Version: Dungeon Crawl Stone Soup 0.20-b1-2-gc5a9893 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.20 -name Gorglomux -rc /dgldir/rcfiles/crawl-0.20/Gorglomux.rc -macro /dgldir/rcfiles/crawl-0.20/Gorglomux.macro -morgue /dgldir/morgue/Gorglomux/ -webtiles-socket /crawl-master/webserver/sockets/Gorglomux:2017-05-21.15:23:14.sock -await-connection RC options: restart_after_game = false Crash caused by signal #15: Terminated Obtained 23 stack frames. /usr/games/crawl-0.20(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x67be93]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.20(_Z13do_crash_dumpv+0x2b8) [0x682a58]: do_crash_dump() /usr/games/crawl-0.20(_Z20crash_signal_handleri+0x74) [0x67c104]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7f1d891ab1e0]: /usr/lib/x86_64-linux-gnu/libstdc++.so.6(_ZNSs4_Rep9_S_createEmmRKSaIcE+0xb) [0x7f1d89c7894b] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(_ZNSs12_S_constructIPKcEEPcT_S3_RKSaIcESt20forward_iterator_tag+0x35) [0x7f1d89c7a385] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(_ZNSsC2EPKcRKSaIcE+0x43) [0x7f1d89c7a463] /usr/games/crawl-0.20(_Z13wordwrap_lineRSsibb+0x4e4) [0xaf48a4]: wordwrap_line(std::string&, int, bool, bool) /usr/games/crawl-0.20(_ZN18formatted_scroller12add_raw_textERKSsbi+0x17c) [0x8df87c]: formatted_scroller::add_raw_text(std::string const&, bool, int) /usr/games/crawl-0.20(_Z17display_char_dumpv+0x4e) [0x650fde]: display_char_dump() /usr/games/crawl-0.20() [0x671756] /usr/games/crawl-0.20(_ZN18formatted_scroller11process_keyEi+0x1e) [0x8dcf8e]: formatted_scroller::process_key(int) /usr/games/crawl-0.20(_ZN4Menu7do_menuEv+0x4d) [0x8d897d]: Menu::do_menu() /usr/games/crawl-0.20(_ZN4Menu4showEb+0xe5) [0x8ddf85]: Menu::show(bool) /usr/games/crawl-0.20(_ZN18formatted_scroller4showEb+0x47) [0x8de167]: formatted_scroller::show(bool) /usr/games/crawl-0.20(_Z17show_keyhelp_menuRKSt6vectorI16formatted_stringSaIS0_EEbbiSs+0x53a) [0x671c9a]: show_keyhelp_menu(std::vector > const&, bool, bool, int, std::string) /usr/games/crawl-0.20(_Z13list_commandsibSs+0x10e9) [0x678809]: list_commands(int, bool, std::string) /usr/games/crawl-0.20(_Z15process_command12command_type+0x12f3) [0xbc1fd3]: process_command(command_type) /usr/games/crawl-0.20() [0xbc3e19] /usr/games/crawl-0.20() [0xbc4a45] /usr/games/crawl-0.20(main+0x2eb) [0x5e946b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7f1d89197ead]: /usr/games/crawl-0.20() [0x5e9a1d] Trying to run gdb. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on May 21 2017 at 06:00:41 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.20/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.20/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.20/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = , level layout type = corridors, absdepth0 = 1 Level vaults: layout_loops_corners roderic_nine_men_s_morris minmay_split_cup_large Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Warning: Cannot find file "HDamage.rc". (~/.crawlrc:9698) Warning: Cannot find file "HDAForceMore.rc". (~/.crawlrc:9701) Warning: Cannot find file "HDAColors.rc". (~/.crawlrc:9704) Warning: Cannot find file "HDAtravel.rc". (~/.crawlrc:9707) Welcome, Gorglomux the Mummy Fire Elementalist. Will you prevail where others failed? Will you find the Orb of Zot? Found a staircase leading out of the dungeon. A hobgoblin comes into view. Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The hobgoblin shouts! You see here a garnet ring. Aim: a hobgoblin The flame tongue hits the hobgoblin. Aim: a hobgoblin (heavily wounded) The flame tongue hits the hobgoblin. The hobgoblin appears unharmed. The hobgoblin barely misses you. Aim: a hobgoblin (heavily wounded) The flame tongue hits the hobgoblin. The hobgoblin appears unharmed. The hobgoblin misses you. Aim: a hobgoblin (heavily wounded) The flame tongue hits the hobgoblin. You kill the hobgoblin! You don't have enough magic to cast that spell. You see here a hobgoblin corpse. You butcher the hobgoblin corpse. You see here a chunk of flesh {@w0}. You start resting. A ball python comes into view. You see here a garnet ring. c - a garnet ring Put on which piece of jewellery? (? for menu, Esc to quit) Oops, that ring feels deathly cold. c - a cursed ring of loudness (left hand) The ball python hisses angrily. You see here a chunk of flesh {@w0}. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Aim: a ball python The flame tongue hits the ball python. Aim: a ball python (severely wounded) The flame tongue hits the ball python. You kill the ball python! You start resting. You see here a chunk of flesh {@w0}. d - a scroll labeled DAGOGU GIOXKOIB e - a dagger d - 2 scrolls labeled DAGOGU GIOXKOIB (gained 1) A bat comes into view. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) e - a +0 dagger (weapon) You hit the bat. The bat closely misses you. Aim: a bat (moderately wounded) The flame tongue hits the bat. The bat closely misses you. Aim: a bat (severely wounded) The flame tongue hits the bat. You kill the bat! Your Conjurations skill increases to level 1! You see here a hunting sling. f - a hunting sling You see here 15 stones. g - 15 stones Wield which item (- for none, * to show all)? (? for menu, Esc to quit) f - a +0 hunting sling (weapon) You start resting. You now have 9 gold pieces. You found a teleport trap! You now have 22 gold pieces (gained 13). A rat comes into view. Aim: a rat You shoot a stone. The stone hits the rat but does no damage. Aim: a rat You shoot a stone. The stone barely misses the rat. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aim: a rat You shoot a stone. The stone hits the rat. You kill the rat! No target in view! Found a stone staircase leading down. g - 13 stones (gained 1) You see here a rat corpse. g - 14 stones (gained 1) g - 15 stones (gained 1) A rat and a giant cockroach come into view. Aim: a giant cockroach (clinging) You shoot a stone. The stone closely misses the giant cockroach. Aim: a giant cockroach You shoot a stone. The stone closely misses the giant cockroach. Aim: a giant cockroach (clinging) You miscast Flame Tongue. You are very lightly contaminated with residual magic. Nothing appears to happen. The giant cockroach barely misses you. Aim: a giant cockroach (clinging) The flame tongue hits the giant cockroach. You kill the giant cockroach! Aim: a rat The flame tongue hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. Your magical contamination has completely faded away. You see here a giant cockroach corpse. You butcher the giant cockroach corpse. You see here 2 chunks of flesh {@w0}. You start resting. g - 14 stones (gained 1) g - 39 stones (gained 25) g - 40 stones (gained 1) You now have 30 gold pieces (gained 8). h - a scroll labeled GINKAQ NODIA g - 56 stones (gained 16) i - a scroll labeled WOGOAS LAAX You see here 2 chunks of flesh {@w0}. j - a scroll labeled CABBOM ILUHARE Found a stone staircase leading down. There is a stone staircase leading down here. d - 3 scrolls labeled DAGOGU GIOXKOIB (gained 1) A goblin comes into view. The goblin shouts! The goblin moves out of view. A kobold comes into view. It is wielding a short sword. Aim: a kobold, wielding a short sword (hasn't noticed you) You shoot a stone. The stone misses the kobold. The kobold shouts! Aim: a kobold, wielding a short sword You shoot a stone. The stone closely misses the goblin. The goblin misses you. A goblin comes into view. It is wielding a club. Aim: a goblin You shoot a stone. The stone misses the goblin. The goblin shouts! The goblin hits you. Aim: a goblin You shoot a stone. The stone completely misses the goblin. The goblin hits you. Aim: a goblin You shoot a stone. The stone hits the goblin. You kill the goblin! Your Spellcasting skill increases to level 3! Aim: a kobold, wielding a short sword Okay, then. Aim: a kobold, wielding a short sword The flame tongue hits the kobold. The kobold appears unharmed. The kobold hits you with a short sword. Aim: a kobold, wielding a short sword The flame tongue hits the kobold. The kobold hits you with a short sword. Aim: a kobold, wielding a short sword (severely wounded) The flame tongue hits the kobold. You kill the kobold! You have reached level 2! Aim: a goblin, wielding a club The flame tongue hits the goblin. You kill the goblin! You start resting. g - 54 stones (gained 3) Items here: )) †† a club; a short sword; a goblin corpse; a kobold corpse You butcher the goblin corpse. Items here: % )) ÷ † a club; a short sword; 3 chunks of flesh {@w0}; a goblin skeleton a kobold corpse g - 55 stones (gained 1) There isn't anything here! You now have 37 gold pieces (gained 7). You now have 44 gold pieces (gained 7). g - 56 stones (gained 1) k - a scroll labeled RIMAPUIZIN A ball python comes into view. The ball python hisses angrily. Aim: a ball python You shoot a stone. The stone barely misses the ball python. The ball python closely misses you. The ball python completely misses you. Aim: a ball python The flame tongue misses the ball python. The ball python closely misses you. x2 Aim: a ball python The flame tongue hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. You see here a ball python corpse. You butcher the ball python corpse. Things that are here: 4 chunks of flesh {@w0}; a ball python skeleton g - 56 stones (gained 1) Things that are here: 4 chunks of flesh {@w0}; a ball python skeleton You open the door. A bat comes into view. There is an open door here. Aim: a bat You shoot a stone. The stone hits the bat. You kill the bat! l - a scroll labeled NYUHOCZ GUUWE Items here: )) ÷÷ a club; a short sword; a goblin skeleton; a kobold skeleton You see here 17 arrows. Found a stone staircase leading down. A bat comes into view. The bat is too close now for your liking. Aim: a bat You miscast Flame Tongue. You are very lightly contaminated with residual magic. Wisps of smoke drift from your hands. The bat hits you. Aim: a bat The flame tongue misses the bat. The bat hits you but does no damage. Aim: a bat The flame tongue hits the bat. You kill the bat! You see here a bat corpse. You butcher the bat corpse. Things that are here: a chunk of flesh {@w0}; a bat skeleton You start resting. Your magical contamination has completely faded away. There is a stone staircase leading down here. A bat comes into view. A bat is nearby! Aim: a bat The flame tongue misses the bat. The bat barely misses you. Aim: a bat You miscast Flame Tongue. You are very lightly contaminated with residual magic. Your skin tingles. The bat completely misses you. Aim: a bat The flame tongue hits the bat. You kill the bat! You start resting. Your magical contamination has completely faded away. g - 68 stones (gained 13) You open the door. There is an open door here. i - 2 scrolls labeled WOGOAS LAAX (gained 1) Things that are here: a chunk of flesh {@w0}; a bat skeleton There is a staircase leading out of the dungeon here. You open the door. 2 rats come into view. The rat completely misses you. Aim: a rat You miscast Flame Tongue. You are very lightly contaminated with residual magic. Your bandages flutter. The rat bites you. Aim: a rat The flame tongue hits the rat. Aim: a rat (severely wounded) The flame tongue misses the rat. The rat bites you but does no damage. Aim: a rat (severely wounded) The flame tongue misses the rat. The rat bites you. The rat barely misses you. Aim: a rat (severely wounded) You miscast Flame Tongue. Nothing appears to happen. The rat misses you. x2 Aim: a rat (severely wounded) The flame tongue misses the rat. The rat barely misses you. The rat closely misses you. Okay, then. Aim: a rat (severely wounded) You shoot a stone. The stone hits the rat. You kill the rat! The rat bites you. Aim: a rat You shoot a stone. The stone hits the rat. You kill the rat! No target in view! No target in view! A rat comes into view. The rat moves out of view. g - 67 stones (gained 1) There is an open door here. Things that are here: a stone; a rat corpse You butcher the rat corpse. Things that are here: a stone; a chunk of flesh {@w0}; a rat skeleton A rat is nearby! Aim: a rat You shoot a stone. The stone hits the rat! You kill the rat! No target in view! No target in view! You start resting. Your magical contamination has completely faded away. g - 67 stones (gained 1) Things that are here: a chunk of flesh {@w0}; a rat skeleton There is an open door here. 2 rats come into view. There are monsters nearby! There are monsters nearby! Aim: a rat You shoot a stone. The stone hits the rat but does no damage. Aim: a rat You shoot a stone. The stone barely misses the rat. Aim: a rat The flame tongue hits the rat. You kill the rat! You start resting. Aim: a rat The flame tongue hits the rat. You kill the rat! You start resting. g - 66 stones (gained 1) You see here a rat corpse. You butcher the rat corpse. Things that are here: a chunk of flesh {@w0}; a rat skeleton Things that are here: a rat corpse x2 You butcher the rat corpse. Things that are here: a chunk of flesh {@w0}; a rat skeleton; a rat corpse g - 67 stones (gained 1) g - 68 stones (gained 1) You now have 50 gold pieces (gained 6). Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (? - help) Things that are here: a chunk of flesh {@w0}; a rat skeleton; a rat corpse Things that are here: a chunk of flesh {@w0}; a rat skeleton There is an open door here. Things that are here: a chunk of flesh {@w0}; a rat skeleton There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. There is a stone staircase leading up here. A kobold comes into view. It is wielding a short sword. The kobold shouts! Aim: a kobold, wielding a short sword You shoot a stone. The stone hits the kobold. You kill the kobold! No target in view! Found an escape hatch in the ceiling. No target in view! g - 68 stones (gained 1) You see here a short sword. i - 3 scrolls labeled WOGOAS LAAX (gained 1) g - 90 stones (gained 22) A rat comes into view. Aim: a rat You shoot a stone. The stone barely misses the rat. Aim: a rat You shoot a stone. The stone closely misses the rat. Aim: a rat You miscast Flame Tongue. You are very lightly contaminated with residual magic. Your bandages flutter. The rat bites you. Aim: a rat The flame tongue hits the rat. The rat closely misses you. Aim: a rat (heavily wounded) The flame tongue misses the rat. The rat closely misses you. Aim: a rat (heavily wounded) The flame tongue hits the rat. You kill the rat! A jackal comes into view. Aim: a jackal (hasn't noticed you) You miscast Flame Tongue. Your skin glows momentarily. The jackal barks! You hear a bark! x2 Aim: a jackal You shoot a stone. The stone hits the jackal. The jackal closely misses you. x2 A jackal comes into view. Aim: a jackal (moderately wounded) You shoot a stone. The stone hits the jackal but does no damage. The jackal bites you but does no damage. The jackal bites you. The jackal bites you. Aim: a jackal (moderately wounded) The flame tongue misses the jackal. The jackal closely misses you. A jackal comes into view. Aim: a jackal (moderately wounded) The flame tongue hits the jackal. You kill the jackal! You don't have enough magic to cast that spell. A goblin comes into view. It is wielding a club. The jackal barely misses you. There is an escape hatch in the ceiling here. The jackal barely misses you. A mysterious force pulls you upwards. The hatch slams shut behind you. Aim: a jackal You shoot a stone. The stone hits the jackal. The jackal bites you. The jackal bites you but does no damage. Aim: a jackal (almost dead) You shoot a stone. The stone hits the jackal. You kill the jackal! No target in view! g - 86 stones (gained 2) You see here a jackal corpse. You butcher the jackal corpse. You see here 2 chunks of flesh {@w0}. (D) Dungeon Where to? (Enter - D:2, ? - help) There is a stone staircase leading down here. Warning: Cannot find file "HDamage.rc". (~/.crawlrc:9698) Warning: Cannot find file "HDAForceMore.rc". (~/.crawlrc:9701) Warning: Cannot find file "HDAColors.rc". (~/.crawlrc:9704) Warning: Cannot find file "HDAtravel.rc". (~/.crawlrc:9707) Welcome back, Gorglomux the Mummy Fire Elementalist. Found 2 gold pieces. Found a stone staircase leading up. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 Startup errors: Cannot find file "HDamage.rc". (~/.crawlrc:4931) Cannot find file "HDAForceMore.rc". (~/.crawlrc:4934) Cannot find file "HDAColors.rc". (~/.crawlrc:4937) Cannot find file "HDAtravel.rc". (~/.crawlrc:4940) prev_cmd = CMD_DISPLAY_COMMANDS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Gorglomux] Species: Mummy Job: Fire Elementalist HP: 16/19; mods: 0/0 MP: 3/6; mod: 0 Stats: 11 (11) 14 (14) 12 (12) Position: (21, 15), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading up Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/50 Short Blades | X | 0 | 0 | 0 | 0 | 0/70 Long Blades | | 0 | 0 | 0 | 0 | 0/70 Axes | | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | | 0 | 0 | 0 | 0 | 0/70 Polearms | | 0 | 0 | 0 | 0 | 0/70 Staves | | 0 | 0 | 0 | 0 | 0/70 Slings | X | 0 | 0 | 0 | 0 | 0/70 Bows | | 0 | 0 | 0 | 0 | 0/70 Crossbows | | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 0 | 0 | 0/70 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 1 | 151 | 81/142 Stealth | X | 0 | 0 | 1 | 127 | 68/119 Shields | | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 25 | 3 | 239 | 27/141 Conjurations | X | 2 | 50 | 1 | 151 | 81/142 Hexes | | 0 | 0 | 0 | 0 | 0/59 Charms | | 0 | 0 | 0 | 0 | 0/70 Summonings | | 0 | 0 | 0 | 0 | 0/70 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | | 0 | 0 | 0 | 0 | 0/70 Transmutations | | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 1 | 25 | 2 | 351 | 139/212 Ice Magic | | 0 | 0 | 0 | 0 | 0/70 Air Magic | | 0 | 0 | 0 | 0 | 0/70 Earth Magic | | 0 | 0 | 0 | 0 | 0/70 Poison Magic | | 0 | 0 | 0 | 0 | 0/70 Invocations | | 0 | 0 | 0 | 0 | 0/59 Evocations | | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 50 #27: 31 #49: 72 #59: 1 Mutations: cold resistance: 1 (innate) negative energy resistance: 3 (innate) torment resistance: 1 (innate) unbreathing: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #5: +0 hunting sling eq slot #6, inv slot #0: +0 robe eq slot #7, inv slot #2: cursed ring of loudness {Stlth-} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: # .# #.# ##..##.## #@.$..$.. #....##.## #.....# +.....# #.....# ##....# ##...# # ##..#######.###### #....h........... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>