Dungeon Crawl Stone Soup version 0.20-a0-1017-gc3250ce (webtiles) character file. 65 Gorglomux the Charmwright (level 4, -6/35 HPs) Began as a Gnoll Skald on Apr 16, 2017. Mangled by Sigmund ... wielding a +0 scythe (14 damage) ... on level 2 of the Dungeon. The game lasted 00:06:15 (1645 turns). Gorglomux the Charmwright (Gnoll Skald) Turns: 1645, Time: 00:06:16 Health: -6/35 AC: 5 Str: 10 XL: 4 Next: 14% Magic: 1/10 EV: 13 Int: 14 God: Gold: 97 SH: 2 Dex: 13 Spells: 8/11 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect + (no cloak) rCorr . Harm . o - +1 pair of gloves MR ..... (no boots) Stlth .......... i - +2 amulet of reflection Regen 0.2/turn g - ring of loudness (curse) {Stlth-} MPRegen 0.2/turn (no ring) @: very slightly contaminated A: short attention span, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) o - a +1 pair of gloves (worn) (You found it on level 2 of the Dungeon) Jewellery g - a cursed ring of loudness (left hand) {Stlth-} (You found it on level 1 of the Dungeon) i - a +2 amulet of reflection (around neck) (You took it off a goblin on level 1 of the Dungeon) Scrolls e - a scroll of magic mapping {unknown} f - a scroll of enchant weapon {unknown} h - a scroll of identify {unknown} l - a scroll of enchant armour {unknown} m - a scroll of amnesia {unknown} Potions k - 2 potions of flight {unknown} n - a potion of cancellation {unknown} p - a potion of lignification {unknown} Books c - a book of Battle Comestibles d - a bread ration {@e1@e1} j - 2 meat rations {@e2@e2} Skills: + Level 3.4 Fighting + Level 3.6 Polearms + Level 2.2 Armour + Level 4.0 Dodging + Level 4.3 Spellcasting + Level 4.8 Charms You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ###. 4% 1 None s - Shroud of Golubria Chrm/Tloc #......... 14% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have a short attention span. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Your magical infusion is running out. You are no longer magically infusing your attacks. You are feeling hungry. MP restored: 10 No target in view! Sigmund the Dreaded comes into view. He is wielding a scythe. Sigmund shouts! Sigmund points at you and mumbles some strange words. You resist with significant effort. Space distorts slightly along a thin shroud covering your body. You now have 8/10 mp. You miscast Infusion. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 7/10 mp. You begin infusing your attacks with magical energy. Sigmund misses you. You now have 6/10 mp. Unknown command. Attack whom? Aim: Sigmund, wielding a scythe and wearing a robe You reach to attack! You hit Sigmund. You now have 5/10 mp. Attack whom? Aim: Sigmund, wielding a scythe and wearing a robe (lightly wounded) You reach to attack! You hit Sigmund. Sigmund misses you. You now have 4/10 mp. Attack whom? Aim: Sigmund, wielding a scythe and wearing a robe (moderately wounded) You reach to attack! You hit Sigmund. You now have 3/10 mp. Attack whom? Aim: Sigmund, wielding a scythe and wearing a robe (moderately wounded) You reach to attack! You hit Sigmund. Sigmund barely misses you. You now have 2/10 mp. Attack whom? Aim: Sigmund, wielding a scythe and wearing a robe (moderately wounded) You reach to attack! You closely miss Sigmund. Sigmund points at you and mumbles some strange words. The puff of flame hits you! You take 10 damage, and have 25/35 hp. MASSIVE DAMAGE!! Attack whom? Aim: Sigmund, wielding a scythe and wearing a robe (moderately wounded) You reach to attack! You barely miss Sigmund. Sigmund misses you. Attack whom? Aim: Sigmund, wielding a scythe and wearing a robe (moderately wounded) You reach to attack! You hit Sigmund. You now have 2/10 mp. Attack whom? Aim: Sigmund, wielding a scythe and wearing a robe (heavily wounded) You reach to attack! You hit Sigmund. Sigmund misses you. You now have 1/10 mp. Attack whom? Aim: Sigmund, wielding a scythe and wearing a robe (severely wounded) You reach to attack! You hit Sigmund. Sigmund barely misses you. You now have 0/10 mp. Attack whom? Aim: Sigmund, wielding a scythe and wearing a robe (severely wounded) You reach to attack! You hit Sigmund but do no damage. Your shroud begins to fray at the edges. Your magical infusion is running out. Attack whom? Aim: Sigmund, wielding a scythe and wearing a robe (severely wounded) You reach to attack! You barely miss Sigmund. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Unknown command. No target in view! No target in view! No target in view! Unknown command. Attack whom? You reach to attack! You hit something. Something hits you! You take 9 damage, and have 17/35 hp. MASSIVE DAMAGE!! Attack whom? You reach to attack! You closely miss something. Attack whom? You reach to attack! You hit something but do no damage. Something hits you but does no damage. Attack whom? You reach to attack! You miss something. Something hits you! * * * LOW HITPOINT WARNING * * * Your shroud falls apart! You take 8 damage, and have 9/35 hp. MASSIVE DAMAGE!! Attack whom? You reach to attack! You miss something. You are no longer magically infusing your attacks. Attack whom? You reach to attack! You barely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 8/35 hp. Attack whom? You reach to attack! You barely miss something. Attack whom? You reach to attack! You hit something. Something hits you! You die... ####.... ..# .......# #.# #.# ######.# #.# #.# ....##.# #.# #.# ###.##.# #.# #.# ##.##.###.#####.##### #...................### ##.###.###.#####..{..... ...# #.# #.#####@# #### #.# #.......# #.# ######### #.# #.. ### There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 worms (D:2) 3 dart slugs (D:1) A leopard gecko (D:1) 5 bats A giant cockroach (D:1) 8 hobgoblins 3 jackals (D:1) A quokka (D:2) 5 frilled lizards 6 goblins 4 kobolds 2 rats (D:2) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorglomux the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 4/4 92 | D:1 | Reached XP level 2. HP: 12/24 MP: 4/6 420 | D:1 | Reached XP level 3. HP: 17/29 MP: 5/8 447 | D:1 | Learned a level 2 spell: Shroud of Golubria 785 | D:1 | Reached skill level 2 in Armour 1051 | D:2 | Reached skill level 4 in Spellcasting 1111 | D:2 | Reached skill level 4 in Dodging 1138 | D:2 | HP: 7/29 [worm (9)] 1344 | D:2 | Reached XP level 4. HP: 30/35 MP: 10/10 1623 | D:2 | Noticed Sigmund 1643 | D:2 | HP: 8/35 [something (2)] 1645 | D:2 | Mangled by Sigmund Vault maps used: D:1: lightli_arrival_windingriver D:2: uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Armour | 2 | 2.2 Spellcasting | 4 | 4.3 Dodging | 4 | 4.0 Fighting | | 3.4 Polearms | | 3.6 Charms | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 122 | 47 || 169 Bite | 10 | 2 || 12 Cast: Infusion | 3 | 4 || 7 Shroud of Golubri | 2 | 1 || 3 Eat: Chunk | 1 | 1 || 2 Armor: Leather armour | 9 | 4 || 13 Dodge: Dodged | 42 | 20 || 62 Block: Other | 3 | 2 || 5 Vault maps used: D:1: lightli_arrival_windingriver D:2: uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 3.3 | 10.0 | 275.5 Dungeon | 100.0 | 100.0 | 0.2 | 3.3 | 10.0 | 275.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 47.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 47.0 +-------+-------+-------+-------+-------+----------------------