Dungeon Crawl Stone Soup version 0.16-a0-3691-gf72e470 (webtiles) character file. 8 Gorice the Magician (level 1, 0/14 HPs) Began as a Demigod Wanderer on Jan 18, 2015. Slain by a hobgoblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:35 (174 turns). Gorice the Magician (Demigod Wanderer) Turns: 174, Time: 00:02:35 Health: 0/14 AC: 2 Str: 15 XL: 1 Next: 80% Magic: 1/4 EV: 11 Int: 19 God: Gold: 7 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Clarity . c - +0 robe rNeg . . . SustAb + (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: sustain abilities a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand weapons d - a +0 club (weapon) Armour c - a +0 robe (worn) Books a - a book of Frost b - the Volume of Aid Spells Type Level a - Infusion Charms 1 b - Sure Blade Hexes/Charms 2 Comestibles f - a bread ration g - 2 chunks of flesh Skills: - Level 1.0 Stealth + Level 2.1 Spellcasting Level 1.0 Transmutations Level 1.7 Fire Magic * Level 1.3 Ice Magic Level 1.7 Air Magic Level 1.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice #... 12% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations Your attributes are resistant to harm. Message History Aim: a jackal (almost dead) You freeze the jackal. You kill the jackal! You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you with a club. You die... #..#.# #..#.# # .... # h#.##.###.# ....#........# #+# ...h####..#######.##.# ..J. #..........##'## ....####.h#########...### ....#......##.'g@รท'.<.'.+ ....#......##.#####...### ....#.........# ##'## ....J.........# #.# ....#.........# #+# ....#.........# #####.........# #.........# ...........(. You could see a hobgoblin. Vanquished Creatures A giant gecko (D:1) 3 jackals (D:1) A bat (D:1) A giant newt (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Gorice, the Demigod Wanderer, began the quest for the Orb. 0 | D:1 | Gorice set off with: a book of Frost, the Volume of Aid, a +0 robe, a +0 club, a bread ration 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | Identified the Volume of Aid 2 | D:1 | Learned a level 1 spell: Freeze 70 | D:1 | Reached skill level 2 in Spellcasting 174 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Club || 23 Cast: Freeze || 8 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 7.5 | 2.8 | 106.0 Dungeon | 100.0 | 100.0 | 0.0 | 7.5 | 2.8 | 106.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_doors