Dungeon Crawl Stone Soup version 0.16-a0-3724-gf14d081 (webtiles) character file. 6 Gorice the Chopper (level 1, -2/12 HPs) Began as a Tengu Wanderer on Jan 21, 2015. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:52 (176 turns). Gorice the Chopper (Tengu Wanderer) Turns: 176, Time: 00:02:52 Health: -2/12 AC: 2 Str: 11 XL: 1 Next: 90% Magic: 1/1 EV: 10 Int: 14 God: Gold: 14 SH: 4 Dex: 12 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Clarity . d - +0 robe rNeg . . . SustAb . c - +0 buckler rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand weapons a - a +0 dagger (weapon) h - a +0 club Armour c - a +0 buckler (worn) d - a +0 robe (worn) Books b - Roxanne's Compendium of the Vacuum Spells Type Level a - Beastly Appendage Transmutation 1 b - Spider Form Transmutation/Poison 3 e - a book of Necromancy Comestibles f - a bread ration g - a chunk of flesh Skills: + Level 1.0 Fighting Level 4.3 Axes - Level 1.1 Armour + Level 2.2 Shields Level 1.1 Necromancy Level 2.1 Fire Magic You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Your peck misses the hobgoblin. The hobgoblin is severely wounded. You block the hobgoblin's attack. You hit the hobgoblin. You kill the hobgoblin! A hobgoblin comes into view. You see here a stone. The hobgoblin shouts! A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! The hobgoblin moves out of view. You see here a stone. You hit the hobgoblin. Your kick misses the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! Your Fighting skill increases to level 1! The hobgoblin hits you with a club. You die... #.##.##..# #.##.###.## #.........#### #............... #######..#.###..##### #........#.###..######## #.####.#.......รท........ #.###.###.###.....# #.# #@# #..# .....# #.# #g# ##.##....... #.# #.# #..#......# #.# #.# ##.#......# #.###.# #........# #...#.# ##.......# #...#.# #.......## #...#.# #......... #...#.# ##........# You could see a hobgoblin. Vanquished Creatures A goblin (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Gorice, the Tengu Wanderer, began the quest for the Orb. 0 | D:1 | Gorice set off with: a book of Necromancy, Roxanne's Compendium of the Vacuum, a +0 buckler, a +0 robe, a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 1/1 0 | D:1 | Identified Roxanne's Compendium of the Vacuum 175 | D:1 | Reached skill level 1 in Fighting 176 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Dagger || 21 Throw: Stone || 4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 3.5 | 114.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 3.5 | 114.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_connections