Gorglomux Level 1 of the Dungeon (9, -25, D:1) a +0 ring mail (10, -3, D:1) 13 arrows (12, -7, D:1) a +0 short sword (17, -16, D:1) a +0 hand axe (21, -26, D:1) 20 arrows (21, -19, D:1) a +0 dagger (30, 9, D:1) a +0 dagger (47, 9, D:1) a +0 club Level 2 of the Dungeon (3, -43, D:2) a +0 whip (3, -25, D:2) a +0 dagger (4, -25, D:2) a +0 robe (4, -10, D:2) a +0 robe (7, -28, D:2) 24 arrows (16, -46, D:2) a +0 club (16, -17, D:2) a +0 spear (17, -35, D:2) a +4 whip (19, -43, D:2) a +0 club (28, -30, D:2) a +0 dagger (37, -10, D:2) a cursed -2 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, 0, D:3) a +0 club (9, 15, D:3) a +0 dagger a +0 blowgun 27 poisoned needles (10, -12, D:3) a cursed -2 club a +0 scale mail a wand of flame (12/48) (10, 0, D:3) a +0 hunting sling (14, 0, D:3) a +0 club (18, 6, D:3) a +0 club a +0 dagger a +0 club (19, 6, D:3) a +0 dagger (26, 0, D:3) a +0 club a +0 club a +0 club a +0 club (29, -5, D:3) a +0 robe (32, 5, D:3) a +0 dagger (41, -1, D:3) a +0 spear (41, 0, D:3) a +0 scale mail a +0 hand axe (50, 3, D:3) a +0 club (53, 20, D:3) a +0 long sword (68, 41, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 16 bolts (13, -8, D:4) 23 arrows (16, -15, D:4) 20 arrows (25, -44, D:4) a +0 falchion (26, -41, D:4) a +0 spear (26, -40, D:4) a +0 whip (26, -19, D:4) a +0 large shield (27, -39, D:4) a +0 spear (28, -48, D:4) a +0 giant club (33, -13, D:4) a +0 giant club (47, -44, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (21, -29, D:5) a +0 short sword (57, -32, D:5) a +0 hand axe a +0 scale mail (57, 0, D:5) 11 arrows Level 6 of the Dungeon (0, 0, D:6) a cursed +0 club (8, -14, D:6) a +0 robe (8, 5, D:6) a +2 mace of draining (20, -15, D:6) 13 arrows (21, 14, D:6) a +0 giant spiked club (22, -10, D:6) an arrow (22, 27, D:6) a +0 chain mail (24, -10, D:6) a +0 shortbow 25 arrows (25, 5, D:6) a +0 rapier (26, -10, D:6) a +0 dagger a +0 robe (29, 30, D:6) a +0 club (32, 14, D:6) a +0 scimitar (32, 33, D:6) a +0 halberd (33, 13, D:6) 5 tomahawks (34, -10, D:6) a +0 robe a +0 dagger (36, -6, D:6) a +0 hand axe (37, -5, D:6) a +0 flail a +0 leather armour (41, 20, D:6) a +0 whip a +0 scale mail (42, 18, D:6) 3 tomahawks (43, 23, D:6) a +0 plate armour a +0 hand axe (44, 23, D:6) a +0 leather armour a +0 dagger a +0 whip a +0 ring mail (45, -2, D:6) a +0 dagger (49, -6, D:6) a +0 scale mail (53, 2, D:6) a +0 robe (55, 12, D:6) a +0 chain mail a +0 robe (55, 28, D:6) a cursed -2 whip a +0 club (56, 16, D:6) a +0 ring mail (56, 28, D:6) a +0 spear (57, 28, D:6) a +2 war axe of chopping (57, 30, D:6) 6 arrows a +0 shortbow (58, 26, D:6) a +0 ring mail (59, 30, D:6) an arrow (59, 39, D:6) a +0 club (60, 30, D:6) an arrow (62, 29, D:6) an arrow (64, 30, D:6) an arrow (64, 31, D:6) a +2 flail of draining a +0 chain mail a wand of polymorph (9/24) (72, 21, D:6) a +0 robe Level 7 of the Dungeon [Shop] Bial's Weapon Boutique a +0 falchion (48 gold) a +0 trident (56 gold) a +0 war axe (56 gold) 24 stones (38 gold) 12 stones (19 gold) a +0 hand axe (48 gold) a +0 rapier (64 gold) a +0 dagger (32 gold) a +0 hunting sling (24 gold) 27 stones (43 gold) a +2 blowgun (232 gold) a cursed -2 short sword (1 gold) 28 arrows (89 gold) [Shop] Megecocyth's Armour Shop a +0 robe (8 gold) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} (480 gold) It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. a +3 plate armour of poison resistance (504 gold) +0 ice dragon scales (720 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) a cursed +0 leather armour (12 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) [Shop] Wiofih's Assorted Antiques a +2 ring mail of cold resistance (693 gold) a +2 flail of draining (603 gold) a +0 rapier (132 gold) a wand of digging (11/24) (990 gold) a +0 scale mail (132 gold) [Shop] Ogameog's Gadget Shoppe a phantom mirror (360 gold) a wand of confusion (13/48) (134 gold) a wand of confusion (15/48) (152 gold) a lamp of fire (480 gold) a sack of spiders (240 gold) a sack of spiders (240 gold) a crystal ball of energy (240 gold) a wand of polymorph (13/24) (180 gold) (0, 0, D:7) a +0 club (2, 0, D:7) a +0 dagger a +0 robe (13, 35, D:7) 18 arrows (17, 53, D:7) a wand of confusion (32/48) (18, 29, D:7) a +0 leather armour a +0 hand axe (19, 29, D:7) a +0 robe a +0 dagger a +0 hand axe (19, 30, D:7) a tomahawk (20, 30, D:7) 2 tomahawks (24, 10, D:7) a +0 giant club (32, 8, D:7) a +0 club (35, 8, D:7) 2 poisoned needles a +0 short sword (37, 9, D:7) a poisoned needle (38, -3, D:7) a potion of degeneration (38, -1, D:7) a +0 hunting sling a +0 quarterstaff a +0 ring mail (40, 12, D:7) a +0 dagger a +0 shortbow 10 arrows (40, 13, D:7) 12 poisoned needles a +0 blowgun a +0 whip (40, 14, D:7) 5 poisoned needles a +0 club a +0 blowgun (41, 12, D:7) a +0 whip (41, 13, D:7) a poisoned needle (48, 16, D:7) a +0 hand axe a +0 animal skin (51, 17, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) 2 arrows (1, 0, D:8) an arrow (2, 1, D:8) an arrow (4, -5, D:8) 16 arrows (4, 2, D:8) 20 arrows a +0 shortbow (5, -17, D:8) a +0 ring mail (6, -17, D:8) the +2 quarterstaff of the Viper {pain, Str-5 Int+2 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-5). It affects your intelligence (+2). It lets you see invisible. (8, 18, D:8) a +0 rapier (10, 21, D:8) a +0 leather armour (15, -22, D:8) a +1 dagger of speed a +0 robe (16, -20, D:8) a +0 dagger a +0 robe (19, -24, D:8) a +0 flail a +0 leather armour (22, 19, D:8) a +0 flail (25, 8, D:8) 6 stones (25, 10, D:8) 2 stones (26, 15, D:8) a +0 short sword a +0 leather armour (29, -9, D:8) a cursed +0 ring mail (29, 7, D:8) a +0 quarterstaff (33, -3, D:8) a +0 giant club (35, -4, D:8) a +0 scale mail (38, -5, D:8) 4 sling bullets (39, -5, D:8) 4 sling bullets (43, -5, D:8) 2 sling bullets the Ecumenical Temple