Dungeon Crawl Stone Soup version 0.20-a0-1025-g4706f7e (webtiles) character file. 1 Gorglomux the Vexing (level 1, 0/10 HPs) Began as a Deep Elf Enchanter on Apr 19, 2017. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (102 turns). Gorglomux the Vexing (Deep Elf Enchanter) Turns: 102, Time: 00:00:17 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 16% Magic: 5/6 EV: 13 Int: 19 God: Gold: 15 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Books c - a book of Maledictions Comestibles d - a bread ration {@e1@e1} f - a fruit Skills: + Level 1.1 Short Blades - Level 2.4 Dodging + Level 3.6 Stealth + Level 3.0 Spellcasting + Level 4.0 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 2% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Gorglomux the Deep Elf Enchanter. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a staircase leading out of the dungeon. You open the door. A rat comes into view. There is an open door here. A rat is nearby! A rat is nearby! You don't know that spell. A rat comes into view. You hit the rat. You kill the rat! Aim: a rat (chance to defeat MR: 73%) The rat is outlined in light. The rat closely misses you. You now have 5/6 mp. You hit the rat. The rat bites you. You take 1 damage, and have 9/10 hp. You barely miss the rat. The rat misses you. You hit the rat. You kill the rat! No target in view! No target in view! You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You now have 15 gold pieces. You see here 32 arrows. You see here 27 stones. Found a glowing spear. Health restored: 10; MP restored: 6 f - a fruit A hobgoblin comes into view. A hobgoblin is nearby! Unknown command. A hobgoblin is nearby! Unknown command. A hobgoblin is nearby! The hobgoblin shouts! You hit the hobgoblin. The hobgoblin hits you. You take 4 damage, and have 6/10 hp. MASSIVE DAMAGE!! Aim: a hobgoblin (lightly wounded, chance to defeat MR: 73%) The hobgoblin is outlined in light. The hobgoblin hits you but does no damage. You now have 5/6 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/10 hp. MASSIVE DAMAGE!! You hit the hobgoblin. The hobgoblin hits you. You die... ####....# #......# #..#....# ##......# '..#.#### #.......# #..#. ##.......# # #### #.........##.# #.P# )..######.....# '..# ### #..#### #..# #..# #### #@.# #.g.# ...$..# ......#=# .....[..#.# ........... #########... ... You could see a hobgoblin. Vanquished Creatures 2 rats (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorglomux the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 102 | D:1 | Slain by a hobgoblin Vault maps used: D:1: dpeg_arrival_prison, serial_bayou_pond_a Action || total -------------------------++------- Melee: Dagger || 7 Cast: Corona || 2 Armor: Robe || 1 Dodge: Dodged || 2 Vault maps used: D:1: dpeg_arrival_prison, serial_bayou_pond_a Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 9.1 | 33.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 9.1 | 33.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------