Gorglomux Level 1 of the Dungeon (13, 28, D:1) a +0 short sword (17, 1, D:1) a stone (18, 16, D:1) 19 arrows (19, 0, D:1) a stone (21, -1, D:1) a stone (23, -2, D:1) a stone (28, 35, D:1) 11 poisoned needles (39, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 16 stones (4, 0, D:2) a cursed -1 club (7, -8, D:2) a +0 club (11, 2, D:2) a +0 club (15, -8, D:2) a +0 club (16, -3, D:2) a +0 club (17, -25, D:2) a +0 dagger (17, 2, D:2) a +0 club a +0 club (19, -17, D:2) 25 arrows (22, -19, D:2) a +1 dagger of speed (28, -32, D:2) 23 bolts (28, -5, D:2) a +0 club (33, -17, D:2) a cursed +0 club (33, -16, D:2) a stone (33, -15, D:2) a stone (33, -14, D:2) a stone (34, -17, D:2) a +0 dagger (51, -28, D:2) 16 stones (60, -25, D:2) 13 arrows Level 3 of the Dungeon (7, -14, D:3) a +0 pair of boots (13, 10, D:3) a +0 dagger (16, -18, D:3) a +0 short sword (17, -20, D:3) a +0 falchion a kobold corpse (skeletalised by now) (17, -19, D:3) a +0 war axe (20, -12, D:3) 16 arrows (21, -2, D:3) a +0 whip a +0 club a +0 ring mail (22, 0, D:3) a +0 leather armour (37, 21, D:3) Sif Muna's Disquisition on Translocation Spells Type Level a - Apportation Translocation 1 (42, -22, D:3) a +0 club (51, 14, D:3) a cursed -1 spear (59, -2, D:3) 23 arrows Level 4 of the Dungeon (0, 0, D:4) 22 sling bullets (22, 2, D:4) 17 bolts (24, 5, D:4) a +0 war axe of electrocution (34, 35, D:4) a +0 hand axe (38, 32, D:4) the +2 flail "Hurch" {flame, Str+4 Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your dexterity (+2).