Dungeon Crawl Stone Soup version 0.28-a0-1234-g826d19b2e0 (webtiles) character file. Game seed: 10601734270963295692 7 Goblin1989 the Skirmisher (level 1, -1/18 HPs) Began as a Demonspawn Cinder Acolyte on Dec 24, 2021. Was a High Priest of Ignis. Slain by a kobold (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (103 turns). Goblin1989 the Skirmisher (DsCA) Turns: 103, Time: 00:00:30 Health: -1/18 AC: 2 Str: 14 XL: 1 Next: 91% Magic: 2/2 EV: 11 Int: 15 God: Ignis [*****.] Gold: 30 SH: 0 Dex: 8 Spells: 2/2 levels left rFire + . . SeeInvis . a - -1 hand axe (flame) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a -1 hand axe of flaming (weapon) Armour b - a +0 robe (worn) Skills: - Level 3.0 Fighting - Level 2.6 Axes + Level 1.4 Spellcasting + Level 3.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 20% 2d6 11% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Health restored: 18 You now have 30 gold pieces (gained 17). Found a quarterstaff. A ball python comes into view. The ball python hisses angrily. You hit the ball python but do no damage. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. You burn the ball python. You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a ball python corpse. You see here a +0 quarterstaff. Found 17 arrows and 19 bolts. A kobold comes into view. It is wielding a +0 club. The kobold shouts! A jackal comes into view. x2 The jackal barks! You hear a bark! A jackal comes into view. The jackal barks! The jackal bites you. You take 1 damage, and have 17/18 hp. The jackal bites you. You take 2 damage, and have 15/18 hp. You barely miss the jackal. The jackal closely misses you. You closely miss the jackal. The jackal barely misses you. x2 You barely miss the jackal. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you. You take 1 damage, and have 14/18 hp. You hit the jackal. You burn the jackal. The jackal is almost dead. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is almost dead. The jackal completely misses you. The jackal bites you. You take 2 damage, and have 12/18 hp. You barely miss the jackal. The jackal is almost dead. The jackal bites you. The jackal barely misses you. You take 1 damage, and have 11/18 hp. You miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You take 3 damage, and have 8/18 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. You burn the jackal. You kill the jackal! The jackal misses you. You hit the jackal. You burn the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. You burn the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 6/18 hp. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/18 hp. You hit the jackal. You burn the jackal. You kill the jackal! Your Fire Magic skill increases to level 3! You hit the kobold but do no damage. The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/18 hp. You closely miss the kobold. The kobold hits you with a +0 club. You die... ..........█ ....(...... ...........█ ..(....... ...........█ .......... ..........█ .........█ ██........██ .........▲ █.......... .........█ ███>......... .........███████.........█.. █.....K@.............█.. ......██████████.........█.. ███.. █...).████████.. █. ███.....██ █.. █ █......†.█ █.. █........█ ██. █........█ █. █........█ █. █........█ ██ You could see a kobold. Vanquished Creatures A bat (D:1) 3 jackals (D:1) 2 ball pythons (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Goblin1989 the Demonspawn Cinder Acolyte began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 103 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_basic Skill XL: | 1 | ---------------+----+----- Fire Magic | 3 | 3.0 Fighting | | 3.0 Axes | | 2.6 Spellcasting | | 1.4 Action || total -------------------------++------- Melee: Hand axe || 19 Armor: Robe || 1 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 106 | 106 | 0 | 0 | 71 | 1 | 106.0 | Dungeon | 106 | 106 | 0 | 0 | 71 | 1 | 106.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 106 daAuts