Gorglomux Level 1 of the Dungeon (0, 0, D:1) 23 sling bullets (1, -7, D:1) a stone (4, -11, D:1) a +0 dagger a stone (30, 11, D:1) 7 stones (37, 4, D:1) a +2 scale mail of poison resistance (40, -20, D:1) 5 tomahawks (51, 16, D:1) a +0 ring mail (67, 23, D:1) a +0 hand axe Level 2 of the Dungeon (5, -2, D:2) a stone (8, -15, D:2) 19 stones (14, -21, D:2) 20 stones (17, -7, D:2) a +0 dagger a +0 club (17, -6, D:2) a +0 club (24, -34, D:2) a stone (25, -34, D:2) a stone (25, -29, D:2) a +0 dagger a +0 hunting sling 13 stones (25, -26, D:2) a stone (33, -19, D:2) a +0 chain mail (35, -21, D:2) 23 stones (43, 12, D:2) a +0 scale mail Level 3 of the Dungeon (3, 19, D:3) a +0 ring mail (7, -9, D:3) a +0 flail (10, 4, D:3) a +0 dagger (10, 5, D:3) a +0 mace (11, 0, D:3) a +0 dagger (11, 3, D:3) a +0 rapier (20, -12, D:3) a +2 antimagic short sword (20, 7, D:3) a +0 hand axe (22, 6, D:3) 3 tomahawks (22, 15, D:3) a +0 chain mail (28, 22, D:3) a +0 blowgun (29, -11, D:3) a +0 dagger a +0 robe a +0 club a +0 hand axe (30, 6, D:3) a +0 club (30, 21, D:3) a poisoned needle (31, -4, D:3) a +0 club (31, 23, D:3) a poisoned needle (32, 21, D:3) 2 poisoned needles (32, 22, D:3) a poisoned needle (32, 23, D:3) a poisoned needle (35, -7, D:3) a +0 club (37, 24, D:3) a wand of random effects (25/48) (44, -9, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (9, -25, D:4) a +0 dagger (9, -8, D:4) a +0 giant club (12, -24, D:4) a stone a +0 dagger (12, -22, D:4) a +0 hunting sling 6 stones (13, -23, D:4) 2 stones (13, -6, D:4) 14 bolts (14, -23, D:4) a stone a +0 mace a +0 animal skin a +0 helmet (14, -22, D:4) a cursed -1 club (23, -36, D:4) a +0 scale mail (34, -22, D:4) a +0 club a +0 dagger a +0 dagger (34, -21, D:4) a +0 club (36, -2, D:4) a +0 leather armour (40, -2, D:4) a +0 robe (45, -16, D:4) a +0 leather armour (49, -21, D:4) 23 stones (53, -2, D:4) a +0 flail (54, -3, D:4) a +0 flail a +0 chain mail (54, -2, D:4) a +0 club Level 5 of the Dungeon (10, 16, D:5) 11 poisoned needles (11, -4, D:5) a +0 shortbow (11, 11, D:5) a +0 short sword (14, -10, D:5) a +0 rapier a +0 leather armour (22, -26, D:5) a +0 dire flail (22, -17, D:5) a +2 antimagic whip (23, -20, D:5) a +1 whip of electrocution a +0 robe (26, -24, D:5) a +0 scale mail (27, 0, D:5) a +0 flail a +0 ring mail a +0 dagger a +0 robe (31, -4, D:5) a +0 dagger a +0 leather armour (33, -19, D:5) a cursed +0 animal skin (35, -17, D:5) a +0 animal skin (35, 4, D:5) a +0 animal skin (35, 5, D:5) a +1 dagger of electrocution a +0 robe a wand of flame (28/48) (39, 13, D:5) a +0 robe (43, -15, D:5) a +2 flail of crushing a +0 leather armour (44, 4, D:5) 13 poisoned needles Level 6 of the Dungeon (0, 0, D:6) a +0 robe (4, -8, D:6) a +0 dagger a +0 robe (5, -6, D:6) a +0 flail a cursed +0 plate armour (8, -7, D:6) a +0 trident (8, 13, D:6) 13 poisoned needles (14, -4, D:6) a +0 falchion a +0 scale mail (16, -10, D:6) a stone (16, -8, D:6) a +0 robe a cursed +0 spear 24 stones (35, -8, D:6) a +2 rapier of flaming a +0 leather armour (38, 6, D:6) a +0 shortbow (40, -23, D:6) 6 curare-tipped needles (40, -21, D:6) a +1 spear of piercing (40, -20, D:6) a +0 club (41, -20, D:6) a +0 flail (41, -19, D:6) a +0 spear a +0 buckler (48, -30, D:6) a +2 scythe of venom a +0 robe 21 stones (59, 9, D:6) a +0 ring mail (62, 15, D:6) 27 stones Level 7 of the Dungeon (0, 0, D:7) 17 stones (1, -1, D:7) a +0 long sword (9, 34, D:7) a +0 trident (12, 13, D:7) a +0 scimitar (16, -7, D:7) a +0 whip (16, 16, D:7) a +0 giant club (17, -1, D:7) a +0 dagger a +0 robe (17, 0, D:7) a +0 short sword a +0 dagger a +0 leather armour a +0 mace a +0 chain mail (20, 0, D:7) a +0 ring mail (21, 20, D:7) a +0 trident (21, 28, D:7) a +0 dagger a +0 robe a +0 club (25, -4, D:7) a wand of random effects (31/48) (30, 23, D:7) 19 stones (31, 20, D:7) 5 poisoned needles (39, 1, D:7) 3 scrolls of noise Level 8 of the Dungeon (0, 0, D:8) a +0 dire flail a +0 giant spiked club (5, -5, D:8) a +3 scimitar of flaming a +0 robe (6, 7, D:8) a +0 giant club (7, 11, D:8) a +0 hand axe (8, 11, D:8) a +0 club a +0 flail a +0 leather armour (8, 12, D:8) a +0 dagger a +0 robe (11, -4, D:8) a cursed -2 hunting sling (20, 8, D:8) a +0 mace (26, 7, D:8) 17 stones (33, -3, D:8) 23 stones Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (0, 26, D:9) a +0 ring mail (2, 26, D:9) 3 needles of sleeping (3, 19, D:9) a +0 whip a +0 ring mail (3, 20, D:9) a +0 club a +0 mace a +0 leather armour a +0 hand axe (3, 22, D:9) a +0 halberd (3, 25, D:9) a +0 dagger a +0 robe (4, 16, D:9) a +0 short sword 4 stones (4, 17, D:9) a +0 blowgun 3 poisoned needles (7, 5, D:9) a +0 giant spiked club (7, 10, D:9) a bolt a cursed -2 dagger (7, 11, D:9) a +0 whip (7, 16, D:9) a poisoned needle (8, 11, D:9) a +0 short sword (8, 12, D:9) a +0 hand crossbow 17 bolts (8, 15, D:9) a poisoned needle (9, 14, D:9) a poisoned needle (10, 14, D:9) a poisoned needle (12, 34, D:9) an uncursed amulet of magic regeneration (14, 24, D:9) a +0 dagger a +0 flail (14, 26, D:9) a +0 club a +0 leather armour (15, 24, D:9) a cursed -1 battleaxe a +0 chain mail a +0 mace a +0 scale mail (22, 37, D:9) the +1 leather armour of Makhleb's Hope {Str+5 Int-3 Dex+6} It affects your strength (+5). It affects your intelligence (-3). It affects your dexterity (+6). (27, 18, D:9) a cursed +0 robe (30, -2, D:9) 23 stones (47, -1, D:9) 14 poisoned needles Level 10 of the Dungeon [Shop] Odeim's Food Shop 3 fruits (58 gold) 2 fruits (39 gold) a bread ration (65 gold) 4 fruits (78 gold) a meat ration (65 gold) a meat ration (65 gold) a meat ration (65 gold) a royal jelly (26 gold) a royal jelly (26 gold) 4 fruits (78 gold) a meat ration (65 gold) a royal jelly (26 gold) [Shop] Bumoy's Weapon Emporium a +0 morningstar (64 gold) the +6 short sword "Galeituf" {freeze, *Contam *Drain +Rage Str+7} (790 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). It lets you go berserk. It causes magical contamination when unequipped. It causes draining when unequipped. a +0 hand axe (48 gold) a +4 short sword of freezing (438 gold) 18 bolts (57 gold) a +0 short sword (48 gold) a +2 rapier of protection (268 gold) a +0 bardiche of freezing (291 gold) 24 stones (38 gold) [Shop] Wimaw's Weapon Emporium a +1 great sword of electrocution (232 gold) 22 stones (22 gold) 8 poisoned needles (32 gold) a +0 long sword (35 gold) a +0 whip (25 gold) a +0 halberd (40 gold) 16 sling bullets (80 gold) a +2 spear of piercing (165 gold) a +0 arbalest (45 gold) the +2 mace "Zouriss" {flame, rElec rC- Str+4} (308 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It makes you vulnerable to cold. It insulates you from electricity. a +0 halberd (40 gold) [Shop] Xaall's Distillery a potion of ambrosia (120 gold) a potion of resistance (150 gold) a potion of might (60 gold) a potion of might (60 gold) a potion of berserk rage (75 gold) a potion of invisibility (120 gold) (0, 0, D:10) a +0 long sword (5, -29, D:10) a +0 giant club a +0 giant spiked club (5, 3, D:10) a +0 spear (16, -25, D:10) a +0 rapier (21, -31, D:10) 22 stones (22, -33, D:10) a +0 giant club (23, -33, D:10) a wand of polymorph (13/24) (26, -16, D:10) a +0 animal skin a +0 spear of flaming (26, 13, D:10) 9 stones (27, -1, D:10) a cursed -1 falchion (28, 1, D:10) a +0 giant club (30, -35, D:10) a +0 leather armour (40, -22, D:10) an uncursed staff of fire (41, -22, D:10) a +0 ring mail (43, -20, D:10) 30 stones (45, -21, D:10) a +2 ring of protection a +6 ring of dexterity Level 11 of the Dungeon (6, 1, D:11) a +0 robe (7, 0, D:11) a book of Changes (22, 10, D:11) a stone (22, 11, D:11) a stone (22, 35, D:11) a cursed -1 dagger a +0 robe (23, 6, D:11) a +0 dagger a +0 short sword a stone (24, 39, D:11) a stone (25, 6, D:11) a stone a +0 short sword a +0 short sword (28, 6, D:11) a stone (30, -3, D:11) a cursed -1 short sword (30, 6, D:11) 2 stones (30, 34, D:11) a +1 pair of boots (32, 6, D:11) 2 stones (32, 17, D:11) a +0 mace (33, 33, D:11) a +0 robe (36, 13, D:11) a +0 great mace (37, 4, D:11) a +0 fustibalus a +0 scale mail (38, -3, D:11) a +0 plate armour (45, 17, D:11) 17 bolts (52, 10, D:11) a +0 pair of gloves (54, 38, D:11) a wand of polymorph (16/24) (64, 18, D:11) a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a +0 broad axe (7, -34, D:12) a wand of digging (12/24) a wand of digging (8/24) a scroll of enchant armour (8, -41, D:12) a +0 falchion (24, -43, D:12) a book of Frost (25, 2, D:12) a +0 shortbow (32, -22, D:12) a wand of enslavement (7/24) (34, -49, D:12) a +0 giant spiked club a cursed -3 giant club (36, -49, D:12) a +0 giant club a +0 giant spiked club (37, -27, D:12) a scroll of enchant weapon (43, 1, D:12) a +0 ring mail (44, -2, D:12) 12 bolts (56, -20, D:12) a +0 hand crossbow (56, 1, D:12) a stone (56, 2, D:12) 3 stones (56, 4, D:12) a stone a scroll of brand weapon (57, 2, D:12) a stone (58, 0, D:12) a stone (61, -1, D:12) 13 stones Level 13 of the Dungeon (0, 0, D:13) a potion of berserk rage (2, -21, D:13) a +0 mace (3, 22, D:13) a cursed -3 shortbow (3, 23, D:13) a +0 shortbow a +0 shortbow (3, 24, D:13) a +0 shortbow (4, 4, D:13) a wand of flame (33/48) (4, 21, D:13) a +0 shortbow (5, 7, D:13) a +0 war axe (10, 6, D:13) a +0 long sword (10, 28, D:13) a +0 giant club a +0 giant club (11, -11, D:13) a +0 double sword (13, 12, D:13) 26 sling bullets (23, -3, D:13) a wand of flame (23/48) (28, -25, D:13) a potion of degeneration (29, 25, D:13) a +4 long sword a +5 long sword (31, -8, D:13) a +0 glaive (32, -8, D:13) a +0 shortbow (32, 9, D:13) a +0 scale mail (42, 17, D:13) a +0 shortbow (46, -23, D:13) a +0 scale mail (46, 13, D:13) 18 stones (49, 0, D:13) a +2 quarterstaff of protection (51, -19, D:13) a scroll of torment (56, -2, D:13) a +4 dagger of draining a +0 cloak (56, 18, D:13) 2 large rocks (56, 19, D:13) a large rock Level 14 of the Dungeon (3, 14, D:14) a +0 plate armour (4, 11, D:14) a +0 giant spiked club a +0 giant club (5, 18, D:14) a +0 shortbow (5, 19, D:14) a +0 shortbow a +0 shortbow a +0 shortbow (17, 2, D:14) 4 large rocks (19, 13, D:14) a +0 giant spiked club (20, 33, D:14) a +0 flail (20, 35, D:14) a +0 hand axe a +0 leather armour a +0 short sword a +0 dagger a +0 robe a +0 glaive a +0 plate armour (21, 15, D:14) a +2 scimitar of flaming (31, -4, D:14) a +0 long sword a +0 robe (32, -4, D:14) a cursed +3 dagger a +0 robe a +0 halberd a +0 robe (33, -4, D:14) a cursed +4 mace a +0 robe (34, -8, D:14) 4 poisoned needles (34, -5, D:14) a +2 flail of freezing a +0 robe (43, 4, D:14) a +1 dagger of electrocution a +0 robe (45, 5, D:14) a +0 shortbow (46, 16, D:14) a +0 rapier (49, 2, D:14) a +2 robe an uncursed ring of positive energy an uncursed amulet of regeneration the amulet of Jyinom {+Fly rElec rC++ Regen+ Dex-5} [amulet of regeneration] It affects your dexterity (-5). It greatly protects you from cold. It insulates you from electricity. It lets you fly. It increases your rate of regeneration. Level 15 of the Dungeon (4, 37, D:15) a +0 plate armour (8, -1, D:15) an arrow (10, -6, D:15) 2 arrows (11, -8, D:15) a +0 longbow (unseen) (12, 20, D:15) a wand of polymorph (5/24) (14, 37, D:15) a +0 giant spiked club a +0 dire flail (22, -9, D:15) a +0 dire flail a +0 giant spiked club (23, -9, D:15) a +0 club a +0 robe a +0 giant club (24, -9, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (31, 16, D:15) a large rock (31, 19, D:15) 2 large rocks (32, 15, D:15) a large rock (37, -12, D:15) a +0 war axe a +0 robe (37, -11, D:15) a +0 shortbow a +0 hand axe a +0 robe (39, -12, D:15) a cursed +0 hand axe a +0 robe (45, 16, D:15) an uncursed staff of cold (50, -10, D:15) 10 stones the Ecumenical Temple (5, -1, Temple) a +0 robe a +0 morningstar (6, -3, Temple) a cursed +0 trident (unseen) (7, -3, Temple) a +0 falchion a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) 24 stones (27, 10, Lair:1) a +0 robe (28, 6, Lair:1) a +0 short sword (30, -6, Lair:1) 31 stones (32, 0, Lair:1) 21 stones (35, 8, Lair:1) 12 poisoned needles (37, -10, Lair:1) 16 stones (41, 28, Lair:1) the +5 trident "Viudgh" {freeze, rF+ rC- MR++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. Level 2 of the Lair of Beasts (0, 0, Lair:2) 24 stones (7, 12, Lair:2) 16 stones (17, 1, Lair:2) a +0 robe (22, 25, Lair:2) a +0 battleaxe (30, 8, Lair:2) a +5 ring of strength (35, 17, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (0, 0, Lair:3) a +2 leather armour of poison resistance (18, 10, Lair:3) a cursed -1 spear (25, -16, Lair:3) a +0 club (31, 20, Lair:3) 2 stones (33, 18, Lair:3) 3 stones (34, 10, Lair:3) a +0 robe (35, 16, Lair:3) a stone (37, 10, Lair:3) a wand of confusion (33/48) (50, -10, Lair:3) 19 stones (54, -12, Lair:3) 18 gold pieces (55, 0, Lair:3) 12 stones (58, -8, Lair:3) 17 gold pieces (58, -7, Lair:3) a +2 buckler Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 blowgun (9, 4, Lair:4) a +0 quarterstaff (18, 6, Lair:4) 3 scrolls of random uselessness (19, 6, Lair:4) a +0 buckler (25, 11, Lair:4) 10 stones (27, 25, Lair:4) 24 stones (35, -13, Lair:4) 11 bolts (47, 12, Lair:4) 16 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 scale mail (3, 20, Lair:5) the +8 spear of Zin's Displeasure {pierce, +Rage rF- rC+ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It makes you vulnerable to fire. It protects you from cold. It lets you go berserk. (5, 19, Lair:5) 17 sling bullets (8, -7, Lair:5) a +0 trident (9, -20, Lair:5) a +0 ring mail (10, -14, Lair:5) 2 scrolls of enchant weapon (17, -7, Lair:5) 19 stones (19, 13, Lair:5) 22 stones (20, -33, Lair:5) a +0 hand crossbow (23, -25, Lair:5) 20 stones (36, 10, Lair:5) 2 potions of degeneration 2 potions of berserk rage (40, 20, Lair:5) a +0 flail (45, -21, Lair:5) an uncursed ring of stealth (45, 19, Lair:5) 6 tomahawks (57, 17, Lair:5) a +1 longbow of flaming a +0 centaur barding (57, 18, Lair:5) a +0 robe (60, -17, Lair:5) 21 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 club (10, 6, Lair:6) 17 stones (22, -12, Lair:6) 22 stones (23, 4, Lair:6) a +0 robe (25, 3, Lair:6) a +0 club (45, 24, Lair:6) a +0 leather armour (53, 19, Lair:6) a +0 robe