Dungeon Crawl Stone Soup version 0.34-a0-542-g6b1eaea29a (webtiles) character file. Game seed: 15282351008233374412 45 GokuderaElPsyCongroo the Conjurer (level 3, -4/3 HPs) Began as a Merfolk Conjurer on Aug 5, 2025. Slain by a hobgoblin (5 damage) ... led by Robin ... on level 2 of the Dungeon. The game lasted 00:12:54 (2111 turns). GokuderaElPsyCongroo the Conjurer (MfCj) Turns: 2111, Time: 00:12:54 Health: -4/3 AC: 0 Str: 7 XL: 3 Next: 64% Magic: 0/6 EV: 12 Int: 19 God: Gold: 41 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) c - melded +1 dagger (elec) rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - melded +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.10/turn d - melded inkwell talisman %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, (nimble swimmer 2), mertail a: End Transformation You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons c - a +1 dagger of electrocution (melded) Armour a - a +0 robe (melded) b - a +0 pair of gloves (melded) Talismans d - an inkwell talisman (worn) Scrolls t - a scroll of teleportation e - a scroll of blinking {unknown} h - a scroll of noise {unknown} j - a scroll of vulnerability {unknown} Potions d - a potion of invisibility {unknown} f - a potion of attraction {unknown} Baubles g - 2 flux baubles Skills: - Level 0.3 Short Blades - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.4 Spellcasting * Level 3.9 Conjurations + Level 0.7 Hexes + Level 0.8 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 16% 1 Jinxbite Hex 10% 2d2 19% 2 Fugue of the Fallen Necr 2% N/A 43% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Sticky Flame Fire/Alch 2% 2d4 85% 4 Freezing Cloud Conj/Ice/Air 3% 6-21 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The hobgoblin is almost dead. The hobgoblin completely misses you. The searing ray misses the hobgoblin. You finish channelling your searing ray. The hobgoblin completely misses you. The hobgoblin completely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Okay, then. You are a walking scroll. Your movement speed is average. Your attack delay is about 1.0. Your damage rating with unarmed combat is about 2 (Base [3 + 0 (UC)] x 92% (Str) x 100% (Fight)). Press: ? - help, v - describe, . - travel, g - get item Here: a hobgoblin (almost dead) Items here: a +0 dagger; a goblin corpse. The floor. Unknown command. Unknown command. Unknown command. Unknown command. You crush the flux bauble in your parchment and feel its energy flooding your body. Your transformation has ended. Your +0 robe, +1 dagger of electrocution and +0 pair of gloves unmeld from your body. You hear the crackle of electricity. Your body destabilises. Your +0 robe, +1 dagger of electrocution and +0 pair of gloves meld into your body. Your +1 dagger of electrocution stops crackling. The hobgoblin barely misses you. Okay, then. Okay, then. Okay, then. You hit the hobgoblin but do no damage. The hobgoblin begins to glow. The hobgoblin is almost dead. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin glows dangerously bright. The hobgoblin is almost dead. The hobgoblin hits you. Ouch! That really hurt! You die... .....# #.# ###### #.# #.# #.# ######## #.# #.)....# #†# #)####.# #.# #.# #.# #.# #)# #.# #.# #p# #.# #.# #g# #.# ........^...#.# #.# #######.#####)# #.# ......g...# #.# ###...g#### #.# .K...g. ..# ####... ### #gg. You could see a hobgoblin (heavy contam). Vanquished Creatures Robin (D:2) 2 ribbon worms (D:2) 2 giant cockroaches (D:1) 2 hobgoblins 4 jackals (D:1) A quokka (D:1) 4 ball pythons 2 bats (D:2) 3 endoplasms 2 frilled lizards 10 goblins 3 kobolds A rat (D:2) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GokuderaElPsyCongroo the Merfolk Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 367 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 845 | D:1 | Learned a level 2 spell: Searing Ray 1475 | D:2 | Reached XP level 3. HP: 24/24 MP: 8/10 1970 | D:2 | Noticed Robin 2094 | D:2 | Killed Robin 2111 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_loops_ring D:2: layout_basic, uniq_robin Action || total ---------------------------++------- Melee: Dagger || 26 Unarmed || 2 Cast: Magic Dart || 62 Searing Ray || 6 Use: Scroll || 1 Potion || 1 Armour: Robe || 12 Skin || 9 Dodge: Dodged || 42 Form: Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2109 | 2086 | 23 | 579 | 333 | 2 | 1054.5 | Dungeon | 2109 | 2086 | 23 | 579 | 333 | 2 | 1054.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1096 daAuts D:1: 1012 daAuts