Golzeb Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, -11, D:1) a +0 dagger (4, 7, D:1) a +0 club (7, 21, D:1) 16 bolts (16, -12, D:1) 15 poisoned darts (25, -15, D:1) a +0 club (26, -16, D:1) 23 arrows (28, -17, D:1) a +0 club (28, -15, D:1) a +0 dagger (28, -6, D:1) a +0 tower shield (41, -6, D:1) a +0 club a +0 dagger (46, 11, D:1) a +0 dagger 5 stones (51, -4, D:1) a +0 club Level 2 of the Dungeon [Shop] Karchump's Assorted Antiques 3 scrolls of amnesia (252 gold) a scroll of noise (24 gold) a +0 trident (84 gold) a +0 mace (72 gold) a potion of flight (72 gold) a +0 robe (16 gold) a +4 ring of protection (864 gold) a +0 quarterstaff (96 gold) a +0 mace (72 gold) a wand of paralysis (6) (192 gold) [Shop] Jodydeyd's Weapon Boutique 18 arrows (46 gold) 25 stones (32 gold) a +0 spear (39 gold) 17 stones (22 gold) 6 atropa-tipped darts (46 gold) a +0 falchion (39 gold) a +0 short sword (39 gold) a +0 spear (39 gold) a +0 club (13 gold) [Shop] Vejau's General Store 20 arrows (52 gold) 25 arrows (65 gold) a +0 ring mail (52 gold) a +0 tower shield (58 gold) a scroll of blinking (97 gold) a potion of heal wounds (65 gold) a potion of flight (39 gold) a +2 trident of protection (210 gold) a +6 ring of intelligence (760 gold) the +7 short sword of Linearity {pain, Int+5} (780 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Trog disapproves of the use of such an item. a +2 vampiric long sword (292 gold) 20 arrows (52 gold) a potion of curing (39 gold) [Shop] Ufilets's Book Shoppe a book of Misfortune (338 gold) an Everburning Encyclopedia (338 gold) a book of Burglary (364 gold) a book of Necromancy (208 gold) a book of Flames (260 gold) a book of Ice (598 gold) a book of the Hunter (338 gold) a Trismegistus Codex (364 gold) a book of Annihilations (520 gold) a Trismegistus Codex (364 gold) Great Wizards, Vol. VII (390 gold) (0, 0, D:2) a +0 mace (1, 15, D:2) 22 stones (16, 1, D:2) a +0 ring mail (42, 32, D:2) a +0 longbow (43, 10, D:2) a +0 club (43, 11, D:2) a +0 club 5 stones (44, 11, D:2) a +0 dagger of speed (45, 11, D:2) a +0 short sword of protection 4 stones (47, 3, D:2) 14 sling bullets (53, 21, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 mace of draining (3, -17, D:3) a +0 dagger 3 stones (6, -9, D:3) 8 poisoned darts a +0 short sword (7, -9, D:3) 2 poisoned darts a +1 antimagic short sword (24, -20, D:3) a +0 short sword (45, -38, D:3) a +0 short sword (46, -39, D:3) a +0 flail (49, -45, D:3) 25 sling bullets (49, 0, D:3) a +0 dagger (53, -46, D:3) a Young Poisoner's Handbook (54, -40, D:3) 19 bolts (56, -32, D:3) a +0 dagger Level 4 of the Dungeon (2, -19, D:4) a book of Displacement (2, -1, D:4) a +0 club (12, -26, D:4) a +0 club (12, 3, D:4) 11 poisoned darts (13, 23, D:4) a +0 leather armour (19, 13, D:4) a +0 dagger (34, -21, D:4) 14 stones (37, 2, D:4) 16 arrows (38, -7, D:4) a +0 war axe (42, -13, D:4) 25 arrows (49, -13, D:4) a +0 short sword (54, 13, D:4) 15 poisoned darts (56, 15, D:4) the +0 ring mail of Tobba {rCorr Str-5 Dex+7 Slay+2} Str: It affects your strength (-5). Dex: It affects your dexterity (+7). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rCorr: It protects you from acid and corrosion. Level 5 of the Dungeon [Shop] Jiuxku's Book Shop a book of Fire (440 gold) a book of Beasts (380 gold) a book of Stone (360 gold) a book of Alchemy (280 gold) a book of Power (420 gold) a book of Party Tricks (300 gold) the Almanac of Creative Necromancy (460 gold) Spells Type Level Known a - Corpse Rot Necromancy/Air 2 no b - Summon Ice Beast Ice/Summoning 4 no c - Death Channel Necromancy 6 no d - Summon Hydra Summoning 7 no Trog disapproves of the use of such an item. the Disquisition on Creative Curses (420 gold) Spells Type Level Known a - Slow Hexes 2 no b - Dazzling Flash Conjuration/Hexes 3 no c - Summon Mana Viper Hexes/Summoning 5 no d - Haunt Necromancy/Summoning 7 no Trog disapproves of the use of such an item. a book of Flames (200 gold) a manual of Polearms (800 gold) the Reference Book on Scorching Flight (420 gold) Spells Type Level Known a - Shock Conjuration/Air 1 no b - Conjure Flame Conjuration/Fire 3 no c - Lightning Bolt Conjuration/Air 5 no d - Maxwell's Capacitive Coupling Air 8 no Trog disapproves of the use of such an item. a book of Misfortune (260 gold) (0, 0, D:5) a +0 chain mail (3, 33, D:5) 13 bolts (8, 49, D:5) a +0 club (21, 37, D:5) a +0 trident (24, 28, D:5) a +0 animal skin (28, 28, D:5) a +0 hand axe (30, 11, D:5) a +0 giant spiked club (30, 20, D:5) a +0 scale mail a +2 dire flail of holy wrath (30, 50, D:5) a +0 giant club (31, 2, D:5) a +0 trident (35, 30, D:5) a +0 giant spiked club (38, 6, D:5) a +0 dagger (45, 48, D:5) a +2 quarterstaff of chaos (46, 51, D:5) a +0 mace (52, 34, D:5) a +0 club a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) the +0 robe of Caix {rF+ rN+ Regen+ Str-2} Str: It affects your strength (-2). rF: It protects you from fire. rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. (6, 2, D:6) a +0 spear (7, 0, D:6) a +0 halberd (8, 0, D:6) a +0 club a +0 leather armour a +0 whip (9, 0, D:6) a +0 flail (18, -2, D:6) a +0 rapier a +0 leather armour (25, -11, D:6) a +3 spectral quarterstaff (26, 42, D:6) 16 bolts (27, 45, D:6) a book of Dreams (28, 7, D:6) 21 bolts (31, 3, D:6) a +1 whip of electrocution a +0 robe (34, 9, D:6) a +3 hand axe (39, -3, D:6) a +0 dagger a +0 robe (40, -3, D:6) a +0 club a +0 leather armour (40, 14, D:6) 21 sling bullets (42, 0, D:6) a +0 flail (46, 26, D:6) a +0 ring mail (48, 24, D:6) a +0 hand axe (48, 30, D:6) a throwing net (50, 22, D:6) a +0 scale mail a +0 short sword (50, 32, D:6) a +0 leather armour (51, 23, D:6) a +0 ring mail a +1 short sword of venom (54, 31, D:6) 33 arrows Level 7 of the Dungeon (0, 0, D:7) a book of Lightning (2, -26, D:7) a +0 robe (4, -34, D:7) 14 arrows (4, -4, D:7) a +0 dagger of venom a +0 robe a +0 falchion 3 boomerangs a +0 leather armour (4, -3, D:7) a +0 hand axe a +0 scale mail (5, -4, D:7) a +0 hand axe (5, -3, D:7) a +0 trident a +0 plate armour (7, -20, D:7) a +0 short sword of electrocution (8, -31, D:7) a +0 flail 19 stones a +0 leather armour a +0 club (8, -20, D:7) a +0 mace a +0 chain mail (8, -19, D:7) a +0 dagger (9, -31, D:7) a +0 leather armour of cold resistance (9, -20, D:7) a +0 hand axe a +0 ring mail (10, -21, D:7) a +0 club (11, -27, D:7) a +0 dagger a +0 robe (12, -27, D:7) a +2 dagger of protection a +0 leather armour (17, -21, D:7) a +0 club (17, -20, D:7) a +0 flail (18, -19, D:7) a +0 whip a +0 robe (19, -18, D:7) a +0 whip a +0 flail 9 stones (19, -14, D:7) a +0 flail a +0 chain mail (28, -23, D:7) 23 bolts (31, -33, D:7) 19 sling bullets (31, -1, D:7) a +0 hand axe (33, -10, D:7) a +0 quarterstaff (36, -23, D:7) a +0 leather armour (37, -24, D:7) a +0 robe a +0 dagger (38, -24, D:7) a +0 ring mail a +0 mace a +0 robe a +2 dagger of venom a +0 scale mail a +0 club (43, -17, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +4 dagger of protection a +0 scale mail (0, 27, D:8) 25 arrows (1, -6, D:8) a +0 dagger (7, -15, D:8) 16 bolts (18, -2, D:8) a +0 scale mail (43, 11, D:8) a +2 dagger of distortion a +0 robe (52, -14, D:8) a +0 dagger 2 stones (52, -13, D:8) a +0 club (53, -16, D:8) a +0 club 3 stones (54, -16, D:8) a +1 dagger of venom a curare-tipped dart (55, 12, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 war axe (1, -1, D:9) a +0 club a +0 dagger a +0 robe a +0 hand axe a +0 falchion (1, 0, D:9) a +0 hand axe (9, -12, D:9) a +0 leather armour (13, 7, D:9) a +0 dagger a +0 robe (21, 15, D:9) a +0 spear (24, 9, D:9) a +0 plate armour a +0 flail (24, 10, D:9) a +0 dire flail a +0 giant club (24, 11, D:9) a +0 dagger a +0 robe (25, 8, D:9) a +1 dagger of venom (29, -14, D:9) a +0 scale mail a +0 club (29, -13, D:9) a +0 ring mail a +0 hand axe a +0 chain mail a +0 dire flail (30, -13, D:9) a +0 chain mail a +0 club (30, -12, D:9) a +1 vorpal hand axe (30, 18, D:9) 26 arrows (31, -13, D:9) a +0 robe a +0 dagger (31, -12, D:9) a +0 robe a +0 dagger (32, -12, D:9) a +0 whip a +0 leather armour (33, -13, D:9) a +0 giant club a +0 giant club (33, -12, D:9) a +0 club a +0 leather armour (34, -8, D:9) a throwing net (34, -6, D:9) a ring of magical power Level 10 of the Dungeon (0, 0, D:10) a +0 pair of gloves (4, 1, D:10) 20 bolts (13, -34, D:10) 12 gold pieces (13, -33, D:10) 14 gold pieces (14, -34, D:10) 10 gold pieces (14, -33, D:10) 7 gold pieces (14, -32, D:10) 18 gold pieces (15, -34, D:10) 15 gold pieces (15, -33, D:10) 14 gold pieces (17, -16, D:10) 22 stones (23, -23, D:10) a +0 long sword a +0 hunting sling (23, 20, D:10) 20 sling bullets (25, 14, D:10) a +0 club a +0 leather armour a +0 dagger a +0 robe (26, 15, D:10) a +0 dagger a +0 robe (28, 14, D:10) a +0 whip the +5 kite shield "Pevirgh" {rF++ Dex+3} Dex: It affects your dexterity (+3). rF: It greatly protects you from fire. (28, 15, D:10) a +3 scimitar of flaming a +0 robe (30, -24, D:10) a +0 scale mail (45, 6, D:10) a +0 leather armour (49, 13, D:10) a +0 giant spiked club a +0 giant club (50, 13, D:10) a +0 giant club a +0 giant club (50, 14, D:10) a +0 war axe a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) 12 poisoned darts (1, 8, D:11) a +0 leather armour (2, -8, D:11) 2 large rocks (2, -7, D:11) 4 large rocks (3, -9, D:11) a +0 robe (17, -7, D:11) 18 poisoned darts (22, -7, D:11) 17 stones (26, 5, D:11) a book of Stone (29, -42, D:11) a +0 dagger of draining a +0 robe (30, -3, D:11) a +0 robe (41, -35, D:11) a +0 chain mail (44, -30, D:11) a +0 pair of gloves (54, -11, D:11) a +0 ring mail (57, -45, D:11) a +0 robe Level 12 of the Dungeon [Shop] Boeneif's Pet Rocks 3 large rocks (31 gold) a book of the Moon (600 gold) a tin of tremorstones (2/2) (600 gold) 14 sling bullets (105 gold) 16 sling bullets (120 gold) 3 large rocks (31 gold) 22 stones (33 gold) (0, 0, D:12) a +0 leather armour (3, -32, D:12) 32 stones (3, -31, D:12) 15 stones (3, -30, D:12) 14 stones (5, -31, D:12) 9 stones (15, -3, D:12) a staff of earth a +0 robe (18, 3, D:12) a +0 giant club (18, 4, D:12) a +0 hand axe a +0 ring mail a +0 hand axe (18, 5, D:12) a +2 battleaxe a +0 plate armour (19, -14, D:12) a +0 flail (19, 9, D:12) a +0 spear (20, -14, D:12) a +1 great sword (32, -2, D:12) a +0 scale mail (35, 1, D:12) 9 arrows (37, -34, D:12) a +0 giant spiked club (38, -36, D:12) a +0 giant spiked club (still there?) a +0 giant spiked club (still there?) a +0 giant club (still there?) a +0 dire flail (still there?) (38, -34, D:12) a +0 giant spiked club (39, -36, D:12) a +0 giant club (still there?) a +0 giant club (still there?) (51, -34, D:12) a +2 long sword 6 javelins a +2 chain mail of cold resistance (51, 10, D:12) +0 acid dragon scales (57, -38, D:12) the +6 whip of the Moon {freeze, rCorr Str+2 SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+2). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (58, -23, D:12) a +0 quarterstaff (58, -14, D:12) a +0 lajatang Level 13 of the Dungeon [Shop] Ydgham's Elemental Accessories a tin of tremorstones (2/2) (480 gold) a lightning rod (4/4) (360 gold) a staff of cold (300 gold) Izuposat's Catalogue of the Blaze (360 gold) Spells Type Level Known a - Fireball Conjuration/Fire 5 no b - Ignition Fire 8 no Trog disapproves of the use of such an item. (0, 0, D:13) the +1 robe "Cegaask" {rC- rN+ Dex+4} Dex: It affects your dexterity (+4). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. (1, 44, D:13) a +0 robe (2, 40, D:13) (unseen) (3, 39, D:13) a +0 dagger a +0 robe (5, 37, D:13) a human corpse (6, 41, D:13) (unseen) (7, 2, D:13) a +0 spear a +0 robe (8, 2, D:13) a +0 giant spiked club (10, 34, D:13) a +0 pair of gloves (10, 38, D:13) a +0 cloak (11, 34, D:13) a +0 leather armour (11, 35, D:13) a +0 leather armour (11, 37, D:13) a book of Changes (11, 38, D:13) 16 stones (11, 41, D:13) 20 stones (21, 0, D:13) 12 stones (21, 2, D:13) 9 stones (24, 30, D:13) a +0 helmet (26, 28, D:13) a +0 short sword (27, 31, D:13) a +0 flail (30, 9, D:13) a +0 chain mail Level 2 of the Abyss (0, 0, Abyss:2) a +0 kite shield (7, -1, Abyss:2) an orc corpse (9, -2, Abyss:2) a +0 dagger of distortion