Dungeon Crawl Stone Soup version 0.20-a0-1043-gbd57889 (webtiles) character file. 25 Gorglomux the Vexing (level 2, 0/11 HPs) Began as a Felid Enchanter on Apr 24, 2017. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:08 (1400 turns). Gorglomux the Vexing (Felid Enchanter) Turns: 1400, Time: 00:02:09 Health: 0/11 AC: 1 Str: 4 XL: 2 Next: 86% Magic: 1/6 EV: 18 Int: 16 God: Gold: 28 SH: 0 Dex: 16 Spells: 2/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: quick A: no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were very full. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Scrolls d - a scroll of remove curse {unknown} f - a scroll of noise {unknown} Potions c - 2 potions of resistance {unknown} e - a potion of curing {unknown} g - a potion of degeneration {unknown} Books a - a book of Maledictions Comestibles b - a meat ration {@e2@e2} Skills: - Level 2.6 Dodging + Level 4.5 Stealth + Level 1.5 Unarmed Combat - Level 2.0 Spellcasting * Level 5.3 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Ensorcelled Hibernat Hex/Ice ##.... 11% 2 ###.... v - Corona Hex ###.... 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History The rat closely misses you. You scratch the rat. You kill the rat! No target in view! A hobgoblin comes into view. It is wielding a club. A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin shouts! The hobgoblin hits you with a club. You take 4 damage, and have 7/11 hp. MASSIVE DAMAGE!! Aim: a hobgoblin, wielding a club (chance to defeat MR: 58%) The hobgoblin looks drowsy... You now have 4/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The helpless hobgoblin fails to defend itself. You claw the hobgoblin! You kill the hobgoblin! Things that are here: a club; a hobgoblin corpse You start resting. Health restored: 11; MP restored: 6 You see here 16 sling bullets. You see here a robe. Things that are here: a club; a dagger A jackal comes into view. A jackal is nearby! A jackal is nearby! A jackal is nearby! A jackal is nearby! 2 jackals come into view. The jackal barks! There is an open door here. A jackal comes into view. The jackal barks! x2 You scratch the jackal but do no damage. The jackal barely misses you. You scratch the jackal. The jackal barely misses you. The jackal misses you. The jackal closely misses you. You scratch the jackal. You bite the jackal. You kill the jackal! There is an open door here. The jackal closely misses you. Things that are here: a club; a dagger Aim: a jackal (chance to defeat MR: 58%) The jackal resists with significant effort. You now have 4/6 mp. Aim: a jackal (chance to defeat MR: 58%) The jackal looks drowsy... The jackal barely misses you. You now have 2/6 mp. You barely miss the jackal. The jackal barks! The jackal bites you. You take 1 damage, and have 10/11 hp. You closely miss the jackal. You bite the jackal, but do no damage. The jackal bites you but does no damage. The jackal completely misses you. You scratch the jackal but do no damage. The jackal bites you. You take 2 damage, and have 8/11 hp. You barely miss the jackal. The jackal barely misses you. You scratch the jackal but do no damage. The jackal misses you. The jackal bites you. You take 2 damage, and have 6/11 hp. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You scratch the jackal. The jackal misses you. You closely miss the jackal. The jackal closely misses you. Aim: a jackal (almost dead, chance to defeat MR: 58%) The jackal resists with significant effort. The jackal closely misses you. The jackal bites you but does no damage. You now have 1/6 mp. You scratch the jackal but do no damage. The jackal misses you. You scratch the jackal. You kill the jackal! You miss the jackal. Your bite misses the jackal. The jackal barely misses you. The jackal misses you. You scratch the jackal. The jackal misses you. Aim: a jackal (heavily wounded, chance to defeat MR: 73%) The jackal barely resists. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/11 hp. MASSIVE DAMAGE!! You now have 0/6 mp. You barely miss the jackal. The jackal closely misses you. You scratch the jackal. The jackal completely misses you. You scratch the jackal but do no damage. The jackal barely misses you. x2 You barely miss the jackal. You bite the jackal. You kill the jackal! The jackal bites you but does no damage. You see here a club. The jackal bites you. You die... ..........####................... #######............##............ ####.................)........... ...#..............#.............. ...#............................. ...#................)............ ..##.....)....................... ......#......................[... ......#.........@.....##......... .................h....##......... ....(.................##......... ......................##......... ......................##...#..... ......#..............)##...#..... ).....##########.......)...'.†... ......# #.....###...#..... ......# #.....# #...#..... You could see a jackal. Vanquished Creatures A bat (D:1) A giant cockroach (D:1) 4 goblins (D:1) 5 hobgoblins (D:1) 3 jackals (D:1) 2 kobolds (D:1) 7 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorglomux the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 492 | D:1 | Reached XP level 2. HP: 6/11 MP: 4/6 506 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 695 | D:1 | Reached skill level 5 in Hexes 1400 | D:1 | Slain by a jackal Vault maps used: D:1: lightli_arrival_statue_moat Skill XL: | 1 2 | ---------------+-------+----- Hexes | 5 | 5.3 Dodging | | 2.6 Stealth | | 4.5 Unarmed Combat | | 1.5 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 65 Bite || 10 Cast: Corona || 5 Ensorcelled Hiber || 10 Stab: Sleeping || 9 Distracted || 1 Eat: Chunk || 8 Armor: Skin || 3 Dodge: Dodged || 58 Vault maps used: D:1: lightli_arrival_statue_moat Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.4 | 5.9 | 388.0 Dungeon | 100.0 | 100.0 | 0.0 | 4.4 | 5.9 | 388.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 37.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 37.0 +-------+-------+-------+-------+-------+----------------------