Dungeon Crawl Stone Soup version 0.20-b1-2-gc5a9893 (webtiles) character file. 178 Gorglomux the Shooter (level 5, -3/31 HPs) Began as a Tengu Arcane Marksman on May 21, 2017. Killed from afar by an orc wizard (12 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:05:56 (3777 turns). Gorglomux the Shooter (Tengu Arcane Marksman) Turns: 3777, Time: 00:05:57 Health: -3/31 AC: 2 Str: 10 XL: 5 Next: 58% Magic: 7/7 EV: 14 Int: 13 God: Gold: 139 SH: 0 Dex: 16 Spells: 5/6 levels left rFire . . . SeeInvis . b - +0 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . e - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth +......... t - amulet of inaccuracy (curse) Regen 0.1/turn u - +4 ring of slaying MPRegen 0.1/turn (no ring) @: no status effects A: beak, talons 3, able to fly 1 a: Fly You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons a - a +2 short sword of venom (You took it off a kobold on level 2 of the Dungeon) b - a +0 shortbow (weapon) g - a +0 hunting sling (You found it on level 1 of the Dungeon) Missiles d - 103 arrows (quivered) p - 11 stones Armour e - a +0 robe (worn) Jewellery h - an uncursed amulet of the gourmand {unknown} (You found it on level 3 of the Dungeon) t - a cursed amulet of inaccuracy (around neck) (You found it on level 2 of the Dungeon) u - a +4 ring of slaying (left hand) (You found it on level 2 of the Dungeon) Wands k - a wand of iceblast (14/15) (You found it on level 2 of the Dungeon) Scrolls m - a scroll of fog n - a scroll of amnesia Potions i - a potion of might {unknown} l - a potion of haste {unknown} o - a potion of heal wounds {unknown} Books c - a book of Debilitation Comestibles f - 4 bread rations {@e1} j - a chunk of flesh {@w0} q - a royal jelly Skills: + Level 2.7 Fighting * Level 4.3 Bows + Level 3.7 Dodging - Level 1.0 Spellcasting - Level 2.1 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex #...... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Makhleb Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can fly. Message History You shoot an arrow. The arrow hits the orc. You kill the orc! Really target yourself? Okay, then. You start resting. Some of the chunks of flesh in your inventory have rotted away. Eating one of 3 chunks of flesh {@w0}. You eat one of the 3 chunks of flesh {@w0}. Some of the chunks of flesh in your inventory have rotted away. All of the chunks of flesh in your inventory have rotted away. p - 8 stones (gained 6) Items here: )) [ †† a war axe; a chain mail; a hand axe; an orc corpse x2 d - 109 arrows (gained 1); p - 10 stones (gained 2) Things that are here: a hand axe; a leather armour; an orc corpse p - 11 stones (gained 1); d - 111 arrows (gained 2) p - 12 stones (gained 1); d - 112 arrows (gained 1) You now have 139 gold pieces (gained 13). p - 13 stones (gained 1) d - 113 arrows (gained 1) Found an escape hatch in the ceiling. A ball python comes into view. The ball python hisses angrily. A ball python is nearby! Aim: a ball python You shoot an arrow. The arrow hits the ball python. You kill the ball python! Your +2 short sword of venom begins to drip with poison! a - a +2 short sword of venom (weapon) d - 113 arrows (gained 1) You see here a ball python corpse. You butcher the ball python corpse. j - a chunk of flesh {@w0} You see here a ball python skeleton. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +2 short sword of venom stops dripping with poison. g - a +0 hunting sling (weapon) There is an escape hatch in the ceiling here. Found a stone staircase leading down. You see here a potion of lignification {!q}. There is a stone staircase leading down here. An orc priest comes into view. It is wielding a hand axe. Aim: an orc priest, wielding a hand axe (resting) You shoot a stone. The stone hits the orc priest. Aim: an orc priest, wielding a hand axe (lightly wounded) You shoot a stone. The stone misses the orc priest. No target in view! Your +2 short sword of venom begins to drip with poison! a - a +2 short sword of venom (weapon) Your +2 short sword of venom stops dripping with poison. b - a +0 shortbow (weapon) Aim: an orc priest, wielding a hand axe (lightly wounded) You shoot an arrow. The arrow misses the orc priest. You hear a shout! Aim: an orc priest, wielding a hand axe (lightly wounded) You shoot an arrow. The arrow hits the orc priest. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! An orc comes into view. It is wielding a hand axe. You are too injured to fight recklessly! Unknown command. Aim: an orc priest, wielding a hand axe (heavily wounded) You shoot an arrow. The arrow barely misses the orc priest. An orc wizard comes into view. It is wielding a dagger. Aim: an orc priest, wielding a hand axe (heavily wounded) You shoot an arrow. The arrow barely misses the orc. The arrow hits the orc priest! You kill the orc priest! You hear a shout! Aim: an orc, wielding a hand axe and wearing a leather armour You shoot an arrow. The arrow hits the orc! You kill the orc! You hear a shout! An orc comes into view. It is wielding a dagger. Aim: an orc wizard, wielding a dagger and wearing a robe You shoot an arrow. The arrow closely misses the orc wizard. A hobgoblin comes into view. It is wielding a club. Aim: an orc wizard, wielding a dagger and wearing a robe You shoot an arrow. The arrow barely misses the orc wizard. The orc wizard hits you but does no damage. An orc comes into view. It is wielding a flail. Aim: an orc wizard, wielding a dagger and wearing a robe You shoot an arrow. The arrow hits the orc wizard! The orc moves out of view. Aim: an orc wizard, wielding a dagger and wearing a robe (severely wounded) You shoot an arrow. The arrow closely misses the orc wizard. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc hits you with a dagger. Aim: an orc, wielding a dagger You shoot an arrow. The arrow hits the orc. Something hits you. The orc hits you with a dagger. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You die... .(. #.# #.# #.# #.# #.# #.# #÷#####.# #.# #.......# #.# #..####### .(#####.######.#......... ..(.ogo{.......##<####### #.#########.# #>@.........# ############# You could see an orc and a hobgoblin. Vanquished Creatures An orc priest (D:3) Terence (D:2) 4 adders 4 worms 4 dart slugs 2 leopard geckos (D:2) 9 orcs (D:3) 8 bats 3 giant cockroaches (D:2) 2 goblins 5 hobgoblins A jackal (D:2) 2 quokkas (D:3) 2 ball pythons 3 frilled lizards 3 kobolds 7 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorglomux the Tengu Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 637 | D:1 | Reached XP level 2. HP: 16/16 MP: 2/4 1168 | D:2 | HP: 6/24 [poisoned by a kobold] 1176 | D:2 | HP: 5/24 [poisoned by a kobold] 1467 | D:2 | Found a burning altar of Makhleb. 1475 | D:2 | Noticed Terence 1486 | D:2 | Reached XP level 3. HP: 9/21 MP: 5/5 1517 | D:2 | HP: 4/21 [Terence/hand axe (3)] 1543 | D:2 | HP: 4/21 [Terence/hand axe (2)] 1576 | D:2 | HP: 3/21 [Terence/hand axe (4)] 1577 | D:2 | Killed Terence 1577 | D:2 | Reached skill level 2 in Fighting 1577 | D:2 | Reached skill level 3 in Bows 1577 | D:2 | Reached skill level 3 in Dodging 1581 | D:2 | Reached XP level 4. HP: 4/26 MP: 6/6 1864 | D:2 | Found a hazy altar of Hepliaklqana. 3250 | D:3 | Gained mutation: You can fly. [Tengu growth] 3250 | D:3 | Reached XP level 5. HP: 30/31 MP: 7/7 3314 | D:3 | Reached skill level 4 in Bows 3777 | D:3 | Killed from afar by an orc wizard Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 2 | 2.7 Bows | 3 4 | 4.3 Dodging | 3 | 3.7 Spellcasting | | 1.0 Hexes | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 18 | || 18 Peck | 8 | 11 || 19 Short sword | 30 | 48 || 78 Kick | 4 | 11 || 15 Fire: Shortbow | 11 | 23 || 34 Hunting sling | | 65 || 65 Throw: Stone | | 16 || 16 Cast: Corona | 8 | || 8 Use: Potion | 1 | || 1 Scroll | | 6 || 6 Stab: Distracted | 1 | || 1 Sleeping | | 2 || 2 Eat: Chunk | 1 | 8 || 9 Armor: Robe | 5 | 16 || 21 Dodge: Dodged | 34 | 52 || 86 Vault maps used: D:1: dpeg_arrival_ratfight D:2: minmay_wonky_spiral, lemuel_crystal_altar, nicolae_overflow_crystal_walls, uniq_terence D:3: lemuel_round_altar, nrook_uturn, nicolae_ru_awakened_eye Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 4.9 | 9.1 | 271.0 Dungeon | 100.0 | 100.0 | 0.4 | 4.9 | 9.1 | 271.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 85.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 85.0 +-------+-------+-------+-------+-------+----------------------