Dungeon Crawl Stone Soup version 0.17-a0-963-gaa5423c (webtiles) character file. 46 Gorice the Purveyor of Pain (level 3, -5/22 HPs) Began as a Deep Elf Wanderer on May 8, 2015. Was an Initiate of Kikubaaqudgha. Killed by nerve-wracking pain ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:09:31 (2085 turns). Gorice the Purveyor of Pain (Deep Elf Wanderer) Turns: 2085, Time: 00:09:31 Health: -5/22 AC: 5 Str: 11 XL: 3 Next: 44% Magic: 2/7 EV: 11 Int: 19 God: Kikubaaqudgha [......] Gold: 159 SH: 0 Dex: 13 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Clarity . c - +0 ring mail rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... g - +2 ring of evasion n - +3 ring of intelligence @: not resistant to hostile enchantments, very unstealthy A: no striking features a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 159 gold pieces. Inventory: Hand weapons a - a +1 dagger (weapon) b - a +2 blowgun Missiles j - 2 curare-tipped needles l - 4 tomahawks (quivered) p - 3 javelins q - 11 sling bullets v - 12 poisoned needles w - 14 exploding sling bullets Z - 25 stones Armour c - a +0 ring mail (worn) k - a +0 scale mail u - a +1 robe Jewellery g - a +2 ring of evasion (right hand) n - a +3 ring of intelligence (left hand) Magical devices m - a wand of confusion (16) Scrolls h - a scroll of enchant weapon i - 3 scrolls of identify Potions o - a potion of might {!q} s - a potion of mutation {!q} t - a potion of curing Books d - the Disquisition on Necromancy Spells Type Level a - Pain Necromancy 1 b - Regeneration Charms/Necromancy 3 Comestibles e - 2 bread rations {!e} f - a beef jerky Skills: - Level 2.4 Fighting Level 1.7 Crossbows - Level 1.1 Throwing - Level 1.5 Spellcasting + Level 4.7 Necromancy - Level 1.1 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 8% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag Kikubaaqudgha Message History You start resting. HP restored. Okay, then. Unknown command. You climb downwards. There is a stone staircase leading up here. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a war axe and wearing a leather armour (chance 78%) The orc priest convulses in agony! Damage: 1 (max 1) Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a war axe and wearing a leather armour (moderately wounded, chance 78%) The orc priest convulses in agony! The orc priest calls down the wrath of Beogh upon you. Something smites you! Damage: 10 (max 10) Unknown command. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a war axe and wearing a leather armour (heavily wounded, chance 78%) The orc priest convulses in agony! The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! Damage: 2 (max 10) Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a war axe and wearing a leather armour (almost dead, chance 78%) The orc priest barely resists. Damage: 1 (max 10) Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a war axe and wearing a leather armour (almost dead, chance 78%) The orc priest barely resists. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! Ouch! That really hurt! You die... Kikubaaqudgha rasps: "You have failed me! Welcome... death!" ### #.. #.# #.. # ##.###### ... ........ .....###...# .....[.o@..# .....[.......... ###..##....#..#. #. .....# .# # ......# .....#.# ........# ##....##.# You could see an orc priest. Vanquished Creatures An ooze (D:2) 2 giant geckos (D:1) 3 orcs 5 bats 2 giant cockroaches (D:1) A goblin (D:2) 3 hobgoblins (D:2) 6 kobolds (D:1) A quokka (D:2) A ball python (D:1) 2 giant newts 4 jackals (D:1) A rat (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Gorice, the Deep Elf Wanderer, began the quest for the Orb. 0 | D:1 | Gorice set off with: 2 curare-tipped needles, a +2 blowgun, a +0 ring mail, the Disquisition on Necromancy, a bread ration {!e} 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 0 | D:1 | --S11,I15,D13 0 | D:1 | Identified the Disquisition on Necromancy 2 | D:1 | Learned a level 1 spell: Pain 138 | D:1 | HP: 3/13 [giant gecko (2)] 140 | D:1 | Reached skill level 3 in Necromancy 472 | D:1 | Reached XP level 2. HP: 18/18 MP: 6/6 699 | D:1 | Reached skill level 4 in Necromancy 1073 | D:2 | Reached XP level 3. HP: 19/22 MP: 3/7 1174 | D:2 | Found an opulent altar of Gozag. 1175 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1194 | D:2 | Became a worshipper of Kikubaaqudgha 1807 | D:3 | HP: 3/22 [orc priest/divine providence (15)] 2085 | D:3 | Killed from afar by an orc priest Action || total -------------------------++------- Melee: Whip || 20 Unarmed || 5 Dagger || 3 Fire: Blowgun || 10 Cast: Pain || 43 Use: Scroll || 6 Eat: Chunk || 4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.6 | 1.1 | 6.7 | 154.7 Dungeon | 100.0 | 100.0 | 0.6 | 1.1 | 6.7 | 154.7 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_tiny_d, serial_bayou_pond_b D:2: grunt_temple_overflow_open