Dungeon Crawl Stone Soup version 0.20-a0-1122-gb7cbeb9 (webtiles) character file. 0 Gorglomux the Ducker (level 1, -7/11 HPs) Began as a Spriggan Abyssal Knight on May 13, 2017. Was a Follower of Lugonu. Mangled by a large abomination (18 damage) ... on level 1 of the Abyss. The game lasted 00:01:05 (245 turns). Gorglomux the Ducker (Spriggan Abyssal Knight) Turns: 245, Time: 00:01:06 Health: -7/11 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 18 Int: 13 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: very quick A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 robe (worn) Potions d - a potion of experience {unknown} Comestibles c - a bread ration {@e1@e1} Skills: + Level 2.4 Fighting - Level 1.3 Polearms + Level 3.5 Dodging + Level 0.0 Stealth - Level 1.7 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History A large abomination is cast out of space. Attack whom? Aim: a large abomination (translocational energy) You reach to attack! You hit the large abomination but do no damage. A mana viper comes into view. Attack whom? Aim: a large abomination You reach to attack! You barely miss the large abomination. Attack whom? Aim: a large abomination You reach to attack! You barely miss the large abomination. Attack whom? Aim: a large abomination You reach to attack! You hit the large abomination but do no damage. Attack whom? Aim: a large abomination You reach to attack! You hit the large abomination. Attack whom? Aim: a large abomination (lightly damaged) You reach to attack! You hit the large abomination but do no damage. Attack whom? Aim: a large abomination (lightly damaged) You reach to attack! You closely miss the large abomination. You see here 10 sling bullets. Unknown command. Attack whom? Aim: a large abomination (lightly damaged) You reach to attack! You hit the large abomination but do no damage. Attack whom? Aim: a large abomination (lightly damaged) You reach to attack! You hit the large abomination but do no damage. Attack whom? Okay, then. Attack whom? Aim: a large abomination (lightly damaged) You reach to attack! You hit the large abomination but do no damage. Attack whom? Aim: a large abomination (lightly damaged) You reach to attack! You hit the large abomination but do no damage. Attack whom? Aim: a large abomination (lightly damaged) You reach to attack! You completely miss the large abomination. Attack whom? Aim: a large abomination (lightly damaged) You reach to attack! You hit the large abomination but do no damage. Attack whom? Aim: a large abomination (lightly damaged) You reach to attack! You hit the large abomination. Attack whom? Aim: a large abomination (lightly damaged) You reach to attack! You barely miss the large abomination. Attack whom? Aim: a large abomination (lightly damaged) You reach to attack! You hit the large abomination. Attack whom? Aim: a large abomination (lightly damaged) You reach to attack! You hit the large abomination but do no damage. Attack whom? Aim: a large abomination (lightly damaged) Okay, then. Attack whom? Aim: a large abomination (lightly damaged) You reach to attack! You hit the large abomination but do no damage. Attack whom? Aim: a large abomination (lightly damaged) You reach to attack! You hit the large abomination but do no damage. Attack whom? Aim: a large abomination (lightly damaged) You reach to attack! You barely miss the large abomination. No target in view! No target in view! Attack whom? Aim: a large abomination (lightly damaged) You reach to attack! You hit the large abomination. Attack whom? Aim: a large abomination (lightly damaged) You reach to attack! You barely miss the large abomination. Attack whom? Aim: a large abomination (lightly damaged) You reach to attack! You hit the large abomination. No target in view! Attack whom? Aim: a large abomination (lightly damaged) You reach to attack! You closely miss the large abomination. You hit the large abomination but do no damage. The large abomination hits you!! Ouch! That really hurt! You die... #.#. ### # . . #.#. .# # . #..(##. . .. #.#.#. . ###...###### # ..#...### #...#. #...# . ..#.#X#### ... ##.@.# #.#...##.# ##.... ..# #.#.. #.. # .## .... .. #...# .# #.... # #.#.. You could see a large abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Gorglomux the Spriggan Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 11/11 MP: 3/3 157 | Abyss:1 | Noticed a large abomination 160 | Abyss:1 | Noticed a mana viper 245 | Abyss:1 | Mangled by a large abomination Vault maps used: Action || total -------------------------++------- Melee: Spear || 25 Vault maps used: Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 3.0 | 101.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 3.0 | 101.0 +-------+-------+-------+-------+-------+----------------------