Dungeon Crawl Stone Soup version 0.16-a0-3724-gf14d081 (webtiles) character file. 3 Gorice the Poker (level 1, -1/16 HPs) Began as a Demigod Wanderer on Jan 21, 2015. Slain by a kobold ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:56 (67 turns). Gorice the Poker (Demigod Wanderer) Turns: 67, Time: 00:01:56 Health: -1/16 AC: 2 Str: 15 XL: 1 Next: 33% Magic: 2/2 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Clarity . e - +0 robe rNeg . . . SustAb + (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: sustain abilities a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons a - a +2 dagger (weapon) c - a +0 hand axe d - a +0 spear Armour e - a +0 robe (worn) Scrolls b - a scroll of blinking Comestibles f - a bread ration g - a chunk of flesh Skills: - Level 1.0 Fighting - Level 2.6 Polearms Level 1.0 Bows - Level 1.7 Armour - Level 1.0 Dodging * Level 2.1 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations Your attributes are resistant to harm. Message History You closely miss the goblin. The goblin hits you. You miss the goblin. The goblin barely misses you. You hit the goblin. The goblin is severely wounded. The goblin hits you. You miss the goblin. The goblin is severely wounded. The goblin barely misses you. You barely miss the goblin. The goblin is severely wounded. The goblin hits you. * * * LOW HITPOINT WARNING * * * You hit the goblin. You kill the goblin! You barely miss the kobold. The kobold misses you. You barely miss the kobold. The kobold barely misses you. You closely miss the kobold. The kobold misses you. You hit the kobold but do no damage. The kobold closely misses you. You closely miss the kobold. The kobold hits you with a dagger. You die... ##......).....# ............... ########............. #......#............. #.####.#.....#..####. #.#.<#.#..$..#..#... #....#.#.##..#...... #.######.#K###?#.....#. #.....÷..#@#........... #...######...#........... ##..######...#......"...# #...........#........... #...................... .#########.#.......... #................♣ ♣♣♣♣♣............ ♣♣.......... You could see a kobold. Vanquished Creatures A bat (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Gorice, the Demigod Wanderer, began the quest for the Orb. 0 | D:1 | Gorice set off with: a +2 dagger, a scroll of blinking, a +0 hand axe, a +0 spear, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 43 | D:1 | Reached skill level 2 in Stealth 67 | D:1 | Slain by a kobold Action || total -------------------------++------- Melee: Dagger || 22 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 2.4 | 83.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 2.4 | 83.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: zelgadis_glass_arrival_small, serial_forest, infiniplex_forest_lined_3, infiniplex_forest_lined_2, infiniplex_forest_lined_corner, infiniplex_forest_zigzag_1, infiniplex_forest_straight_5, infiniplex_forest_straight_1, infiniplex_forest_lined_4_way, infiniplex_forest_end_3, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_1