Gorice Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-18, 2, D:1) a +0 dagger (22, 4, D:1) a +0 short sword a cursed -1 dagger a +0 short sword (22, 11, D:1) a +0 dagger (-6, 18, D:1) a +0 club (-2, 18, D:1) a +0 dagger (22, 22, D:1) a +0 hand axe (17, 27, D:1) a +0 dagger (4, 43, D:1) 28 arrows Level 2 of the Dungeon (0, 0, D:2) a cursed -2 dagger (20, 26, D:2) a +0 hand axe (-5, 29, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 trident a +0 ring mail (37, 2, D:3) a +0 robe a +0 dagger a +0 mace (38, 2, D:3) a +0 scale mail a +0 leather armour a +0 whip a +0 hand axe a +0 club a +0 dagger a +0 robe (-7, 3, D:3) a +0 dagger (0, 3, D:3) a +0 robe (41, 3, D:3) a +0 falchion a +0 war axe a +0 whip a +0 club (-7, 4, D:3) a +0 club (-13, 7, D:3) a +0 club (41, 10, D:3) a +0 leather armour (40, 16, D:3) a +0 club a +0 club (8, 18, D:3) a cursed -2 club (14, 35, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a cursed +0 leather armour (-10, 1, D:4) a +0 ring mail (20, 1, D:4) a +0 club a +0 leather armour (7, 4, D:4) a +0 short sword a +0 ring mail a cursed -3 club a +0 whip (8, 4, D:4) a cursed +0 dagger (9, 4, D:4) a +0 falchion a +0 scale mail (0, 11, D:4) a +0 club (1, 11, D:4) a +0 whip (7, 13, D:4) a cursed -3 mace (12, 13, D:4) a +0 hand axe (22, 13, D:4) 20 arrows a +0 shortbow a +0 dagger of draining (10, 17, D:4) a +0 scale mail (17, 17, D:4) a +0 club (-13, 24, D:4) a +0 war axe (8, 24, D:4) a +0 club (-13, 41, D:4) a +0 short sword (19, 46, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 whip (26, 3, D:5) a +0 club (30, 8, D:5) a +0 dagger (16, 12, D:5) a +0 robe (42, 14, D:5) a +0 whip (-13, 15, D:5) a potion of poison (31, 22, D:5) a +0 club (-12, 23, D:5) a +0 dagger (1, 24, D:5) a +0 quarterstaff (3, 24, D:5) a cursed +0 ring mail (-13, 26, D:5) a cursed -2 morningstar a +0 robe a +0 dagger (24, 27, D:5) a +0 club (24, 28, D:5) an arrow (-20, 29, D:5) a +0 giant spiked club (23, 31, D:5) 18 arrows a +0 shortbow (32, 33, D:5) a +0 club (-19, 44, D:5) a +0 club (-12, 45, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 robe a cursed +1 mace (1, 0, D:6) a +2 battleaxe (2, 1, D:6) a +0 robe a cursed +0 scimitar (0, 2, D:6) a +0 robe a +0 dire flail (-40, 7, D:6) a +0 great sword (7, 14, D:6) 13 arrows (-35, 16, D:6) 30 arrows (-18, 20, D:6) a +0 dagger (0, 32, D:6) 9 arrows (-34, 34, D:6) 15 arrows (-21, 38, D:6) a +0 hand axe (-17, 43, D:6) a +0 club (-18, 45, D:6) a +0 dagger a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) a +0 halberd (2, 0, D:7) a +0 club (17, 0, D:7) a cursed +0 trident a +0 ring mail (16, 1, D:7) a +0 whip a +0 leather armour a +0 mace a +0 dagger a +0 battleaxe a +0 chain mail (3, 2, D:7) a +0 robe a cursed +0 war axe (4, 3, D:7) a +0 robe (36, 3, D:7) a +0 club (12, 4, D:7) a +0 spear (29, 9, D:7) a +0 scale mail (-9, 19, D:7) 16 bolts of frost (13, 29, D:7) a +0 short sword (47, 31, D:7) a +0 robe a +0 scythe (13, 32, D:7) a +0 club (-11, 33, D:7) a +0 giant club a +0 hand axe (3, 34, D:7) a +0 quarterstaff (-12, 35, D:7) a cursed -3 dagger a +0 robe (-17, 40, D:7) 19 bolts (11, 40, D:7) 22 arrows (12, 44, D:7) a +0 club (13, 44, D:7) a +0 flail a +0 spear Level 8 of the Dungeon [Shop] Fricsenu's Gadget Emporium a plain deck of wonders (182 gold) a +2 lightning rod (14/14) (1345 gold) a disc of storms (260 gold) a lamp of fire (520 gold) a wand of frost (18) (130 gold) a wand of digging (17) (546 gold) a sack of spiders (260 gold) (0, 0, D:8) a +0 dagger (4, 1, D:8) a +0 robe (29, 1, D:8) a +0 flail (5, 3, D:8) a +0 plate armour a +0 shortbow a +0 chain mail a +0 shortbow a +0 halberd a +0 shortbow a +0 quarterstaff (3, 4, D:8) a +0 robe a +0 dagger (5, 4, D:8) a +0 leather armour a +0 short sword (17, 5, D:8) a +0 dagger (2, 6, D:8) a +0 hand axe a +0 short sword (45, 9, D:8) a +0 dagger a +0 robe (36, 12, D:8) a +0 giant club (6, 13, D:8) an arrow (7, 15, D:8) an arrow (8, 15, D:8) an arrow (38, 15, D:8) a +0 leather armour a +0 hunting sling (10, 18, D:8) an arrow (13, 21, D:8) 2 arrows (10, 22, D:8) 2 arrows (11, 22, D:8) an arrow (12, 22, D:8) an arrow (14, 22, D:8) an arrow (8, 23, D:8) 21 arrows (31, 28, D:8) a +0 war axe (17, 30, D:8) 14 arrows (17, 31, D:8) a cursed +0 whip (31, 32, D:8) a +0 cloak (19, 33, D:8) an arrow (21, 33, D:8) an arrow (21, 34, D:8) an arrow Level 9 of the Dungeon [Shop] Skudwes' Gadget Boutique a plain deck of defence (196 gold) a crystal ball of energy (280 gold) a plain deck of changes (196 gold) a +3 rod of inaccuracy (12/12) (1400 gold) a plain deck of summoning (196 gold) a wand of lightning (5) (126 gold) a wand of confusion (18) (210 gold) a legendary deck of defence (364 gold) a fan of gales (560 gold) a wand of cold (7) (308 gold) a wand of magic darts (18) (84 gold) [Shop] Koku's Distillery a potion of lignification (48 gold) a potion of agility (64 gold) a potion of heal wounds (80 gold) a potion of curing (48 gold) (0, 0, D:9) a +0 club (0, 1, D:9) a +0 robe a +0 dagger a +0 scimitar (3, 4, D:9) 24 arrows (-2, 7, D:9) an arrow (-1, 7, D:9) an arrow (1, 9, D:9) an arrow (3, 9, D:9) 18 arrows (8, 13, D:9) a +0 leather armour (11, 14, D:9) a +0 falchion (9, 19, D:9) a +0 rapier a +0 leather armour (5, 21, D:9) a +0 short sword (46, 23, D:9) a +0 falchion (47, 23, D:9) a +0 trident (35, 24, D:9) a scroll of noise (44, 24, D:9) a +0 mace a +0 ring mail (45, 25, D:9) a +0 trident a +0 leather armour (47, 26, D:9) a +0 hand axe (7, 27, D:9) a +0 short sword (46, 28, D:9) a +0 short sword a +0 ring mail a +0 war axe a +0 war axe a +0 leather armour a +0 hand axe a +0 club a +0 leather armour (47, 28, D:9) a +0 dagger a +0 ring mail (8, 29, D:9) a +0 short sword (46, 29, D:9) a +0 war axe (-8, 31, D:9) a +3 trident of freezing a +0 robe (-7, 31, D:9) a cursed +2 great sword of freezing a +0 robe a +0 scimitar a +0 robe a +3 great sword a +0 robe (5, 32, D:9) a +0 short sword (41, 35, D:9) a +0 hand axe a +0 ring mail (18, 37, D:9) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe a +0 whip a +0 leather armour (29, 38, D:9) a +0 scale mail (8, 45, D:9) a +0 quarterstaff (39, 45, D:9) a cursed +0 halberd a +0 plate armour (-5, 46, D:9) a +0 war axe (42, 48, D:9) a potion of degeneration (7, 52, D:9) a +0 club Level 10 of the Dungeon (2, 3, D:10) 13 arrows of flame (29, 3, D:10) a +0 war axe (23, 5, D:10) a +0 club (-16, 10, D:10) a +0 chain mail (6, 12, D:10) a +0 giant club a +0 giant club (11, 15, D:10) an arrow (9, 17, D:10) an arrow (5, 18, D:10) 7 arrows a +0 shortbow (24, 19, D:10) a +0 mace (5, 20, D:10) 2 arrows (10, 23, D:10) an ornate deck of defence (23, 24, D:10) a +0 spear (22, 27, D:10) a +0 mace a cursed -1 club a +0 leather armour a cursed +0 flail (22, 28, D:10) a +0 rapier a +0 leather armour (14, 30, D:10) a +0 trident (11, 31, D:10) a +0 robe a +0 dagger a +0 ring mail a +0 dagger (-1, 33, D:10) a +0 quarterstaff (17, 42, D:10) a kobold corpse (skeletalised by now) (1, 43, D:10) a +0 giant club (9, 43, D:10) a +0 war axe (-6, 46, D:10) a +0 dagger of protection a +0 robe (-5, 46, D:10) a +0 dagger a +0 robe a +1 short sword of holy wrath (17, 46, D:10) the -1 ring mail of the Queen {+Fly Dex+4} It affects your dexterity (+4). It lets you fly. Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (17, 3, D:11) the +2 buckler "Wechuxibby" {Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). (8, 6, D:11) a potion of degeneration the Ecumenical Temple (-1, 7, Temple) 8 needles of paralysis 21 bolts a +0 hand crossbow (0, 7, Temple) a +3 short sword of speed a +0 leather armour of fire resistance an uncursed staff of summoning the -4 leather armour of the Game Afoot {+Fly rElec rF+ rN+ Int+6} It affects your intelligence (+6). It protects you from fire. It insulates you from electricity. It protects you from negative energy. It lets you fly. 71 poisoned needles 13 sling bullets of frost a +0 whip of electrocution a +3 scale mail a +0 scale mail of fire resistance a scroll of magic mapping a +0 leather armour of fire resistance a +0 great mace a +0 flail of holy wrath a scroll of enchant armour the +6 quarterstaff "Jellybane" {flame, +Inv Int+2} It emits flame when wielded, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It lets you turn invisible. a scroll of noise the -5 cloak of the End {rF+ Str+4 Int+4} It affects your strength (+4). It affects your intelligence (+4). It protects you from fire. a +0 plate armour a +1 dagger of venom 3 potions of restore abilities 7 meat rations 6 beef jerkies 7 tomahawks (1, 7, Temple) a book of the Warp a book of Dreams a Grand Grimoire {highlevel} a book of Maledictions Pius' Almanac of Confrontation Spells Type Level a - Sting Conjuration/Poison 1 b - Throw Frost Conjuration/Ice 2