the Skirmisher (level 3, -6/30 HPs) Began as a Mummy Wanderer on Aug 20, 2015. Splashed by a jelly's acid (7 damage) ... on level 3 of the Dungeon. The game lasted 00:08:18 (2039 turns). Gorice the Skirmisher (Mummy Wanderer) Turns: 2039, Time: 00:08:18 Health: -6/30 AC: -2 Str: 14 XL: 3 Next: 85% Magic: 3/3 EV: 9 Int: 11 God: Gold: 113 SH: 0 Dex: 13 Spells: 0 memorised, 2 levels left rFire x . . SeeInvis . a - +0 whip rCold + . . Clarity . h - +3 scale mail rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth .......... (no ring) e - +1 ring of slaying @: corroded equipment, not resistant to hostile enchantments, extremely unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Inventory: Hand weapons a - a +0 whip (weapon) c - a +0 club d - a +0 dagger Missiles f - 13 poisoned needles g - 21 steel sling bullets i - 2 curare-tipped needles Z - 71 stones (quivered) Armour h - a +3 scale mail (worn) Jewellery e - a +1 ring of slaying (left hand) Scrolls b - 3 scrolls of teleportation {!r} j - a scroll of blinking {unknown} Skills: + Level 4.0 Fighting * Level 2.3 Maces & Flails - Level 3.2 Armour - Level 1.5 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari The Shining One Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History Your surroundings suddenly seem different. You start resting. HP restored. A jelly comes into view. Throwing (i - inventory): Z - 77 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly You throw a stone. The stone hits the jelly. The jelly is lightly wounded. Throwing (i - inventory): Z - 76 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (lightly wounded) You throw a stone. The stone hits the jelly. The jelly is lightly wounded. Throwing (i - inventory): Z - 75 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (lightly wounded) You throw a stone. The stone hits the jelly. The jelly is moderately wounded. Throwing (i - inventory): Z - 74 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (moderately wounded) You throw a stone. The stone hits the jelly. The jelly is moderately wounded. Throwing (i - inventory): Z - 73 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (moderately wounded) You throw a stone. The stone hits the jelly. The jelly is moderately wounded. Throwing (i - inventory): Z - 72 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (moderately wounded) You throw a stone. The stone hits the jelly. The jelly is heavily wounded. The jelly closely misses you. You hit the jelly. The acid corrodes you! Your hands burn! The jelly is severely wounded. The jelly hits you. You are splashed with acid! The acid burns! Damage: 15 (max 15) You hit the jelly. The acid corrodes you! Your hands burn! The jelly is severely wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! The acid corrodes you! The acid burns! * * * LOW HITPOINT WARNING * * * Damage: 13 (max 15) The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! The acid burns! You die... #######.......# #........(....# #.............# #......(......# #.......## #.......# #.......# #......J# #.....@.# ######### You could see a jelly. Vanquished Creatures An adder (D:2) 2 worms An orc (D:2) 4 giant cockroaches 3 hobgoblins 8 jackals 9 bats 4 giant newts 5 goblins 8 kobolds 2 rats (D:1) 47 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Gorice the Mummy Wanderer began the quest for the Orb. 0 | D:1 | Gorice set off with: a +2 scale mail, 2 scrolls of teleportation {!r}, a +0 club, a +0 dagger 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 401 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 1161 | D:2 | Reached XP level 3. HP: 22/29 MP: 3/3 1211 | D:2 | Reached skill level 2 in Maces & Flails 1657 | D:2 | Found a shattered altar of Ashenzari. 1657 | D:2 | Found a glowing golden altar of the Shining One. 1860 | D:3 | Reached skill level 4 in Fighting 2034 | D:3 | HP: 7/30 [jelly (3)] 2034 | D:3 | HP: 2/30 [acid (5)] 2039 | D:3 | HP: 1/30 [jelly (1)] 2039 | D:3 | Splashed by a jelly's acid Vault maps used: D:1: evilmike_arrival_crescent, minmay_misc_feat_nine_boxes, roderic_lattice_a D:2: gammafunk_temple_overflow_wave D:3: st_stairs_13 Action || total -------------------------++------- Melee: Club || 228 Whip || 32 Throw: Stone || 31 Use: Scroll || 4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.6 | 1.4 | 6.4 | 235.0 Dungeon | 100.0 | 100.0 | 0.6 | 1.4 | 6.4 | 235.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: evilmike_arrival_crescent, minmay_misc_feat_nine_boxes, roderic_lattice_a D:2: gammafunk_temple_overflow_wave D:3: st_stairs_13