Gorglomux Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -17, D:1) a +0 robe (7, -12, D:1) a +0 dagger (9, -13, D:1) 2 stones (14, -14, D:1) 26 stones (15, -29, D:1) a +0 dagger 2 stones (18, -31, D:1) a stone (25, -27, D:1) 10 sling bullets (31, 17, D:1) a +0 hand axe 12 stones (36, -3, D:1) a cursed -2 short sword 5 stones (43, -27, D:1) 9 stones (55, -4, D:1) a meat ration Level 2 of the Dungeon (4, 17, D:2) a +0 dagger (13, -16, D:2) a +0 club (22, -1, D:2) a +0 club (26, 12, D:2) a +0 club (30, -4, D:2) 13 bolts (31, 7, D:2) an uncursed ring of fire (33, 10, D:2) a +0 whip 2 stones (33, 11, D:2) a +0 dagger (36, -11, D:2) a +0 club (38, -20, D:2) 3 stones (38, -18, D:2) a +0 dagger (38, 13, D:2) 2 stones (40, -22, D:2) a +0 dagger (40, 18, D:2) a +0 dagger (42, 11, D:2) 10 stones (44, -25, D:2) a +0 club (44, 14, D:2) a meat ration Level 3 of the Dungeon (1, -6, D:3) a +0 short sword (1, 10, D:3) a +0 trident (11, 5, D:3) an uncursed amulet of the gourmand (12, 13, D:3) a +0 whip (13, -14, D:3) a +0 club (23, 9, D:3) a cursed +0 leather armour (26, 0, D:3) a +0 pair of gloves (30, -8, D:3) a cursed -2 dagger a +0 robe (30, 14, D:3) a meat ration (39, -10, D:3) a +0 spear (39, 3, D:3) a meat ration (40, 21, D:3) a +2 pair of gloves (43, -5, D:3) a +0 halberd (46, -5, D:3) a +0 spear (48, 0, D:3) a +0 flail a +0 scale mail of fire resistance (53, -1, D:3) a +0 hand axe a +0 ring mail a +0 club Level 4 of the Dungeon (2, 17, D:4) a cursed -2 short sword (6, 30, D:4) a +2 pair of boots (13, 13, D:4) 14 gold pieces (13, 22, D:4) a stone (20, -5, D:4) a +0 giant club (22, 22, D:4) a stone (29, 0, D:4) a +0 robe a +0 scythe (33, 29, D:4) 5 javelins (36, 33, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (8, 31, D:5) a +0 ring mail (29, 22, D:5) the +2 ring mail "Sinlecwe" {rC+++ Int+3 Dex-5} It affects your intelligence (+3). It affects your dexterity (-5). It renders you almost immune to cold. (34, 3, D:5) a +0 trident (43, 7, D:5) a +0 short sword (47, 20, D:5) a +0 ring mail (48, 7, D:5) a cursed -2 leather armour (51, -14, D:5) a +0 short sword (53, -10, D:5) a +0 whip 3 tomahawks (58, -10, D:5) a +1 flail of crushing a +0 leather armour (61, -4, D:5) a cursed -2 helmet Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (7, -19, D:6) 18 stones (8, -22, D:6) a +0 ring mail (19, -10, D:6) a wand of polymorph (8/24) (29, -4, D:6) the +6 short sword "Doorang" {chaos, *Rage Fragile rC++ Int+8} Each time it hits an enemy it has a different, random effect. It affects your intelligence (+8). It greatly protects you from cold. It may make you go berserk in combat. It will be destroyed if unequipped. Dithmenos disapproves of the use of such an item. (31, -39, D:6) a +0 quarterstaff (45, -27, D:6) a +0 leather armour (56, -19, D:6) a +0 pair of boots Level 7 of the Dungeon (0, 0, D:7) a +0 helmet (0, 3, D:7) a +0 ring mail (12, 4, D:7) a +0 shortbow (12, 5, D:7) a +0 short sword (20, -16, D:7) a +0 flail (22, -15, D:7) a +0 dagger (23, -16, D:7) a +0 ring mail (24, 7, D:7) a +0 robe (27, -14, D:7) a +0 club (27, 19, D:7) a +0 whip (28, 1, D:7) a +2 chain mail of cold resistance (32, 20, D:7) a +0 dagger a cursed +0 chain mail (34, 16, D:7) a +0 naga barding (35, -4, D:7) a +0 dagger a +0 robe (36, -2, D:7) a +0 dagger a +0 robe (36, 1, D:7) 5 large rocks (36, 2, D:7) a +0 ring mail (44, -1, D:7) a +0 dagger (45, 6, D:7) a +0 war axe (48, 7, D:7) a +0 flail (51, -10, D:7) a +0 flail a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (18, -17, D:8) a cursed -3 giant spiked club (22, -5, D:8) a +0 plate armour (27, -33, D:8) a +0 dagger (28, -33, D:8) a +0 short sword (33, 12, D:8) a +0 robe (34, -7, D:8) a +0 shortbow (42, -36, D:8) a +0 robe (50, 5, D:8) a +0 whip (58, -11, D:8) a +0 leather armour (61, -10, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) an arrow (2, -3, D:9) an arrow (3, -5, D:9) an arrow (3, 4, D:9) an arrow (5, 5, D:9) an arrow (6, -6, D:9) an arrow (7, 7, D:9) an arrow (9, -5, D:9) an arrow (10, 10, D:9) an arrow (11, -4, D:9) an arrow (13, -4, D:9) an arrow (13, 11, D:9) an arrow (14, 11, D:9) an arrow (15, -4, D:9) an arrow (16, 8, D:9) a meat ration (16, 10, D:9) 2 arrows (17, -4, D:9) an arrow (18, 10, D:9) an arrow (19, -2, D:9) an arrow (21, 10, D:9) an arrow (23, 12, D:9) an arrow (24, -3, D:9) an arrow (24, 13, D:9) 2 arrows (25, -3, D:9) an arrow (25, 14, D:9) an arrow (still there?) a water moccasin corpse (skeletalised by now) (still there?) (26, -3, D:9) an arrow (27, -3, D:9) an arrow (27, 12, D:9) an arrow (28, -2, D:9) a +0 rapier (31, 7, D:9) an arrow (33, 6, D:9) an arrow (34, 6, D:9) 3 arrows (37, 6, D:9) an uncursed staff of power (38, 0, D:9) a stone (still there?) an arrow (still there?) (38, 1, D:9) a curare-tipped needle (still there?) an arrow (still there?) (38, 5, D:9) an arrow (39, -4, D:9) 2 arrows (39, -3, D:9) an arrow (39, -2, D:9) 2 arrows (39, -1, D:9) a curare-tipped needle (40, -3, D:9) an arrow (40, 0, D:9) an arrow (41, -5, D:9) a +0 long sword the Ecumenical Temple