Gorice Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 2, D:1) a +0 club (1, 3, D:1) a +0 club (16, 3, D:1) a +0 club (0, 4, D:1) a +0 club a cursed -2 club (16, 4, D:1) a +0 ring mail (11, 5, D:1) a +0 club (33, 6, D:1) a +0 club (35, 6, D:1) a +0 ring mail (17, 7, D:1) a beef jerky (-1, 8, D:1) a +0 club (27, 12, D:1) a +0 dagger (21, 13, D:1) 8 bolts (26, 14, D:1) a +0 whip (11, 22, D:1) a +0 club a +0 club (2, 25, D:1) a +0 club (25, 27, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 26 sling bullets (0, 2, D:2) a +0 robe (15, 2, D:2) a +0 short sword (-2, 4, D:2) a +0 spear (36, 8, D:2) 10 bolts (0, 16, D:2) a +0 dagger (38, 20, D:2) a +0 club (-5, 21, D:2) a +0 club (14, 21, D:2) a cursed +0 club (19, 45, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (27, 3, D:3) a royal jelly (-21, 10, D:3) a +0 dagger (1, 19, D:3) a +0 whip (-3, 22, D:3) a bread ration {!e} (18, 29, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 spear (2, 13, D:4) a bread ration {!e} (-23, 17, D:4) a +0 flail (21, 18, D:4) a +0 club (-23, 30, D:4) a +0 spear (-17, 30, D:4) a +0 flail (-14, 36, D:4) a +0 club (3, 36, D:4) a +0 robe a +0 dagger (3, 38, D:4) a +0 flail (12, 38, D:4) a +0 mace of holy wrath (6, 39, D:4) a cursed -2 hand axe (-22, 40, D:4) a slice of pizza (3, 40, D:4) a +0 club (-25, 41, D:4) a +0 club (-18, 41, D:4) a +0 hand crossbow (-4, 48, D:4) a +0 club Level 5 of the Dungeon [Shop] Tielag's Antique Weapon Emporium a +0 falchion (63 gold) a +0 quarterstaff (84 gold) a +0 club (21 gold) a +0 scimitar (84 gold) the +7 hunting sling "Jellybane" {venom, rPois Str-4 Int+7} (136 gold) It poisons the ammo it fires. It affects your strength (-4). It affects your intelligence (+7). It protects you from poison. a +0 dagger (42 gold) a +0 giant club (35 gold) a +0 long sword (73 gold) a +0 falchion of electrocution (63 gold) a +0 long sword (73 gold) (0, 0, D:5) a +0 robe a +0 dagger (21, 0, D:5) a cursed +0 robe a +0 dagger (1, 2, D:5) a +0 falchion (4, 3, D:5) a +0 quarterstaff (-21, 13, D:5) a cursed -2 dagger a +0 ring mail (-20, 13, D:5) a +0 leather armour (-21, 14, D:5) a +0 ring mail a +0 hand axe (-29, 15, D:5) a +0 dagger (17, 17, D:5) a beef jerky (-12, 24, D:5) a +0 war axe (-41, 25, D:5) a +0 pair of gloves (-21, 25, D:5) a +0 whip (-24, 28, D:5) a +0 club (-26, 30, D:5) a +0 hand crossbow (-20, 30, D:5) a +0 short sword (-19, 30, D:5) a +0 short sword (0, 39, D:5) a +0 club (-15, 42, D:5) a cursed +0 shortbow (28, 47, D:5) a +0 club (-11, 49, D:5) a +0 leather armour (28, 49, D:5) a +0 club (-19, 56, D:5) 24 sling bullets Level 6 of the Dungeon (0, 0, D:6) an uncursed ring of loudness a -1 falchion a wand of paralysis (0) a wand of enslavement (0) (23, 0, D:6) a +0 short sword (13, 3, D:6) a +0 whip a +0 ring mail (24, 3, D:6) a +0 robe a +0 dagger (22, 6, D:6) a +0 short sword (14, 9, D:6) a fruit (49, 11, D:6) 3 fruits (31, 12, D:6) a meat ration {!e} (22, 13, D:6) a +0 dagger (17, 21, D:6) a +0 plate armour a +0 trident (30, 30, D:6) a +0 falchion (29, 44, D:6) a +0 club (35, 44, D:6) a +1 flail of protection (36, 44, D:6) a +0 ring mail (24, 46, D:6) 4 stones (unseen) (26, 46, D:6) a stone (22, 48, D:6) 16 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (1, 0, D:7) a +0 dagger (-5, 4, D:7) a meat ration {!e} (26, 11, D:7) a +0 dagger (-9, 26, D:7) a bread ration {!e} (-23, 27, D:7) a +0 ring mail (-22, 27, D:7) a +0 dagger a +0 robe (-19, 27, D:7) a +1 dagger of freezing (10, 28, D:7) a +1 hand axe of freezing (-16, 30, D:7) a +0 leather armour a +0 trident (-17, 31, D:7) a +0 chain mail a +0 dagger (-8, 32, D:7) a +0 giant club (3, 32, D:7) a +0 club (6, 35, D:7) a +0 robe a +0 dagger (-16, 37, D:7) a +0 giant club (15, 43, D:7) a bread ration {!e} (-16, 45, D:7) 2 bread rations {!e} (-15, 45, D:7) 2 bread rations (4, 46, D:7) a +4 flail (-16, 47, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 club (25, 2, D:8) the +0 trident "Zuquoxon" {pierce, rF- rC++ Int+2 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It makes you vulnerable to fire. It greatly protects you from cold. It makes you more stealthy. (14, 12, D:8) a +0 whip a +0 flail (13, 13, D:8) a +0 short sword (-9, 15, D:8) a cursed +0 club (-8, 15, D:8) a +0 scale mail a +0 short sword (-10, 16, D:8) a +0 mace (5, 16, D:8) a +0 club (-13, 22, D:8) a +0 dagger (-13, 24, D:8) a +0 club (19, 25, D:8) a beef jerky (-17, 32, D:8) a bread ration {!e} (6, 41, D:8) 10 bolts (28, 42, D:8) a potion of poison {!q} (4, 46, D:8) a +0 rapier a +0 falchion (-11, 49, D:8) a +0 chain mail a cursed -2 flail (-13, 51, D:8) a +0 ring mail a +0 whip a +0 leather armour (-11, 51, D:8) a +0 robe a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a meat ration (17, 2, D:9) a +0 flail (15, 4, D:9) a +0 scale mail (43, 8, D:9) a +0 dagger a +0 robe (28, 9, D:9) a +0 leather armour (41, 9, D:9) a +0 plate armour a +0 dire flail (43, 9, D:9) a +0 flail (29, 12, D:9) a +0 shortbow (32, 13, D:9) a +0 dagger of freezing (33, 13, D:9) a +0 giant club a +0 robe (38, 14, D:9) a +0 flail (-3, 22, D:9) a +0 dagger (35, 24, D:9) a meat ration (31, 28, D:9) a +0 large shield (37, 28, D:9) a +0 club (52, 31, D:9) a +0 trident (36, 34, D:9) a +0 robe a +0 dagger (0, 36, D:9) a +0 leather armour (51, 36, D:9) a +3 hunting sling of flaming (31, 44, D:9) a +0 chain mail a +0 hand axe (11, 45, D:9) a bread ration (19, 46, D:9) a +0 robe (29, 49, D:9) a +1 robe of cold resistance the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a meat ration (-8, 1, Lair:1) 4 curare-tipped needles 5 potions of brilliance {!q} a +0 chain mail an uncursed staff of energy a +0 plate armour 4 scrolls of immolation {!r} 54 poisoned needles a potion of magic {!q} a scroll of enchant weapon a potion of lignification {!q} (-8, 2, Lair:1) a book of Transfigurations Kikubaaqudgha's Compendium of Dark Rituals Spells Type Level a - Pain Necromancy 1 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Regeneration Charms/Necromancy 3 e - Control Undead Necromancy 4 a Young Poisoner's Handbook (-5, 2, Lair:1) the cursed +1 hand axe "Diterol" {antimagic, Dex+5} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (+5). It has a curse placed upon it. a +0 dagger of chaos (49, 19, Lair:1) 18 stones (50, 19, Lair:1) 17 gold pieces (19, 23, Lair:1) a scroll of random uselessness (22, 39, Lair:1) 11 exploding sling bullets (23, 43, Lair:1) a slice of pizza Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (0, 10, Lair:2) an uncursed ring of wizardry (-10, 12, Lair:2) an arrow (-7, 12, Lair:2) an arrow (-6, 12, Lair:2) an arrow (-8, 13, Lair:2) an arrow (-12, 14, Lair:2) 2 arrows (-36, 16, Lair:2) a +0 long sword (-40, 28, Lair:2) a +0 shortbow (-38, 33, Lair:2) a +0 spear (-29, 37, Lair:2) 18 bolts