Gorglomux Level 1 of the Dungeon (0, 0, D:1) a stone (1, -10, D:1) a stone (2, -13, D:1) a +0 dagger 2 stones (2, -11, D:1) a stone (23, -2, D:1) a +0 robe (26, -21, D:1) a +0 club (27, -20, D:1) a +0 club (27, 0, D:1) a +0 spear (34, -2, D:1) 13 arrows (36, -3, D:1) a +0 club (37, -16, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (8, -17, D:2) a +0 club (18, -2, D:2) 20 arrows (26, -22, D:2) a +0 club (28, -36, D:2) a +0 dagger (28, -35, D:2) a +0 club (30, -35, D:2) a stone (32, -34, D:2) a stone (35, -33, D:2) a stone (36, -21, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a stone (3, -3, D:3) a +0 club 21 stones (13, 18, D:3) a +0 club (15, 43, D:3) a +0 whip (17, 43, D:3) a stone (18, 43, D:3) a stone (19, 43, D:3) a stone (24, -9, D:3) a cursed -3 club (25, 16, D:3) 9 gold pieces (25, 17, D:3) a +0 helmet (27, 17, D:3) an uncursed ring of fire (31, -1, D:3) a +0 dagger (42, -13, D:3) a +0 club (45, -5, D:3) a +0 war axe (45, 19, D:3) a +0 whip (45, 27, D:3) a +0 halberd (47, 36, D:3) a +0 club (49, -4, D:3) a cursed -1 club Level 4 of the Dungeon [Shop] Usmap's Antique Armour Emporium a +0 robe (16 gold) a +0 robe (16 gold) a +2 pair of boots (396 gold) a +0 leather armour (48 gold) a +0 robe (16 gold) the +1 leather armour of Pandemonium {SInv} (436 gold) It lets you see invisible. a +0 pair of boots of stealth (276 gold) a +0 scale mail (96 gold) the +3 ring mail of the Eight Gods {rF+} (792 gold) It protects you from fire. a +0 chain mail (108 gold) a +0 scale mail (96 gold) a +0 chain mail (108 gold) [Shop] Junyst's Armour Emporium a +0 leather armour (28 gold) a +3 chain mail (301 gold) a +0 robe (9 gold) a +0 scale mail (56 gold) the +0 chain mail "Cipt" {rN+} (219 gold) It protects you from negative energy. a +0 buckler (63 gold) the +3 leather armour of Weirdness {Slay+2} (453 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). a +2 ring mail of cold resistance (294 gold) a +0 plate armour (322 gold) a scarf of repulsion (168 gold) the cursed -5 robe of Misfortune {-Cast *Contam *Tele *Drain EV-5 Stlth-- *Curse} (1 gold) It affects your evasion (-5). It prevents spellcasting. It may teleport you next to monsters. It curses itself when equipped. It causes magical contamination when unequipped. It causes draining when unequipped. It makes you much less stealthy. It has a curse placed upon it. a +0 pair of boots (63 gold) a +0 ring mail (56 gold) a +2 chain mail of poison resistance (259 gold) (0, 0, D:4) a +0 hand axe (7, 2, D:4) 13 stones (17, 13, D:4) a cursed -1 dagger (unseen) (20, -32, D:4) a +0 cloak (21, -28, D:4) a +0 buckler (21, -21, D:4) a +0 dagger (21, 17, D:4) a +0 robe (unseen) (22, -28, D:4) a +0 spear (22, 15, D:4) a +0 scale mail (22, 16, D:4) a +0 ring mail (unseen) (26, 6, D:4) a +0 scale mail (27, 20, D:4) 9 arrows (29, 13, D:4) a +0 ring mail a +0 hand axe (35, 11, D:4) a +0 club (36, 10, D:4) 14 stones (36, 16, D:4) a +0 scale mail a +0 robe (38, 6, D:4) 14 stones (46, -2, D:4) 2 poisoned tomahawks (52, -9, D:4) a +0 halberd a +0 ring mail (54, -7, D:4) a +0 spear (55, -8, D:4) a +0 club (55, 4, D:4) a +0 giant club (57, 0, D:4) a +1 dagger of venom Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (1, -25, D:5) a +0 robe a +0 chain mail a +0 dagger a +0 hand axe (2, -24, D:5) a +0 leather armour (3, -4, D:5) a +0 ring mail (4, -23, D:5) a +0 giant spiked club (4, -5, D:5) a +0 robe a +0 dagger (9, -6, D:5) a +0 spear a +0 hunting sling (16, -19, D:5) a +0 helmet (20, 13, D:5) a +0 hunting sling (21, 0, D:5) a +0 ring mail (26, -21, D:5) a +0 leather armour (49, -19, D:5) a +0 centaur barding (50, 3, D:5) a +0 dagger (56, 11, D:5) a +0 leather armour a +0 falchion a +0 robe a +0 dagger (56, 12, D:5) a cursed -3 club Level 6 of the Dungeon (0, 0, D:6) a +0 flail (2, 36, D:6) a cursed +1 spear of freezing (unseen) (5, 33, D:6) a +0 club (5, 45, D:6) 14 stones (11, 40, D:6) 22 bolts (12, 39, D:6) 14 sling bullets (20, 10, D:6) a +0 rapier of protection