Gorglomux Level 1 of the Dungeon (3, -9, D:1) a +0 club (11, 23, D:1) a +0 robe (12, 31, D:1) a +0 mace (13, 29, D:1) a +0 hunting sling (21, 16, D:1) a cursed +0 robe (24, 18, D:1) a +0 club (31, 33, D:1) a +0 hunting sling (34, 13, D:1) 24 bolts (37, -6, D:1) a cursed -3 club (50, 26, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 21 sling bullets (15, -3, D:2) a cursed -2 short sword (17, 7, D:2) a +0 dagger (44, 6, D:2) a +0 club (47, -39, D:2) a +0 short sword (47, -35, D:2) a +0 club (47, 8, D:2) a +0 mace (53, 1, D:2) a +0 robe (55, -16, D:2) a +0 club (55, 6, D:2) a +0 pair of gloves (58, -22, D:2) a +0 whip Level 3 of the Dungeon (1, -15, D:3) a +0 club (3, 9, D:3) a +0 mace (4, 10, D:3) a +0 mace (5, -28, D:3) 7 needles of frenzy (5, 9, D:3) a +0 mace (6, 10, D:3) a +0 mace (7, 10, D:3) a +0 mace (8, 11, D:3) a +0 mace (10, -9, D:3) 4 tomahawks (13, -30, D:3) a +0 club (23, -3, D:3) a +0 dagger (25, -4, D:3) a +0 scale mail (29, -3, D:3) a +0 whip (32, -22, D:3) a +0 robe (32, 3, D:3) a +0 dagger (34, -22, D:3) a +0 flail a +0 dagger a +0 leather armour a cursed -2 whip a +0 leather armour (35, -22, D:3) a +0 falchion (36, -8, D:3) a +0 dagger a +0 robe (36, -6, D:3) a cursed -1 hand axe (36, 5, D:3) a +0 dagger (41, -30, D:3) a cursed -3 whip (41, -25, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +1 whip of electrocution a +0 robe (17, 14, D:4) a +0 giant club (17, 20, D:4) the +4 hand axe "Goblinbane" {pain, Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It makes you more stealthy. (21, -7, D:4) a cursed -3 short sword a +0 hunting sling a +0 ring mail (21, 7, D:4) a +0 war axe (25, 25, D:4) 11 arrows (30, 20, D:4) a +0 giant spiked club (31, -18, D:4) a +0 short sword (36, 4, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Jiumn's Jewellery Shoppe an uncursed ring of protection from fire (300 gold) a cursed ring of teleportation (54 gold) an uncursed amulet of the acrobat (360 gold) an uncursed amulet of the acrobat (360 gold) a cursed amulet of inaccuracy (24 gold) a +4 ring of strength (324 gold) a cursed ring of loudness (54 gold) a +6 ring of intelligence (702 gold) a +3 amulet of reflection (188 gold) an uncursed ring of wizardry (360 gold) (0, 0, D:5) a +0 ring mail (1, -9, D:5) a +0 chain mail (4, -12, D:5) a silver tomahawk (5, -2, D:5) a +0 leather armour (6, -14, D:5) a silver tomahawk (7, 15, D:5) a +0 giant club (7, 19, D:5) a +0 spear (14, 18, D:5) 4 needles of confusion (29, -5, D:5) 13 sling bullets (34, 19, D:5) a +0 short sword a +0 robe a +0 dagger (36, 19, D:5) a +0 short sword a +0 leather armour a +0 leather armour (39, 19, D:5) a +0 helmet (42, 11, D:5) a +0 blowgun (42, 14, D:5) a +0 short sword (44, 0, D:5) a +0 dagger (45, -3, D:5) a +0 ring mail (46, 13, D:5) a +0 dagger a +0 robe (47, 0, D:5) a +0 giant club (47, 14, D:5) a +0 hand axe (48, 13, D:5) a +0 flail a +0 scale mail a +0 short sword (49, 1, D:5) a +0 leather armour a +0 dagger a +0 war axe a +0 animal skin (50, 6, D:5) a +0 ring mail (50, 9, D:5) 19 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 trident (13, -25, D:6) 26 sling bullets (15, -26, D:6) a +0 giant club (16, -24, D:6) an arrow (16, 4, D:6) a +0 robe a +0 scythe (17, -25, D:6) an arrow (20, -25, D:6) 12 arrows a +0 shortbow (36, -5, D:6) a +0 leather armour a +0 short sword (37, -5, D:6) a +4 scale mail a +0 club (37, -4, D:6) a +0 ring mail a +0 mace a +0 hand axe (38, -28, D:6) a +0 robe (38, -14, D:6) a +0 leather armour a +2 short sword of speed (40, -9, D:6) 21 bolts (41, -23, D:6) a cursed +0 helmet (43, -32, D:6) the +6 hand crossbow of the Depths {penet, Dex+4} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your dexterity (+4). (43, 8, D:6) a cursed -2 giant spiked club (48, 10, D:6) 2 tomahawks (55, -32, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 ring mail (2, -7, D:7) a +2 great sword a +0 robe a +2 scimitar a +0 robe a +0 war axe a +0 robe (2, 0, D:7) a +0 dagger a +0 robe (13, -5, D:7) a +7 long sword a +0 robe (14, -11, D:7) an arrow (15, -12, D:7) a +0 shortbow 24 arrows (15, -9, D:7) an arrow (16, -8, D:7) an arrow (18, -4, D:7) a cursed -3 shortbow 22 arrows (19, 1, D:7) a +0 giant spiked club (22, 19, D:7) a +0 chain mail (31, -14, D:7) a cursed +0 leather armour 20 sling bullets a +0 quarterstaff a +4 hunting sling (39, 18, D:7) a +0 club Level 8 of the Dungeon (12, 14, D:8) 19 bolts (16, -5, D:8) a +0 giant spiked club (36, 23, D:8) a +0 war axe (38, 14, D:8) a +0 whip a +0 scale mail (42, 35, D:8) 2 needles of confusion (46, -4, D:8) 15 arrows (49, -8, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 18 arrows (2, -6, D:9) a +0 whip a +0 trident a +0 chain mail (2, 9, D:9) a +2 shortbow of freezing 19 arrows (3, -6, D:9) a +0 dagger a +0 robe (3, 7, D:9) an arrow (7, -13, D:9) a +0 falchion (16, 3, D:9) a +0 leather armour a +0 club (17, 3, D:9) a +0 chain mail a +0 dire flail (18, 11, D:9) a +1 dagger of distortion (49, 20, D:9) a +0 mace a +0 short sword (50, 17, D:9) a +0 club (50, 20, D:9) a +0 club a +0 leather armour (51, 19, D:9) a +0 giant club a +0 whip (53, 18, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) a potion of degeneration (0, 1, D:10) a potion of degeneration (0, 2, D:10) a potion of degeneration (2, -26, D:10) a +0 rapier (7, 4, D:10) a +0 scimitar a +0 chain mail (8, -26, D:10) a +0 shortbow (9, 4, D:10) a +0 flail (10, -22, D:10) a +0 whip (11, 4, D:10) a +0 whip a potion of degeneration (12, 4, D:10) a +0 club (20, 5, D:10) a +0 war axe (22, 5, D:10) a tomahawk (23, 5, D:10) a tomahawk a +0 animal skin (24, 5, D:10) a tomahawk (25, -8, D:10) 26 sling bullets (25, 4, D:10) a tomahawk (26, 4, D:10) a +0 whip (27, 2, D:10) a +0 hand axe a +0 chain mail (30, 0, D:10) a +0 giant spiked club a +0 dagger a +0 mace (30, 1, D:10) a +0 flail a +0 leather armour a +0 falchion a +0 blowgun a poisoned needle (30, 2, D:10) a +0 mace a +0 leather armour a +0 club a cursed -3 dagger (34, -43, D:10) a cursed -3 giant spiked club a +2 great mace of protection (36, -16, D:10) 11 arrows (40, -33, D:10) a +0 dagger (40, -26, D:10) a +0 quarterstaff (40, -18, D:10) an uncursed ring of protection from magic (42, -14, D:10) a +0 robe (43, -29, D:10) a +0 giant spiked club a +0 giant spiked club (46, -16, D:10) a potion of degeneration (56, -19, D:10) a cursed +0 hand axe (61, -16, D:10) a +0 great sword a +0 robe (61, -13, D:10) a +2 dire flail a +0 robe (64, -21, D:10) a cursed +0 mace a +0 robe a cursed +4 falchion a +0 robe (64, -20, D:10) a cursed +0 trident a +0 robe (64, -18, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (7, 10, D:11) a +0 short sword of venom (8, 11, D:11) a +0 club (18, 23, D:11) an uncursed staff of summoning (30, 29, D:11) a +0 cloak (33, 27, D:11) a +1 dagger of venom a +0 robe (34, 34, D:11) a +0 short sword (35, 36, D:11) a +0 whip a +0 dagger a +0 robe (35, 37, D:11) a +0 dagger a +0 scimitar a +0 chain mail (36, 37, D:11) a +0 short sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 7 tomahawks (3, 13, Lair:1) a +0 club (7, 10, Lair:1) a cursed +0 dagger (18, 15, Lair:1) a +0 robe of positive energy (24, -14, Lair:1) a +0 plate armour (25, -19, Lair:1) a +0 robe (25, 19, Lair:1) a +3 ring of strength (26, 17, Lair:1) 13 poisoned needles (39, -17, Lair:1) a +0 plate armour (43, -8, Lair:1) an uncursed amulet of the gourmand (43, 15, Lair:1) 21 arrows (50, 0, Lair:1) a cursed +0 leather armour (58, -12, Lair:1) a +0 falchion (59, -10, Lair:1) a +0 hunting sling Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of noise (8, -7, Lair:2) a +0 trident