Goblin1989 Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 26, D:1) a cursed +0 ring mail (8, 27, D:1) a +0 short sword (9, 28, D:1) a +0 club (10, 10, D:1) a +0 club (12, 0, D:1) a +0 club (14, 21, D:1) a +0 leather armour (16, -5, D:1) a +0 robe (19, 28, D:1) a +0 dagger (21, 15, D:1) a +0 club (30, 7, D:1) a +0 spear (31, 7, D:1) a +0 naga barding Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (10, 17, D:2) a +0 pair of gloves (11, 32, D:2) a +0 spear (12, 15, D:2) a +0 dagger (31, 25, D:2) a +0 club (43, -7, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (0, 0, D:3) a cursed -2 club (2, 16, D:3) a +0 whip (9, -14, D:3) a +0 dagger (11, 1, D:3) a scarf of spirit shield (12, 13, D:3) a +0 dagger (13, 16, D:3) a +0 club (14, 16, D:3) a +0 short sword (22, 2, D:3) a +0 leather armour a +0 hand axe (39, 3, D:3) a +0 dagger (40, -12, D:3) a +0 whip (43, 15, D:3) a +0 hand axe a +0 hand axe (44, 17, D:3) a +0 leather armour (45, 17, D:3) a +0 club (50, 25, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (16, -2, D:4) 3 gold pieces (16, -1, D:4) a scroll of identify (17, -1, D:4) a +3 ring of dexterity (31, 2, D:4) a cursed -3 giant club (35, -22, D:4) an uncursed staff of fire (46, 4, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (5, 13, D:5) a +0 ring mail (8, -14, D:5) a +0 short sword (9, -8, D:5) a tomahawk a +0 chain mail a +0 short sword a +3 ring mail a +0 flail (10, -8, D:5) 3 tomahawks (11, -8, D:5) a cursed -1 dagger a cursed +0 robe a +0 dagger a +0 robe (12, -7, D:5) a +0 whip (14, -5, D:5) a +0 trident (14, -4, D:5) a +0 dagger (14, 18, D:5) a +0 falchion (15, -4, D:5) a +0 ring mail a +0 dagger a +0 chain mail (15, 1, D:5) a +0 leather armour (20, 12, D:5) a +0 falchion (21, 11, D:5) an uncursed amulet of harm (22, 5, D:5) a +0 dagger (25, -2, D:5) a +0 chain mail (37, -9, D:5) a +0 leather armour a +0 short sword (38, -15, D:5) a +0 robe (41, -12, D:5) a +0 ring mail (47, 5, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (1, 20, D:7) a cursed -2 short sword a +0 plate armour (3, 0, D:7) a +0 flail (3, 22, D:7) a +0 quarterstaff a +0 hunting sling a +0 leather armour a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (7, 5, D:7) a +0 leather armour (10, 5, D:7) a +0 robe a +0 dagger (14, 26, D:7) a +0 giant spiked club (15, -1, D:7) a +0 robe a +0 dagger (16, 10, D:7) a +0 leather armour a +0 whip (16, 11, D:7) a +0 leather armour a +0 club a +0 scimitar a +0 plate armour (17, 0, D:7) a +0 dagger (17, 11, D:7) a +0 flail (18, -3, D:7) a +0 ring mail a +4 morningstar (18, 2, D:7) a +1 leather armour of poison resistance a +0 club (19, 3, D:7) a +0 leather armour (25, -1, D:7) a +0 hand axe (27, -2, D:7) a +0 flail a +1 hand axe of electrocution (28, -1, D:7) a +2 hand axe of electrocution (29, -1, D:7) a +0 robe a +0 dagger of draining (32, -5, D:7) a +0 flail (33, -6, D:7) a +0 hand axe (34, -5, D:7) a +2 hand axe of venom (50, 6, D:7) a +2 dagger of electrocution Level 8 of the Dungeon (0, 0, D:8) a +0 helmet (6, -14, D:8) a +0 robe (8, -11, D:8) a +0 club (10, -14, D:8) a +0 robe (13, -16, D:8) a +0 robe a +1 dagger of chaos (16, -28, D:8) a +0 plate armour a +0 war axe a +0 robe a +3 scimitar of flaming (18, -28, D:8) a +0 leather armour a +0 war axe (19, -28, D:8) a +0 robe a cursed +2 long sword (19, -27, D:8) a +0 mace of protection (20, -27, D:8) a +0 robe a +1 scimitar (21, -3, D:8) a +0 flail (22, -24, D:8) a +0 ring mail a +0 scimitar (29, -22, D:8) a +0 short sword (29, 9, D:8) 25 stones (32, -26, D:8) a +0 short sword (33, -25, D:8) a -2 spear a +0 animal skin (38, -24, D:8) 2 tomahawks (44, -35, D:8) a +2 whip of electrocution (44, -26, D:8) a +0 morningstar Level 9 of the Dungeon (0, 0, D:9) 22 gold pieces (1, -1, D:9) 19 gold pieces (6, -11, D:9) a +0 robe (7, -17, D:9) a +0 chain mail (16, -16, D:9) a +0 trident a +0 scale mail a +0 shield (17, -16, D:9) a +0 halberd a cursed -2 spear (25, -22, D:9) a +0 giant spiked club (25, -7, D:9) a +0 dagger (26, -9, D:9) a +0 short sword (27, -9, D:9) a +0 war axe a +0 leather armour a +0 war axe (30, -22, D:9) a +0 whip (30, -19, D:9) a +0 club (30, -17, D:9) a +0 spear (31, -19, D:9) a +0 short sword (35, -2, D:9) a +0 war axe (37, -23, D:9) a +0 leather armour a +0 club (40, -12, D:9) a +2 scale mail of cold resistance (41, -24, D:9) a +0 dagger (45, -32, D:9) 5 large rocks {!d, @Q4} (48, -37, D:9) a +0 spear (48, -32, D:9) a +0 short sword a +0 ring mail (48, -16, D:9) a wand of polymorph (14) (49, -33, D:9) a +0 flail a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Munni's Weapon Emporium the +7 long sword of the Nine Realms {flame, MP+9} (873 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your magic capacity (+9). a +2 antimagic spear (273 gold) a +4 mace of protection (332 gold) a +2 broad axe of electrocution (286 gold) a +3 dagger of venom (252 gold) 20 stones (26 gold) the +7 halberd of Indomitability {protect, *Noise Str-5 Dex+7 Stlth+} (653 gold) It protects the one who uses it against injury (+AC on strike). It affects your strength (-5). It affects your dexterity (+7). It may make noises in combat. It makes you more stealthy. a +1 spear of venom (137 gold) a +0 dire flail of holy wrath (119 gold) (3, -35, Lair:1) a +0 quarterstaff of freezing a +1 robe of cold resistance (7, 7, Lair:1) the +5 scale mail of Inquiry {+Inv MR++} It affects your resistance to hostile enchantments. It lets you turn invisible. (18, -12, Lair:1) a +0 chain mail (19, -24, Lair:1) a +0 robe (21, -9, Lair:1) a +0 ring mail (53, -16, Lair:1) a +0 blowgun {@w1} a +0 hand crossbow (59, 16, Lair:1) a +0 flail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (9, -35, Lair:2) a +0 scale mail (15, -43, Lair:2) a +0 hunting sling (16, -22, Lair:2) a cursed +0 scale mail (25, -8, Lair:2) an uncursed staff of conjuration {!a} Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 flail (0, 7, Lair:3) a +0 dagger (6, 9, Lair:3) a +0 pair of gloves (16, 8, Lair:3) a +0 chain mail (25, -7, Lair:3) a +0 quarterstaff (35, 31, Lair:3) a +0 leather armour (37, 31, Lair:3) a +0 flail Level 4 of the Lair of Beasts (1, -28, Lair:4) a +0 quarterstaff (7, 4, Lair:4) 2 scrolls of random uselessness 2 scrolls of noise (39, 0, Lair:4) a +0 scale mail (44, 25, Lair:4) a +0 great mace (53, 8, Lair:4) a +0 club (62, 12, Lair:4) a +0 pair of boots Level 5 of the Lair of Beasts [Shop] Oshrim's Book Boutique a book of Ice (910 gold) a Young Poisoner's Handbook (560 gold) the Compendium of the Birds and Transmutation (886 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Deflect Missiles Charms/Air 6 c - Freezing Cloud Conjuration/Ice/Air 6 the Reference Book on the Enthralling Arsonist (742 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Conjure Flame Conjuration/Fire 3 c - Tukima's Dance Hexes 3 d - Metabolic Englaciation Hexes/Ice 5 e - Ignition Fire 8 Sif Muna's Guide on Benedictions and Translocation (3004 gold) Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Portal Projectile Hexes/Translocation 3 c - Lesser Beckoning Translocation 3 d - Summon Forest Summoning/Translocation 5 e - Malign Gateway Summoning/Translocation 7 a book of Air (490 gold) a Necronomicon (1545 gold) (0, 0, Lair:5) an uncursed amulet of the acrobat (21, -20, Lair:5) 3 stones (22, -19, Lair:5) a stone (25, -20, Lair:5) a bolt (25, -6, Lair:5) a +0 mace (26, -20, Lair:5) a bolt (27, -20, Lair:5) a stone (still there?) a bolt (still there?) (28, -21, Lair:5) a stone (30, -20, Lair:5) a stone (30, -12, Lair:5) an uncursed amulet of harm (31, 3, Lair:5) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. (32, -7, Lair:5) 15 gold pieces (35, -11, Lair:5) a +0 plate armour (37, 5, Lair:5) 27 poisoned javelins {@Q2} (37, 13, Lair:5) a +1 robe of resistance (38, -13, Lair:5) 4 gold pieces (39, -13, Lair:5) 7 gold pieces (41, -13, Lair:5) 7 gold pieces (45, -11, Lair:5) a ration