Goresteps Level 1 of the Dungeon (20, 1, D:1) 22 arrows (-26, 35, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a potion of degeneration (27, 0, D:2) 23 poisoned needles (-15, 2, D:2) a +0 club (24, 2, D:2) a +0 club (13, 7, D:2) a +0 ring mail (3, 9, D:2) a +0 club (-1, 14, D:2) a +0 club (10, 18, D:2) 2 stones (-22, 19, D:2) a +0 mace (8, 19, D:2) a +0 whip (10, 21, D:2) a stone (23, 22, D:2) a +0 dagger (-24, 23, D:2) a +0 ring mail (-20, 23, D:2) a +0 robe (4, 23, D:2) a +0 club (10, 23, D:2) a stone (22, 23, D:2) a +0 club a +0 dagger a +0 dagger a +0 hand axe a +0 club a cursed +0 club a +0 club a +0 hand axe (10, 25, D:2) a stone (9, 27, D:2) a +0 dagger (21, 36, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 16 stones (38, 16, D:3) a +0 mace (-2, 21, D:3) a +0 spear (39, 22, D:3) a rat corpse (skeletalised by now) (-4, 31, D:3) a +1 leather armour of poison resistance (52, 31, D:3) a +0 flail a +0 scale mail (-5, 33, D:3) 3 tomahawks (10, 37, D:3) a +0 scythe a +0 robe (32, 37, D:3) a +0 hunting sling (-8, 40, D:3) 13 stones (-4, 40, D:3) a +0 hand axe a +0 scale mail (25, 42, D:3) a jackal skeleton (24, 48, D:3) a bat corpse