Dungeon Crawl Stone Soup version 0.20-a0-1122-gb7cbeb9 (webtiles) character file. 2 Gorglomux the Grasshopper (level 1, -2/9 HPs) Began as a Felid Warper on May 14, 2017. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (180 turns). Gorglomux the Grasshopper (Felid Warper) Turns: 180, Time: 00:00:44 Health: -2/9 AC: 1 Str: 7 XL: 1 Next: 33% Magic: 4/4 EV: 18 Int: 14 God: Gold: 0 SH: 0 Dex: 15 Spells: 4/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: very slightly contaminated, quick A: no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Books a - a book of Spatial Translocations Comestibles c - a meat ration {@e2@e2} Skills: - Level 2.0 Fighting + Level 3.2 Dodging * Level 2.1 Unarmed Combat - Level 2.0 Spellcasting Level 4.4 Translocations You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Welcome, Gorglomux the Felid Warper. It is said that the Orb of Zot exists deep within this dungeon. Found 22 stones. Found a staircase leading out of the dungeon. A rat comes into view. A rat is nearby! The rat closely misses you. You scratch the rat. You kill the rat! No target in view! No target in view! You see here a rat corpse. You butcher the rat corpse. d - a chunk of flesh {@w0@w0} Eating a chunk of flesh {@w0@w0}. You eat the chunk of flesh {@w0@w0}. This raw flesh tastes great. A rat comes into view. A rat is nearby! A rat is nearby! A hobgoblin comes into view. A jackal comes into view. You swing at nothing. You swing at nothing. You closely miss the rat. The rat bites you. You take 1 damage, and have 8/9 hp. You scratch the rat but do no damage. The rat bites you. You take 1 damage, and have 7/9 hp. You scratch the rat. You kill the rat! No target in view! No target in view! You start resting. Health restored: 9 The hobgoblin shouts! A jackal comes into view. You start waiting. You swing at nothing. The hobgoblin barely misses you. You scratch the hobgoblin. Your bite misses the hobgoblin. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin completely misses you. You scratch the hobgoblin. You kill the hobgoblin! No target in view! A jackal comes into view. A jackal is nearby! A jackal is nearby! The jackal completely misses you. You barely miss the jackal. The jackal bites you. The jackal barely misses you. You take 3 damage, and have 6/9 hp. MASSIVE DAMAGE!! You closely miss the jackal. The jackal completely misses you. You barely miss the jackal. You scratch the jackal. The jackal barely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 1/9 hp. MASSIVE DAMAGE!! The jackal closely misses you. Really read b - a scroll of blinking {!r}? Blink to where? You are very lightly contaminated with residual magic. As you read the scroll of blinking {!r}, it crumbles to dust. You scratch the jackal. The jackal bites you. You die... ##..⌠...⌠...⌠...⌠..## ##...................## #......⌠.......⌠......# #....h.....⌠..........# ##...h...............## ##########.########## ##.# #####..# #..h@..# #.##...# ####.##...# #.##.........# #............# .##.......#.# #...h........# ##.#............ . #.......##### You could see a jackal. Vanquished Creatures A hobgoblin (D:1) 2 rats (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorglomux the Felid Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 165 | D:1 | HP: 1/9 [jackal (3)] 180 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_lava_temple_mockup, corexii_leaking_fountain Action || total -------------------------++------- Melee: Unarmed || 12 Use: Scroll || 1 Eat: Chunk || 1 Dodge: Dodged || 9 Vault maps used: D:1: dpeg_arrival_lava_temple_mockup, corexii_leaking_fountain Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.0 | 3.0 | 100.0 Dungeon | 100.0 | 100.0 | 0.0 | 4.0 | 3.0 | 100.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------