Dungeon Crawl Stone Soup version 0.17-a0-968-gf8e1f1d (webtiles) character file. 114 Gorice the Chopper (level 4, -2/30 HPs) Began as a Gargoyle Wanderer on May 9, 2015. Killed from afar by an orc wizard (5 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:13:32 (2801 turns). Gorice the Chopper (Gargoyle Wanderer) Turns: 2801, Time: 00:13:32 Health: -2/30 AC: 9 Str: 16 XL: 4 Next: 98% Magic: 4/4 EV: 9 Int: 16 God: Gold: 145 SH: 0 Dex: 10 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Clarity . r - +0 scale mail rNeg + . . SustAb . (no shield) rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth .......... (no ring) g - +4 ring of intelligence @: very slightly contaminated, hasted and slowed, not resistant to hostile enchantments, extremely unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 145 gold pieces. Inventory: Hand weapons a - a +0 hand axe (weapon) b - a +2 hand crossbow v - a +0 dagger of venom (You found it on level 1 of the Dungeon) Missiles d - 23 bolts m - 19 silver bolts Z - 72 stones (quivered) Armour r - a +0 scale mail (worn) Rods h - a +0 rod of inaccuracy (10/10) {!a} (You found it on level 3 of the Dungeon) Jewellery g - a +4 ring of intelligence (left hand) Magical devices i - a wand of random effects (24) Scrolls t - 2 scrolls of remove curse {unknown} Potions c - a potion of lignification {!q} e - a potion of might {!q} k - 4 potions of agility {!q} q - a potion of curing {unknown} u - a potion of heal wounds {unknown} Comestibles f - a bread ration {!e} j - 5 chunks of flesh l - 3 meat rations {!e} o - 2 fruits Skills: - Level 4.3 Fighting * Level 4.5 Axes - Level 2.0 Crossbows - Level 1.0 Throwing - Level 1.1 Stealth You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +3). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The orc wizard misses you. The orc wizard casts a spell at you. You resist with some effort. The orc wizard mumbles some strange words. The orc wizard blinks! You hit the orc priest. The orc priest is lightly wounded. The orc wizard casts a spell. The orc wizard blinks! The orc priest looks braver. You barely miss the orc priest. The orc priest is lightly wounded. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The orc priest calls upon Beogh to heal the orc wizard. The orc wizard's wounds heal themselves! Damage: 13 (max 13) Drink which item? (? for menu, Esc to quit) Really quaff n - a potion of haste {!q}? You feel yourself speed up. The orc priest hits you but does no damage. You are very lightly contaminated with residual magic. You barely miss the orc priest. The orc priest is lightly wounded. The orc priest closely misses you. You hit the orc priest. The orc priest is moderately wounded. You hit the orc wizard but do no damage. The orc wizard hits you with a dagger. * * * LOW HITPOINT WARNING * * * The orc priest hits you with a dagger. * * * LOW HITPOINT WARNING * * * The orc wizard hits you but does no damage. Damage: 2 (max 13) You slash the orc priest! The orc priest is almost dead. You hit the orc wizard but do no damage. The orc priest hits you but does no damage. The orc wizard hits you but does no damage. The orc priest hits you but does no damage. You barely miss the orc priest. The orc priest is almost dead. You barely miss the orc wizard. The orc wizard mumbles some strange words. The orc wizard blinks! The orc priest hits you but does no damage. The orc wizard casts a spell at you. The magic dart hits you! You die... ####### ### ############.....# .....#######.@..........###.# #...).=.##.##.##########..# ##.####..o§...o..........## ####.#...###..#.#### #### #.#...#.........# ##..# #.#.....#.......# .#..# #.#.............# ..... #. #.#÷......##.#### #...# #.## #.......>##### You could see an orc priest and an orc wizard. Vanquished Creatures 2 gnolls (D:2) 2 adders 2 worms (D:3) An adder skeleton (D:3) 2 orcs (D:3) 11 bats 4 hobgoblins 7 jackals 9 kobolds 4 quokkas A ball python (D:1) 4 giant cockroaches (D:1) 4 giant newts 6 goblins 14 rats 73 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Gorice, the Gargoyle Wanderer, began the quest for the Orb. 0 | D:1 | Gorice set off with: a +2 hand crossbow, 25 bolts, a potion of lignification {!q}, a +0 hand axe, a +0 robe, a bread ration {!e} 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 19 | D:1 | Reached skill level 2 in Axes 60 | D:1 | Reached XP level 2. HP: 7/20 MP: 2/2 859 | D:1 | Reached skill level 3 in Axes 866 | D:1 | Reached XP level 3. HP: 19/24 MP: 3/3 1575 | D:2 | Found a shimmering altar of Xom. 1637 | D:2 | Reached XP level 4. HP: 20/30 MP: 4/4 2132 | D:2 | Reached skill level 4 in Axes 2638 | D:3 | Identified a +0 rod of inaccuracy (10/10) (You found it on level 3 of the Dungeon) 2795 | D:3 | HP: 4/30 [orc priest/nerve-wracking pain (13)] 2801 | D:3 | Killed from afar by an orc wizard Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 154 | 107 || 261 Fire: Hand crossbow | 1 | 15 || 16 Throw: Stone | 1 | 1 || 2 Use: Scroll | 3 | 4 || 7 Potion | | 1 || 1 Stab: Sleeping | 2 | || 2 Eat: Chunk | 2 | 4 || 6 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 0.2 | 5.2 | 370.0 Dungeon | 100.0 | 100.0 | 0.4 | 0.2 | 5.2 | 370.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_more_subterranean_lakeside_camping, glass_columns_c D:2: xom_butterflies