Gorglomux Level 1 of the Dungeon (0, 0, D:1) a +0 club (18, -6, D:1) 24 sling bullets (19, -38, D:1) 17 bolts (25, -3, D:1) a cursed -3 club (25, -1, D:1) a +0 dagger a stone (30, -41, D:1) 20 stones (32, 2, D:1) a +0 club (35, -37, D:1) a +0 club (35, -25, D:1) a +0 club Level 2 of the Dungeon (12, -3, D:2) 16 arrows (13, -2, D:2) a +0 short sword (15, 25, D:2) a +0 ring mail (17, -10, D:2) a +0 dagger (35, 9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, 7, D:3) a +0 club (9, -15, D:3) a +0 club (15, -15, D:3) a +0 giant spiked club (18, -7, D:3) a +0 robe (26, -1, D:3) 15 poisoned needles (34, -10, D:3) a +0 scale mail a +0 trident (46, -12, D:3) a +0 dagger a +0 hunting sling 14 sling bullets Level 4 of the Dungeon [Shop] Ymuarome's Book Boutique a book of Maledictions (250 gold) a book of Debilitation (400 gold) a book of Maledictions (250 gold) a book of Clouds (450 gold) a Young Poisoner's Handbook (400 gold) a book of Power (450 gold) a book of Flames (350 gold) [Shop] Hywid's Gadget Shop a fan of gales (520 gold) a wand of confusion (40/48) (409 gold) a wand of clouds (6/9) (390 gold) a lamp of fire (520 gold) a phial of floods (520 gold) a wand of disintegration (12/24) (208 gold) a fan of gales (520 gold) a lightning rod (4/4) (520 gold) a wand of confusion (18/48) (195 gold) (0, 0, D:4) a +0 short sword (2, 13, D:4) a cursed +0 leather armour a +0 hand axe (3, -26, D:4) a +0 whip (9, -13, D:4) 16 bolts (10, -26, D:4) a cursed -2 club (11, -3, D:4) a +0 chain mail (11, 1, D:4) 20 stones (12, -17, D:4) 19 bolts (13, -1, D:4) a +0 short sword (14, -26, D:4) a +0 club (26, -19, D:4) a +0 ring mail (30, -16, D:4) 23 stones (33, -22, D:4) a +0 club (36, -42, D:4) 20 arrows Level 5 of the Dungeon [Shop] Jowutos's Armour Boutique a +2 leather armour of cold resistance (247 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 helmet (58 gold) a +1 chain mail of fire resistance (214 gold) the +2 shield of Resistance {rF+ rC+ MR+} (534 gold) It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. a +1 plate armour of poison resistance (416 gold) (0, 0, D:5) an uncursed staff of wizardry (6, -11, D:5) a +0 spear (6, -10, D:5) a +0 flail a +0 spear (6, 9, D:5) a +0 leather armour (8, -17, D:5) 12 bolts (9, -12, D:5) a +1 spear of freezing (13, 30, D:5) a +0 trident (15, 14, D:5) a +0 falchion (16, 13, D:5) a +0 short sword (27, 1, D:5) a cursed +0 hunting sling (56, 25, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) 25 bolts (2, -9, D:6) a +0 giant club (2, 10, D:6) a book of Frost a book of Air a book of Maledictions a book of Minor Magic (12, -32, D:6) a +0 hand axe a +0 leather armour a +0 flail (15, -38, D:6) a +0 whip (15, -35, D:6) a +0 hand axe (18, -18, D:6) a potion of degeneration 3 chunks of flesh (23, -29, D:6) a tomahawk (35, -25, D:6) 20 poisoned needles (41, -21, D:6) a black bear skeleton (46, -30, D:6) a cursed -3 whip the Ecumenical Temple (0, 0, Temple) an uncursed ring of poison resistance