Gorglomux Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (1, -7, D:1) a +0 leather armour (3, -17, D:1) 18 sling bullets (8, -44, D:1) a +0 dagger a +0 shield a +0 club (8, -36, D:1) a +0 club (8, 0, D:1) a +0 club (12, -32, D:1) 6 poisoned needles (13, -6, D:1) a +0 plate armour (24, -14, D:1) 15 bolts (26, -13, D:1) a +0 club (28, -8, D:1) a +0 leather armour (31, -25, D:1) a +0 hand axe (34, -22, D:1) a +0 club (37, -31, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -3 club (14, 11, D:2) 16 bolts (18, 5, D:2) a +0 club (20, -3, D:2) a cursed -3 club (21, 0, D:2) 14 stones (27, -5, D:2) a +0 scale mail (30, 30, D:2) a +0 dagger a +0 club a +0 animal skin a +0 helmet a wand of polymorph (19) (33, 30, D:2) 20 stones a +0 hunting sling (34, 31, D:2) 2 stones (36, 14, D:2) a +0 short sword (38, 31, D:2) a +0 dagger a +2 robe a wand of random effects (25) a +0 dagger (39, 31, D:2) a +0 dagger (40, 31, D:2) a +0 club (43, 39, D:2) a +0 club (48, 3, D:2) a +0 club (51, 40, D:2) 17 sling bullets (56, 17, D:2) a +0 leather armour (56, 19, D:2) a +0 short sword 2 stones (58, 19, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -1, D:3) a +0 hunting sling (5, -11, D:3) a +0 club (7, -9, D:3) a +0 pair of gloves of archery (18, -16, D:3) 2 tomahawks a cursed -1 leather armour (18, -8, D:3) a +0 chain mail (23, -19, D:3) a +0 whip (23, -17, D:3) 15 poisoned needles (25, -15, D:3) 23 stones (27, 2, D:3) a +0 club Level 4 of the Dungeon (8, -2, D:4) a +0 falchion (13, 15, D:4) 16 stones (18, -1, D:4) a +0 flail (19, 12, D:4) 25 bolts (24, -1, D:4) a +0 giant club (26, -3, D:4) a +0 leather armour (27, 27, D:4) a +0 dagger a cursed +0 robe (49, -4, D:4) a +0 dagger a +0 robe (50, 23, D:4) a +0 pair of gloves (51, -3, D:4) a +0 hand axe a +0 ring mail (52, -4, D:4) a +0 dagger a +0 hand axe (52, 8, D:4) 2 scrolls of immolation (55, -1, D:4) a cursed -3 trident Level 5 of the Dungeon (0, 0, D:5) a +0 mace 2 tomahawks (2, -3, D:5) a +0 ring mail (2, 9, D:5) a +2 pair of gloves (7, 0, D:5) 21 stones (18, -25, D:5) a +0 scale mail (18, 33, D:5) 13 stones (21, -11, D:5) a +0 mace a +0 ring mail (21, 20, D:5) a +0 flail a +0 flail (25, 5, D:5) a +0 scale mail (28, 24, D:5) a cursed -2 whip a +0 leather armour a +0 hand axe a +0 leather armour (29, 24, D:5) a +0 trident a +0 leather armour (30, -24, D:5) 16 stones (32, 34, D:5) a +0 club (33, 18, D:5) a +0 hand axe (46, 17, D:5) a +0 dire flail a +0 robe (50, -2, D:5) 22 stones (51, 18, D:5) a +0 quarterstaff (58, 4, D:5) 17 stones (58, 14, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 23 stones (5, 27, D:6) a +1 long sword of slicing a +0 robe (16, 1, D:6) a +0 shortbow (19, -11, D:6) a +0 robe (19, -7, D:6) 19 stones (21, 36, D:6) a +0 hand axe (23, 15, D:6) a +0 robe a cursed +0 dire flail (23, 47, D:6) 7 curare-tipped needles (27, 37, D:6) a +0 dagger a +0 robe (28, 36, D:6) a cursed -1 dagger a +0 robe (29, 36, D:6) a +0 mace a +0 chain mail (30, 10, D:6) 9 stones a +0 dagger (31, 6, D:6) a +0 leather armour a +0 trident (32, -1, D:6) a +0 dagger (32, 6, D:6) a stone (35, -3, D:6) a +0 war axe a +0 hunting sling (35, 6, D:6) a +0 halberd a cursed -1 robe (36, 4, D:6) 5 needles of confusion (36, 6, D:6) a +2 dagger a +0 robe (37, 4, D:6) the +3 war axe of Qutuawomi {freeze, MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. (44, 45, D:6) 19 sling bullets (47, 45, D:6) a +0 pair of gloves (48, 1, D:6) a +0 flail (52, 36, D:6) a +0 leather armour (54, 27, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 trident (1, 8, D:7) a +0 trident (9, 7, D:7) a +0 shortbow (10, 11, D:7) a +0 ring mail (14, -2, D:7) a +0 giant spiked club (16, -7, D:7) 29 bolts (19, -1, D:7) a +0 shortbow (37, -4, D:7) a cursed +0 pair of boots (39, 1, D:7) 11 stones Level 8 of the Dungeon (0, 0, D:8) the +2 hand axe of the Moon {chop, *Corrode rElec MR+++ SInv} It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. It may corrode you when you take damage. (3, -9, D:8) a +0 leather armour an orc corpse (skeletalised by now) (3, -8, D:8) a +0 short sword a +0 chain mail a wand of random effects (17) (6, -1, D:8) 20 sling bullets (14, -11, D:8) a +0 giant club (21, -25, D:8) an iguana corpse (skeletalised by now) (22, -3, D:8) a silver tomahawk (23, -6, D:8) a +0 dagger a +0 robe an orc corpse (24, -7, D:8) a cursed +0 trident an orc corpse (25, -18, D:8) a leopard gecko corpse (skeletalised by now) (25, -8, D:8) a +0 short sword an orc corpse (27, -10, D:8) a +0 dagger 3 silver tomahawks a +0 leather armour an orc corpse Level 11 of the Dungeon (0, 0, D:11) 17 stones (3, -8, D:11) a +0 flail of holy wrath (unseen) (6, -4, D:11) a troll corpse (7, -6, D:11) a +0 hand axe (9, -5, D:11) a cursed +0 dagger (unseen) (10, -12, D:11) a +0 leather armour (11, -8, D:11) a ration the Ecumenical Temple