Gorglomux Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, 14, D:1) a +0 dagger a +0 animal skin (17, 3, D:1) a +0 club (31, 9, D:1) a +0 club (32, 10, D:1) an uncursed ring of fire {rF+, rC-} (32, 11, D:1) a +0 short sword a +0 robe (39, 12, D:1) a +0 dagger (48, 10, D:1) a +0 short sword (56, 28, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, -18, D:2) 23 arrows (4, 6, D:2) a +0 club (4, 7, D:2) a +0 dagger (8, -19, D:2) a cursed -1 club (11, 8, D:2) a +0 dagger (22, -20, D:2) a +0 leather armour (38, 5, D:2) a +0 club a +0 club (44, 1, D:2) a +0 hand axe (47, 9, D:2) a +0 whip (53, -7, D:2) a +0 ring mail (55, -8, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (5, 5, D:3) a +0 club (10, 4, D:3) a +0 dagger a cursed -1 hand axe a +0 leather armour (12, -18, D:3) a +2 short sword of freezing (12, -2, D:3) a +0 club (13, -18, D:3) a +0 falchion a +0 ring mail a +0 flail a +0 hand axe a +0 hand axe a tomahawk (18, -32, D:3) a +0 hand axe (18, -31, D:3) a +0 hand axe a +0 leather armour (19, -18, D:3) a tomahawk (20, -4, D:3) a +0 dagger (25, -25, D:3) 2 javelins of penetration (27, -15, D:3) 23 arrows (31, 0, D:3) a +0 dagger (31, 5, D:3) a +4 quarterstaff of chaos a +0 cloak (45, 3, D:3) a +0 mace (55, 21, D:3) a +0 leather armour (63, -2, D:3) a +0 whip Level 4 of the Dungeon (5, 30, D:4) a +0 leather armour (13, -23, D:4) a +0 short sword (24, -12, D:4) 25 gold pieces (25, -13, D:4) 16 gold pieces (25, -12, D:4) 15 stones (25, -11, D:4) an uncursed staff of energy (25, -10, D:4) 11 gold pieces (25, -9, D:4) the cursed +0 ice dragon scales "Piemymuz" {rF- rC++ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to fire. It greatly protects you from cold. It has a curse placed upon it. (25, -8, D:4) a scroll of random uselessness (25, -7, D:4) 17 gold pieces (26, -12, D:4) 10 gold pieces (27, 5, D:4) a +0 centaur barding (56, -8, D:4) a +0 dagger a +0 robe (57, -7, D:4) a +0 falchion a +0 ring mail (57, 1, D:4) 21 poisoned needles (59, -7, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 spear (0, 27, D:5) an arrow a cursed +0 pair of boots (1, 16, D:5) 8 arrows a +0 club a +0 ring mail (3, 13, D:5) a +0 scale mail (4, 12, D:5) a +0 shortbow 16 arrows a +0 flail (4, 27, D:5) a +0 shortbow 14 arrows (8, 14, D:5) a +0 giant club (12, 24, D:5) the +7 mace of Defiance {vamp, rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. (13, 31, D:5) a cursed +0 chain mail (14, 28, D:5) a +0 dagger (16, 13, D:5) a cursed +0 ring mail (17, 9, D:5) a +0 hunting sling (28, 30, D:5) a +0 ring mail (35, 11, D:5) a +0 scale mail (35, 24, D:5) a +0 club (42, 23, D:5) a +0 shortbow 17 arrows a +0 war axe a +0 club a +0 hand axe (45, 1, D:5) a +0 hand axe a +0 leather armour (45, 2, D:5) a +0 hand axe a +0 ring mail a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (17, -9, D:6) a +0 short sword (42, 10, D:6) a +0 whip (42, 16, D:6) a +0 scythe a +0 robe (45, 12, D:6) a cursed -1 dagger Level 7 of the Dungeon (0, 0, D:7) a sling bullet (1, 1, D:7) a sling bullet (2, 1, D:7) a +0 shortbow (unseen) (3, -10, D:7) a potion of magic (3, -9, D:7) 15 gold pieces (3, 3, D:7) 10 sling bullets (5, -32, D:7) 19 arrows (7, -1, D:7) a +0 flail (28, -32, D:7) a +0 spear (43, -7, D:7) a +0 dagger (47, -8, D:7) 7 needles of frenzy (49, -3, D:7) a +0 giant spiked club the Ecumenical Temple