Golzeb Level 1 of the Dungeon (0, 0, D:1) a +0 whip 2 stones (5, 3, D:1) a +0 dagger (7, -1, D:1) a +0 leather armour (10, -13, D:1) 3 stones (12, -13, D:1) 5 stones (13, -31, D:1) a +0 short sword (19, -12, D:1) a +0 whip (20, 6, D:1) a +0 dagger (21, -30, D:1) a +0 mace (22, 9, D:1) 4 stones (23, -29, D:1) a +0 dagger (26, -18, D:1) a +0 robe (26, 1, D:1) a +0 ring mail (27, -12, D:1) 4 stones a +0 club (29, -27, D:1) a +0 dagger Level 2 of the Dungeon (7, -2, D:2) a +0 chain mail (8, 1, D:2) a +0 robe (9, 3, D:2) a +0 short sword (14, -8, D:2) a +0 club (24, -4, D:2) a +0 dagger (31, 29, D:2) a +2 vampiric long sword (37, 14, D:2) a +0 short sword (38, 5, D:2) a +0 robe (39, 13, D:2) a +0 spear (40, -11, D:2) a +0 ring mail (48, 1, D:2) a +0 dagger (52, 29, D:2) 5 stones a +0 dagger (53, -4, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) 7 stones (1, 25, D:3) a +0 club (8, 17, D:3) a +0 club (9, 21, D:3) a +0 sling (11, 6, D:3) a +0 robe a +2 whip of flaming (15, 20, D:3) the +4 mace "Ultimatum" {vorpal, rF+ rC+ rN+ Int-2} It inflicts extra damage upon your enemies. Int: It affects your intelligence (-2). rF: It protects you from fire. rC: It protects you from cold. rN: It protects you from negative energy. a +0 sling (17, 26, D:3) a +0 club (18, 15, D:3) a +0 dagger (21, 4, D:3) a +0 dagger (21, 41, D:3) a +0 whip (22, 3, D:3) a +0 club (22, 4, D:3) 4 javelins (22, 35, D:3) a +0 dagger (23, 3, D:3) a +0 short sword (23, 4, D:3) a +0 club (26, 17, D:3) a +0 dagger (28, 16, D:3) a +0 flail (29, 16, D:3) a +0 club (30, 16, D:3) a +0 club (35, 12, D:3) 5 curare-tipped darts (37, 14, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, -17, D:4) a +0 club (6, -6, D:4) a +0 falchion (7, -7, D:4) a +0 scale mail a +0 mace a +0 hand axe (7, -6, D:4) a +0 rapier a +0 mace a +0 mace (21, -52, D:4) a +0 short sword (24, 3, D:4) a scroll of noise (35, -3, D:4) a +0 leather armour (47, 7, D:4) a +0 sling a +0 cloak (49, -14, D:4) a piece from Xom's chessboard (15/15) Level 5 of the Dungeon (0, 0, D:5) a +0 whip (9, 16, D:5) 2 stones (25, 11, D:5) 4 stones (48, 18, D:5) a +0 quarterstaff (53, -11, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Buamel's Gadget Gallery a condenser vane (440 gold) a tin of tremorstones (2/2) (440 gold) a wand of flame (4) (30 gold) a wand of mindburst (5) (77 gold) a wand of digging (3) (138 gold) a wand of mindburst (8) (123 gold) a wand of paralysis (7) (184 gold) a piece from Xom's chessboard (15/15) (220 gold) (0, 0, D:6) 7 stones (5, 10, D:6) 4 stones (9, -11, D:6) a +0 giant club (11, -11, D:6) a +0 dagger a +0 ring mail (12, 4, D:6) a scroll of torment (14, 36, D:6) 5 stones (15, 29, D:6) a +0 ring mail (20, 21, D:6) a +0 ring mail (25, 2, D:6) a +0 leather armour a +2 whip of draining (26, 26, D:6) a +0 leather armour (33, 9, D:6) a scroll of noise (43, 0, D:6) 5 stones (47, 11, D:6) 5 stones Level 7 of the Dungeon [Shop] Miseasmu's Antique Weapon Shoppe a +0 quarterstaff (128 gold) a +0 spear (96 gold) a +0 long sword (112 gold) a +3 antimagic hand axe (832 gold) a +0 whip (80 gold) a +0 falchion (96 gold) a +3 vorpal falchion (688 gold) a +1 vorpal flail (390 gold) a +1 rapier of speed (608 gold) (0, 0, D:7) 2 stones (3, 4, D:7) a +0 short sword (5, -14, D:7) a +0 robe a +0 hand axe (11, -15, D:7) a +0 short sword (18, -16, D:7) a +0 shortbow a +0 battleaxe a +0 robe a +0 great sword (18, -14, D:7) a +0 robe (23, 6, D:7) 5 stones (31, -27, D:7) a +0 war axe a +0 robe (32, -28, D:7) a +0 hand axe a +0 robe (34, -25, D:7) a +3 spear a +0 robe (35, -10, D:7) a +0 dagger (36, -25, D:7) a +3 dire flail 3 stones a +0 robe a +0 spear a +0 robe (36, -10, D:7) a +0 dagger (37, -10, D:7) a curare-tipped dart a +0 dagger (41, 13, D:7) 5 boomerangs (43, -8, D:7) a +0 leather armour (49, -15, D:7) a stone a +0 whip a +0 short sword (49, -14, D:7) a +0 club (55, 2, D:7) a +0 scimitar a +0 robe (59, -2, D:7) a +0 short sword a +0 robe (59, -1, D:7) a +1 battleaxe of draining a +0 plate armour a +0 club a +0 spear a +0 robe (59, 1, D:7) a +0 hand axe a +0 club a +0 leather armour (61, -12, D:7) a +0 trident (62, -18, D:7) a +0 trident (63, 16, D:7) a +0 hand axe a +0 leather armour (63, 20, D:7) 8 stones (64, 17, D:7) a +0 whip a +1 flail of protection a +0 dagger a +0 robe a +0 club a +0 ring mail Level 8 of the Dungeon [Shop] Lis Doc's Magic Scroll Shoppe a scroll of poison (60 gold) a scroll of teleportation (45 gold) a scroll of noise (15 gold) a scroll of teleportation (45 gold) a scroll of brand weapon (142 gold) 2 scrolls of vulnerability (120 gold) a scroll of identify (30 gold) (0, 0, D:8) a +0 hand axe of electrocution (1, 15, D:8) a +0 shortbow (14, 1, D:8) 3 stones (15, 0, D:8) a +0 flail a +0 dagger a +0 club a +0 hand axe (16, 18, D:8) a +0 dagger (17, 17, D:8) a +0 dagger a +0 club (18, 17, D:8) a +0 dagger (19, 18, D:8) a +0 dagger (24, 6, D:8) an orb of wrath (30, 45, D:8) a +0 dagger a stone (30, 50, D:8) a +0 spear (31, 50, D:8) a +0 spear (32, 50, D:8) a +0 spear a +0 spear (33, 41, D:8) a +0 dagger a +0 short sword a curare-tipped dart (33, 50, D:8) a +0 spear (34, 41, D:8) a +0 short sword a +0 whip a +0 dagger (35, 46, D:8) a +0 longbow a +0 scale mail a +0 dagger (37, 46, D:8) a +0 leather armour a +0 whip a +0 ring mail a +0 club (41, 33, D:8) a +0 pair of gloves (41, 50, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour a +0 flail (0, 1, D:9) a +0 short sword (1, 0, D:9) a +0 plate armour a +0 war axe (1, 1, D:9) a +1 robe of the Archmagi a +0 dagger (30, 22, D:9) 3 stones (31, 25, D:9) a +0 scale mail (38, 19, D:9) 3 stones (46, 21, D:9) a +0 kite shield (50, 20, D:9) a +1 pair of boots of stealth (52, 20, D:9) a +3 leather armour (54, 12, D:9) a +0 dagger a +0 robe (55, 7, D:9) a +0 buckler (56, 6, D:9) a +0 chain mail (57, 6, D:9) 13 gold pieces (57, 7, D:9) a +0 plate armour (61, 11, D:9) 3 stones (69, 24, D:9) a +0 giant spiked club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) 9 stones (10, -2, D:10) the +3 Mad Mage's Maulers {Infuse+∞ RegenMP Int-3} It empowers its wearer's blows with all of their magic. It causes its wearer's magical reserves to regenerate more quickly. Int: It affects your intelligence (-3). (22, -2, D:10) a +0 robe a +0 dagger (23, -2, D:10) a +0 mace (23, -1, D:10) a +0 leather armour a +0 mace a +0 short sword a +0 robe a +0 dagger (24, 4, D:10) a +0 robe (27, 13, D:10) a +0 robe (28, -6, D:10) 9 stones (29, -8, D:10) a +0 buckler (29, 3, D:10) a +0 robe a +0 dagger (30, 2, D:10) a +0 short sword (31, 1, D:10) a +0 leather armour a +0 hand axe (32, 3, D:10) a +0 robe a +0 dagger (34, 16, D:10) a +0 club a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +3 quarterstaff (3, 11, Lair:1) a +0 short sword (24, 37, Lair:1) a +0 leather armour (26, 11, Lair:1) 6 stones (37, 46, Lair:1) a +0 spear (38, 3, Lair:1) a +0 short sword (45, 18, Lair:1) a +0 war axe (49, 26, Lair:1) a book of Callings (52, 0, Lair:1) 7 stones (57, 5, Lair:1) a scroll of noise (60, 29, Lair:1) 4 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (3, 36, Lair:2) the +1 robe of the Earth {Harm rCorr Dex-5} Dex: It affects your dexterity (-5). rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (6, 29, Lair:2) a +0 ring mail (27, 45, Lair:2) a staff of death (32, 18, Lair:2) a +0 chain mail a +0 scimitar (33, 19, Lair:2) a +0 war axe (37, 0, Lair:2) a +0 hand axe (37, 30, Lair:2) a +0 dagger (51, 5, Lair:2) a +0 club (52, 29, Lair:2) 3 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 9 stones (1, -18, Lair:3) a +2 ring mail of willpower (2, 20, Lair:3) a +0 ring mail (17, 8, Lair:3) a +0 quarterstaff (25, 33, Lair:3) 5 stones (29, 5, Lair:3) 4 silver javelins (35, -4, Lair:3) 9 stones (44, 26, Lair:3) a +0 trident (50, 19, Lair:3) 4 stones (51, 20, Lair:3) 6 stones (51, 22, Lair:3) 3 stones (52, 20, Lair:3) 8 stones (52, 22, Lair:3) 8 stones (52, 23, Lair:3) 6 stones (53, 21, Lair:3) 2 stones Level 4 of the Lair of Beasts