Dungeon Crawl Stone Soup version 0.20-a0-1043-gbd57889 (webtiles) character file. 32 Gorglomux the Vexing (level 3, -1/14 HPs) Began as a Felid Enchanter on Apr 24, 2017. Slain by a rat (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:14 (1481 turns). Gorglomux the Vexing (Felid Enchanter) Turns: 1481, Time: 00:03:14 Health: -1/14 AC: 1 Str: 4 XL: 3 Next: 8% Magic: 2/7 EV: 18 Int: 16 God: Gold: 52 SH: 0 Dex: 17 Spells: 3/6 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: quick A: no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Jewellery c - an uncursed ring of see invisible {unknown} (You found it on level 1 of the Dungeon) h - an uncursed ring of resist corrosion {unknown} (You took it off a kobold on level 1 of the Dungeon) Scrolls d - 4 scrolls of identify {unknown} e - a scroll of teleportation {unknown} g - a scroll of remove curse {unknown} i - a scroll of immolation {unknown} j - a scroll of random uselessness {unknown} Potions f - a potion of curing {unknown} k - a potion of heal wounds {unknown} Books a - a book of Maledictions Comestibles b - a meat ration {@e2@e2} l - a chunk of flesh {@w0@w0} Skills: - Level 2.6 Dodging + Level 4.5 Stealth + Level 2.0 Unarmed Combat - Level 2.0 Spellcasting * Level 5.2 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Ensorcelled Hibernat Hex/Ice #..... 11% 2 ###.... v - Corona Hex ###.... 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History There is a stone staircase leading down here. You climb downwards. The rat barely misses you. The rat closely misses you. The rat is too close now for your liking. There is a stone staircase leading up here. There are monsters nearby! You scratch the rat. You kill the rat! Your Unarmed Combat skill increases to level 2! You closely miss the goblin. Your bite misses the goblin. The goblin closely misses you. Aim: a goblin (chance to defeat MR: 58%) The goblin resists with significant effort. The goblin misses you. You now have 4/6 mp. You scratch the goblin. The goblin barely misses you. You barely miss the goblin. You bite the goblin. The goblin barely misses you. Unknown command. You scratch the goblin. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Health restored: 14 You see here a rat corpse. You butcher the rat corpse. l - a chunk of flesh {@w0@w0} You see here a rat skeleton. You see here 3 gold pieces. You scratch the rat. The rat completely misses you. You barely miss the rat. The rat barely misses you. You scratch the rat but do no damage. Your bite misses the rat. The rat closely misses you. You see here 3 gold pieces. You scratch the rat but do no damage. You bite the rat. You kill the rat! No target in view! No target in view! You start resting. Eating a chunk of flesh {@w0@w0}. You eat the chunk of flesh {@w0@w0}. This raw flesh tastes great. MP restored: 7 You see here a rat corpse. You butcher the rat corpse. l - a chunk of flesh {@w0@w0} You now have 52 gold pieces (gained 3). 6 rats come into view. You see here a rat skeleton. A rat comes into view. The rat barely misses you. You barely miss the rat. The rat completely misses you. The rat bites you. x2 You take 3 damage, and have 11/14 hp. MASSIVE DAMAGE!! You see here a rat skeleton. You barely miss the rat. The rat bites you. The rat misses you. You take 2 damage, and have 9/14 hp. You scratch the rat. You kill the rat! The rat closely misses you. You closely miss the rat. The rat closely misses you. The rat misses you. The rat bites you. x2 You see here a rat skeleton. You take 1 damage, and have 8/14 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the rat. Welcome back, Gorglomux the Felid Enchanter. The rat completely misses you. A kobold comes into view. It is wielding a dagger. You swing at nothing. You scratch the rat. You kill the rat! You scratch the rat but do no damage. The rat bites you. You take 2 damage, and have 6/14 hp. You closely miss the rat. The rat misses you. You closely miss the rat. The rat bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/14 hp. MASSIVE DAMAGE!! Aim: a rat (chance to defeat MR: 58%) The rat resists with significant effort. The rat twitches its whiskers. The rat closely misses you. You now have 5/7 mp. Aim: a rat (chance to defeat MR: 58%) The rat looks drowsy... You now have 3/7 mp. The helpless rat fails to defend itself. You claw the rat! You kill the rat! The rat completely misses you. There is a stone staircase leading up here. Aim: a rat (chance to defeat MR: 58%) The rat resists with significant effort. The rat bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/14 hp. You now have 1/7 mp. The rat misses you. The rat bites you. You die... #.# #..... #####.# ##....... ##.....## #.[...... ##.......###......... #.........##...%..... #.................... #.........##......... #.....r.............. #...@rrr.r##......... ##..÷r...#...#.....# #....r........#.##.# #..........##÷##.K #.........###r.# #. #.........#.rrr.# . #.........#..r..# ##........#r...## ##.......##..r# You could see 7 rats. Vanquished Creatures A worm (D:2) A dart slug (D:1) A leopard gecko (D:1) 2 goblins A hobgoblin (D:1) 3 jackals (D:1) 3 kobolds (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 13 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorglomux the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 282 | D:1 | Reached XP level 2. HP: 8/11 MP: 6/6 383 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 693 | D:1 | Reached skill level 5 in Hexes 1119 | D:2 | HP: 2/11 [rat (3)] 1409 | D:2 | Reached skill level 2 in Unarmed Combat 1414 | D:2 | Reached XP level 3. HP: 14/14 MP: 4/7 1470 | D:2 | HP: 3/14 [rat (3)] 1480 | D:2 | HP: 2/14 [rat (1)] 1481 | D:2 | Slain by a rat Vault maps used: D:1: saegor_arrival_simple_e D:2: grunt_temple_overflow_open, minmay_rat_hole Skill XL: | 1 2 | ---------------+-------+----- Hexes | 5 | 5.2 Unarmed Combat | 2 | 2.0 Dodging | | 2.6 Stealth | | 4.5 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 87 Bite || 7 Punch || 1 Cast: Corona || 3 Ensorcelled Hiber || 13 Stab: Sleeping || 12 Eat: Chunk || 4 Armor: Skin || 1 Dodge: Dodged || 73 Vault maps used: D:1: saegor_arrival_simple_e D:2: grunt_temple_overflow_open, minmay_rat_hole Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.6 | 3.7 | 9.0 | 162.0 Dungeon | 100.0 | 100.0 | 0.6 | 3.7 | 9.0 | 162.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 23.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 23.0 +-------+-------+-------+-------+-------+----------------------