Dungeon Crawl Stone Soup version 0.20-a0-1062-g7b787ac (webtiles) character file. 4 Gorglomux the Vexing (level 1, -1/16 HPs) Began as a Hill Orc Enchanter on Apr 27, 2017. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (119 turns). Gorglomux the Vexing (Hill Orc Enchanter) Turns: 119, Time: 00:00:13 Health: -1/16 AC: 2 Str: 10 XL: 1 Next: 60% Magic: 0/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 2/3 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Books c - a book of Maledictions Comestibles d - 2 bread rations {@e1@e1} Skills: + Level 1.3 Fighting - Level 1.0 Short Blades - Level 1.5 Dodging - Level 2.4 Stealth - Level 1.5 Spellcasting - Level 3.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ##..... 7% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Gorglomux the Hill Orc Enchanter. Will you prevail where others failed? Will you find the Orb of Zot? Found a staircase leading out of the dungeon. You enter the shallow water. Moving in this stuff is going to be slow. d - 2 bread rations {@e1@e1} (gained 1) A dart slug comes into view. A dart slug is nearby! You don't know that spell. The dart slug bites you. You take 2 damage, and have 12/14 hp. You hit the dart slug. The dart slug bites you. You take 1 damage, and have 11/14 hp. You hit the dart slug but do no damage. You hit the dart slug. The dart slug barely misses you. You hit the dart slug. The dart slug barely misses you. You hit the dart slug. You kill the dart slug! Your Fighting skill increases to level 1! No target in view! You start resting. Health restored: 16 A jackal comes into view. A jackal is nearby! A jackal is nearby! A jackal comes into view. The jackal barks! x2 You closely miss the jackal. You completely miss the jackal. The jackal bites you. x2 You take 2 damage, and have 14/16 hp. You barely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. The jackal barely misses you. You miss the jackal. The jackal closely misses you. The jackal bites you. You take 3 damage, and have 11/16 hp. You hit the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. You take 2 damage, and have 9/16 hp. You are too injured to fight recklessly! You hit the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 4/16 hp. MASSIVE DAMAGE!! Aim: a jackal (heavily wounded, chance to defeat MR: 63%) The jackal is outlined in light. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/16 hp. You now have 2/3 mp. You hit the jackal but do no damage. The jackal completely misses you. A goblin comes into view. It is wielding a club. Unknown command. The goblin shouts! You hit the jackal. You kill the jackal! Aim: a jackal (severely wounded, chance to defeat MR: 63%) The jackal struggles to resist. The jackal bites you but does no damage. The jackal completely misses you. You now have 1/3 mp. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/16 hp. Aim: a jackal (severely wounded, chance to defeat MR: 63%) The jackal is outlined in light. The jackal closely misses you. The jackal bites you. You die... ....## .....## ......# ......#### .........# .....###.# ...### #.# #.######.############.#.#. #...............@hg....... #.######.##########..##.#. #.# #.# #.# #.# #.# ..# #.# #.# .# #.# #.# .# #.# #.# # #. #.# You could see a jackal and a goblin. Vanquished Creatures A dart slug (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorglomux the Hill Orc Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 28 | D:1 | Reached skill level 1 in Fighting 113 | D:1 | HP: 4/16 [jackal (3)] 118 | D:1 | HP: 2/16 [jackal (1)] 119 | D:1 | Slain by a jackal Vault maps used: D:1: eino_arrival_cavern_b, st_stairs_8, minmay_misc_feat_pillars, hangedman_decor_growths Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.3 Short Blades | | 1.0 Dodging | | 1.5 Stealth | | 2.4 Spellcasting | | 1.5 Hexes | | 3.0 Action || total -------------------------++------- Melee: Dagger || 15 Cast: Corona || 3 Armor: Robe || 2 Dodge: Dodged || 9 Vault maps used: D:1: eino_arrival_cavern_b, st_stairs_8, minmay_misc_feat_pillars, hangedman_decor_growths Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 6.1 | 6.1 | 33.0 Dungeon | 100.0 | 100.0 | 0.0 | 6.1 | 6.1 | 33.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------