Dungeon Crawl Stone Soup version 0.21-a0-1-gaf3b9a5 (webtiles) character file. 7 Gorglomux the Grave Robber (level 1, -1/13 HPs) Began as a Vampire Necromancer on May 20, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:49 (431 turns). Gorglomux the Grave Robber (Vampire Necromancer) Turns: 431, Time: 00:00:49 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 91% Magic: 1/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/4 levels left rFire . . . SeeInvis + e - +0 short sword rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls f - a scroll of amnesia {unknown} Potions c - 2 potions of blood {@q1} d - a potion of mutation {unknown} Books b - a book of Necromancy Skills: - Level 2.1 Dodging + Level 3.2 Stealth + Level 2.2 Spellcasting + Level 4.5 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... A - Animate Skeleton Necr N/A 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Your jackal skeleton completely misses the jackal. The jackal closely misses you. The kobold misses you. You hit the jackal. You kill the jackal! The kobold barely misses you. You see here a jackal corpse. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Aim: a kobold, wielding a short sword Attack! Your jackal skeleton bites the kobold but does no damage. The kobold hits you with a short sword. You barely miss the kobold. Your jackal skeleton misses the kobold. The kobold barely misses you. Your jackal skeleton bites the kobold but does no damage. Your jackal skeleton barely misses the kobold. The kobold hits your jackal skeleton with a short sword. Your jackal skeleton barely misses the kobold. The kobold barely misses your jackal skeleton. Your jackal skeleton barely misses the kobold. The kobold hits your jackal skeleton with a short sword. Your jackal skeleton is destroyed! Aim: a kobold, wielding a short sword (chance to defeat MR: 87%) The kobold writhes in agony! There is a stone staircase leading down here. The kobold hits you but does no damage. Aim: a kobold, wielding a short sword (chance to defeat MR: 87%) The kobold writhes in agony! You kill the kobold! e - a short sword Wield which item (- for none, * to show all)? (? for menu, Esc to quit) e - a +0 short sword (weapon) You start resting. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin shouts! You hit the hobgoblin. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! You see here a hobgoblin corpse. You bottle the corpse's blood. c - 2 potions of blood {@q1} (gained 1) You see here a hobgoblin skeleton. You start resting. f - a scroll labeled HIGIOT JOPT Found an escape hatch in the floor. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: c Input macro action: zA Created macro 'c' => 'zA'. A jackal comes into view. A jackal is nearby! A jackal is nearby! A jackal comes into view. Aim: a jackal (resting, chance to defeat MR: 87%) The jackal barks! The jackal writhes in agony! A jackal comes into view. Aim: a jackal (almost dead, chance to defeat MR: 87%) The jackal writhes in agony! You kill the jackal! The jackal barks! x2 Unknown command. A jackal comes into view. You closely miss the jackal. The jackal bites you but does no damage. The jackal moves out of view. The jackal barely misses you. You hit the jackal. The jackal bites you. You barely miss the jackal. The jackal barks! You bite the jackal, but do no damage. The jackal misses you. The jackal bites you. The jackal closely misses you. x2 You barely miss the jackal. The jackal bites you. The jackal misses you. Unknown command. You are too injured to fight recklessly! Aim: a jackal (chance to defeat MR: 87%) The jackal writhes in agony! The jackal closely misses you. The jackal misses you. The jackal closely misses you. The jackal bites you. You hit the jackal. The jackal barely misses you. The jackal misses you. You closely miss the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. You bite the jackal. You kill the jackal! The jackal bites you. You die... #.#............... #....#.#.....##... ###...#..####### ### #.....#.## #.....#.#### #........... #.....#.##.> ###†#.#.# #@#.# # #h#.#.##### #h....h.... #$#.#.##### #....... ###.#..... #.####### #.. ### You could see 2 jackals. Vanquished Creatures A hobgoblin (D:1) 4 jackals (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorglomux the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 44 | D:1 | Learned a level 1 spell: Animate Skeleton 430 | D:1 | HP: 2/13 [jackal (2)] 431 | D:1 | Slain by a jackal Vault maps used: D:1: ncdulo_smallfort, minmay_misc_feat_tower, kennysheep_minor_cross, serial_bayou_lake_a Action || total -------------------------++------- Melee: Short sword || 10 Unarmed || 8 Bite || 2 Cast: Pain || 8 Animate Skeleton || 1 Armor: Robe || 3 Dodge: Dodged || 26 Vault maps used: D:1: ncdulo_smallfort, minmay_misc_feat_tower, kennysheep_minor_cross, serial_bayou_lake_a Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.2 | 5.3 | 95.0 Dungeon | 100.0 | 100.0 | 0.0 | 4.2 | 5.3 | 95.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.0 +-------+-------+-------+-------+-------+----------------------