Golzeb Level 1 of the Dungeon (0, 0, D:1) a +0 mace (6, -29, D:1) a +0 dagger (18, -40, D:1) a +0 rapier (20, -11, D:1) a +0 short sword (22, -10, D:1) a +1 whip of holy wrath (28, -29, D:1) a +0 club (33, -48, D:1) a +0 club (36, -19, D:1) a +0 club (38, -16, D:1) a +0 dagger (40, -7, D:1) a +2 short sword of holy wrath a stone (41, -36, D:1) a +3 dagger (42, -36, D:1) a +0 club (48, -32, D:1) 4 curare-tipped darts (51, -5, D:1) a +0 robe Level 2 of the Dungeon [Shop] Seror's Magic Scroll Emporium a scroll of amnesia (40 gold) a scroll of identify (20 gold) a scroll of immolation (40 gold) a scroll of amnesia (40 gold) a scroll of teleportation (30 gold) a scroll of fear (40 gold) a scroll of identify (20 gold) a scroll of blinking (75 gold) a scroll of teleportation (30 gold) a scroll of amnesia (40 gold) [Shop] Terhof's Weapon Emporium 3 stones (3 gold) the +3 great mace of the Three Ears {chaos, rF+++ rC- Will- rCorr} (694 gold) Each time it hits an enemy it has a different, random effect. rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. 7 stones (7 gold) 8 stones (8 gold) a +0 sling (16 gold) a +0 club (11 gold) a +2 shortbow of flaming (191 gold) a +0 war axe (38 gold) a +0 whip (27 gold) a +0 hand axe (33 gold) (11, -16, D:2) a +0 leather armour (14, -17, D:2) a +0 hand axe (23, 15, D:2) a hobgoblin skeleton (23, 16, D:2) a +0 leather armour a human skeleton (26, 9, D:2) a hobgoblin skeleton (26, 12, D:2) a bat skeleton (26, 16, D:2) a bat skeleton (27, 8, D:2) a hobgoblin skeleton (28, 8, D:2) a rat skeleton (28, 15, D:2) a rat skeleton (30, 11, D:2) a +0 dagger (35, -4, D:2) a +0 quarterstaff (40, -1, D:2) a +0 dagger 3 stones a +0 whip (40, 0, D:2) a +0 dagger a +0 whip 3 stones (41, 6, D:2) a +0 club (41, 9, D:2) a +0 dagger (43, -12, D:2) 3 stones (46, -7, D:2) a +0 dagger