Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 14071106496162417515 17 Gonzollydolly the Magician (level 2, 0/15 HPs) Began as a Kobold Hedge Wizard on Feb 16, 2026. Slain by a gnoll ... wielding a +0 whip (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:37 (1209 turns). Gonzollydolly the Magician (Kobold Hedge Wizard) Turns: 1209, Time: 00:02:38 Health: 0/15 AC: 2 Str: 7 XL: 2 Next: 80% Magic: 0/6 EV: 13 Int: 15 God: Gold: 31 SH: 0 Dex: 14 Spells: 5/8 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles e - 2 darts of disjunction f - 2 stones Armour b - a +0 robe (worn) c - a +0 hat (worn) d - a +0 ring mail Scrolls c - a scroll of fear {unknown} e - a scroll of poison {unknown} h - 2 scrolls of enchant armour {unknown} k - a scroll of revelation {unknown} Potions g - a potion of magic d - a potion of invisibility {unknown} f - a potion of haste {unknown} j - 2 potions of curing {unknown} l - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.6 Stealth - Level 3.5 Spellcasting + Level 2.7 Conjurations + Level 1.2 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 6% 1 b - Call Imp Summ 12% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 10% N/A 19% 2 Grave Claw Necr 10% 2d7 19% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Frozen Ramparts Ice 4% 1d1 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (ally target, 100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. Your cerulean imp barely misses the gnoll. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (lightly wounded, ally target, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. Your cerulean imp hits the gnoll but does no damage. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. Your cerulean imp barely misses the gnoll. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the gnoll but does no damage. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, ally target, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. You die... ###.#.......# #...........# #.....####### #.....####### # ###..>..#.....# #.###.......#.....# .........^..#.....### #.##................. ##.#5@.#.....#..<..... ....j###.....>........ ##.............##....# #......###........... ....######.....####### ................. .....###...#### ..##.....#..... #............ You could see a gnoll (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A dart slug (D:1) A hobgoblin (D:2) A quokka (D:1) 6 ball pythons 2 bats An endoplasm (D:2) 3 goblins 2 kobolds 4 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gonzollydolly the Kobold Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 472 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/6 981 | D:2 | Learned a level 2 spell: Call Imp 1157 | D:2 | Encountered Crazy Yiuf 1209 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic, serial_curves, eino_curves_03, eino_curves_01 D:2: layout_rooms, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Attack: Normal || 35 Melee: Dagger || 35 Cast: Magic Dart || 13 Call Imp || 1 Stab: Sleeping || 11 Armour: Robe || 16 Dodge: Dodged || 23