Dungeon Sprint DCSS version 0.20-a0-754-g13ddd6e (webtiles) character file. 16 Gorglomux the Conjurer (level 2, -10/17 HPs) Began as a Deep Elf Conjurer on Feb 26, 2017. Was an Initiate of Vehumet. Mangled by a polar bear (13 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:04:07 (192 turns). Gorglomux the Conjurer (Deep Elf Conjurer) Turns: 192, Time: 00:04:09 Health: -10/17 AC: 2 Str: 5 XL: 2 Next: 37% Magic: 6/11 EV: 14 Int: 36 God: Vehumet [......] Gold: 0 SH: 0 Dex: 15 Spells: 10/13 levels left rFire + . . SeeInvis . M - staff of energy rCold + . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois + Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +++....... (no amulet) Regen 0.1/turn Q - +6 ring of intelligence MPRegen 0.2/turn P - +6 ring of intelligence @: brilliant, resistant, very slightly contaminated A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) v - a +3 shield w - a +3 large shield x - +5 fire dragon scales Magical Staves M - an uncursed staff of energy (weapon) Jewellery l - an uncursed ring of flight N - a +6 ring of strength O - a +6 ring of strength P - a +6 ring of intelligence (left hand) Q - a +6 ring of intelligence (right hand) Y - a +6 ring of dexterity Z - a +6 ring of dexterity Wands y - a wand of disintegration (7/24) A - a wand of acid (5/15) I - a wand of iceblast (5/15) L - a wand of lightning (5/15) Scrolls z - 3 scrolls of recharging B - 4 scrolls of blinking J - 7 scrolls of fog K - a scroll of holy word R - 5 scrolls of identify S - 5 scrolls of remove curse T - 2 scrolls of fear U - 4 scrolls of amnesia Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage C - a potion of brilliance D - a potion of invisibility E - 3 potions of resistance G - 5 potions of agility H - 5 potions of might Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Miscellaneous X - a lightning rod (4/4) Comestibles c - 5 bread rations V - 42 fruits W - 4 meat rations Skills: - Level 2.0 Fighting - Level 4.1 Dodging - Level 4.1 Stealth + Level 6.3 Spellcasting + Level 6.3 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ###### 1% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Memorise Searing Ray, consuming 2 spell levels and leaving 10? You start memorising the spell. You continue memorising. The polar bear growls angrily. You continue memorising. You finish memorising. Spell assigned to 'b'. Unknown command. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - polar bear Aim: a polar bear The searing ray hits the polar bear. (Press . to maintain the ray.) The searing ray hits the polar bear. The polar bear is lightly wounded. The polar bear bites you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.|:?.▓.....▓ ▓.....▓.[.d.▓ ▓.....▓....d▓ ▓.....▓.....▓ ▓.....▓.....▓ ▓...h@▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a polar bear. Vanquished Creatures A white imp (D) A leopard gecko simulacrum (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Gorglomux the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a deep blue altar of Sif Muna. 2 | D | Found a sacrificial altar of Ru. 2 | D | Found a bloodstained altar of Trog. 2 | D | Found a stormy altar of Qazlal. 2 | D | Found an iron altar of Okawaru. 2 | D | Found a sparkling altar of Nemelex Xobeh. 5 | D | Found an ancient bone altar of Kikubaaqudgha. 5 | D | Found a corrupted altar of Lugonu. 5 | D | Found a viscous altar of Jiyva. 5 | D | Found a burning altar of Makhleb. 5 | D | Found a hazy altar of Hepliaklqana. 5 | D | Found an opulent altar of Gozag. 73 | D | Became a worshipper of Vehumet 99 | D | Reached skill level 6 in Spellcasting 99 | D | Reached skill level 6 in Conjurations 99 | D | Reached XP level 2. HP: 17/17 MP: 7/11 133 | D | Entered arena 1. 133 | D | Noticed a draconian 133 | D | Noticed a draconian 158 | D | Entered arena 2. 158 | D | Noticed a polar bear 191 | D | Learned a level 2 spell: Searing Ray 192 | D | Mangled by a polar bear Vault maps used: D: sprint_v Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.0 Dodging | 4 | 4.1 Stealth | 4 | 4.1 Spellcasting | 6 | 6.3 Conjurations | 6 | 6.3 Action || total -------------------------++------- Cast: Magic Dart || 17 Searing Ray || 1 Evoke: Staff of energy || 4 Use: Potion || 4 Dodge: Dodged || 8