Dungeon Crawl Stone Soup version 0.22-a0-605-g9281fa2 (webtiles) character file. 18 Goblin1989 the Ducker (level 2, -1/13 (14) HPs) Began as a Felid Chaos Knight on July 7, 2018. Slain by a jackal (2 damage) ... on level 2 of the Dungeon on July 8, 2018. The game lasted 00:02:23 (1152 turns). Goblin1989 the Ducker (Felid Chaos Knight) Turns: 1152, Time: 00:02:24 HP: -1/13 (14) AC: 1 Str: 8 XL: 2 Next: 51% MP: 3/3 EV: 18 Int: 13 God: Xom [..*...] Gold: 83 SH: 0 Dex: 15 Spells: 1/1 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Xom. You were a toy of Xom. You were completely stuffed. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Scrolls g - a scroll of blinking {unknown} h - a scroll of random uselessness {unknown} l - 5 scrolls of teleportation {unknown} m - a scroll of identify {unknown} Potions f - a potion of lignification {unknown} j - 2 potions of curing {unknown} Comestibles e - 2 rations n - a chunk of flesh Skills: + Level 3.2 Fighting + Level 3.5 Dodging + Level 1.2 Stealth * Level 3.3 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History A jackal comes into view. A jackal comes into view. The jackal barks! The jackal moves out of view. A jackal comes into view. The jackal barks! The jackal moves out of view. The jackal bites you. You take 2 damage, and have 11/13 hp. You closely miss the jackal. The jackal bites you. The jackal completely misses you. You take 1 damage, and have 10/13 hp. You completely miss the jackal. Your bite misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You take 2 damage, and have 8/13 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You scratch the jackal. The jackal is heavily wounded. The jackal completely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 6/13 hp. You scratch the jackal. The jackal is almost dead. The jackal misses you. You barely miss the jackal. You kill the jackal! The jackal closely misses you. You barely miss the jackal. The jackal misses you. You scratch the jackal. Your bite misses the jackal. The jackal is heavily wounded. The jackal closely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal completely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. x2 You scratch the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 4/13 hp. MASSIVE DAMAGE!! You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/13 hp. You closely miss the jackal. You bite the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/13 hp. You scratch the jackal. You kill the jackal! Unknown command. You closely miss the jackal. The jackal barely misses you. You scratch the jackal but do no damage. The jackal closely misses you. x2 There is a stone staircase leading up here. The jackal bites you. You die... ...........█████████ ███████.............█ █.. ..█.███.███████.█ █.█ █.█.█ █.█ ██÷█.█ █.█ █.█.█ █.████Ψ.Ψ.█ █.███.█.█ █......⌂..█ █.█...█.█ ███...Ψ.Ψ.█ ██.███.█.███.....h.█.█ .)...........>..@█.█.█ ...███.█.███.█.███.█.█ ...∆...█......<....█.█ ..†█████████.███████.█ ...∆.................█ ..)█████████.█████████ ...█ █.█.......█ ████ █.█.█████.█ █.█.█<..█.█ You could see a jackal. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) 2 goblins 2 hobgoblins 4 jackals (D:2) A frilled lizard (D:1) 2 kobolds 2 rats (D:2) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Goblin1989 the Felid Chaos Knight began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 17 | D:1 | Upgraded the game from 0.22-a0-603-gfc1114d to 0.22-a0-605-g9281fa2 118 | D:1 | XOM: harmless Chrm miscast 254 | D:1 | XOM: harmless Erth miscast 373 | D:1 | XOM: butterfly on damage 374 | D:1 | Reached XP level 2. HP: 2/14 MP: 3/3 974 | D:2 | Reached skill level 1 in Stealth 974 | D:2 | XOM: harmless Ice miscast 1008 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1119 | D:2 | XOM is BORED! 1119 | D:2 | XOM: mild Necr miscast 1152 | D:2 | Slain by a jackal Vault maps used: D:1: zelgadis_glass_arrival_small D:2: lemuel_round_altar, nemelex_xobeh_ov_fountains_minmay, serial_glass, glass_columns_a, glass_columns_a Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.2 Fighting | | 3.2 Dodging | | 3.5 Unarmed Combat | | 3.3 Action || total -------------------------++------- Melee: Unarmed || 42 Bite || 2 Punch || 1 Stab: Sleeping || 2 Eat: Chunk || 8 Armor: Skin || 1 Dodge: Dodged || 26 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 27 | 0.0 | 0 | 15 | 0.0 | 1152 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 12 | 0.0 | 0 | 6 | 0.0 | 933 D:2 | 0 | 15 | 0.0 | 0 | 9 | 0.0 | 219 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: zelgadis_glass_arrival_small D:2: lemuel_round_altar, nemelex_xobeh_ov_fountains_minmay, serial_glass, glass_columns_a, glass_columns_a