Dungeon Sprint DCSS version 0.21.1-1-g345015f (webtiles) character file. 21 Goblin1989 the Firebug (level 2, 19/19 (22) HPs) Began as a Ghoul Fire Elementalist on May 22, 2018. Was an Initiate of Vehumet. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:48 (372 turns). Goblin1989 the Firebug (Ghoul Fire Elementalist) Turns: 372, Time: 00:03:49 HP: 19/19 (22) AC: 2 Str: 11 XL: 2 Next: 83% MP: 11/11 EV: 12 Int: 16 God: Vehumet [......] Gold: 0 SH: 0 Dex: 9 Spells: 6/7 levels left rFire . . . SeeInvis . N - +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} rCold + . . Gourm . (shield currently unavailable) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons o - a +5 quick blade p - a +5 broad axe q - the +7 longbow "Piercer" {penet, EV-2} (You found it in the Dungeon) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). r - the +7 Singing Sword (You found it in the Dungeon) s - the +14 mace of Variability {chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. t - the +0 sword of Power (You found it in the Dungeon) v - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. w - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. x - the +11 plutonium sword {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. y - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. L - the +10 dark maul {crush} (You found it in the Dungeon) It inflicts extra damage upon your enemies. M - the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. N - the +6 Majin-Bo (weapon) {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Armour a - a +0 robe (worn) J - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. K - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. Magical Staves O - an uncursed staff of energy {@w2, !a, !d!a} Jewellery P - a +6 ring of strength Q - a +6 ring of strength W - a +6 ring of dexterity X - a +6 ring of dexterity Y - a +6 ring of intelligence Z - a +6 ring of intelligence Wands A - a wand of acid (7) {@v2} I - a wand of iceblast (7) {@v4} Scrolls B - 4 scrolls of blinking R - 5 scrolls of identify {@r1} S - 5 scrolls of remove curse {@r3} T - 2 scrolls of fear U - 4 scrolls of amnesia V - 7 scrolls of fog Potions c - 10 potions of heal wounds {@q2} d - 10 potions of curing {@q1} f - 5 potions of haste {@q3,} g - 7 potions of magic h - 3 potions of berserk rage C - 2 potions of brilliance D - 2 potions of invisibility E - 4 potions of resistance G - 5 potions of agility H - 5 potions of might Books b - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 Comestibles e - 7 rations Skills: + Level 0.6 Fighting + Level 2.0 Dodging - Level 2.1 Stealth + Level 0.4 Shields + Level 3.3 Spellcasting * Level 4.0 Conjurations * Level 4.7 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ####. 3% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Your Fire Magic skill gained 2 levels and is now at level 4! You have reached level 2! Health restored: 20 Unknown command. Unknown command. Okay, then. There is a transporter here. You start resting. Magic restored. MP restored: 11 Drop what? 45/52 slots (_ for help) (? for menu, Esc to quit) You drop the cursed +13 scythe of Curses {drain, *Curse}. You drop the cursed +14 obsidian axe {chop, +Fly SInv *Curse}. Welcome to arena 1. You enter the transporter and appear at another place. 2 white imps come into view. The white imp shouts! The white imp gestures at you. The puff of frost hits you! You resist. You take 3 damage, and have 17/20 hp. You feel yourself speed up. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - white imp Aim: a white imp You feel a surge of power! The flame tongue hits the white imp. The white imp is burned terribly! The white imp is severely wounded. The white imp shouts, "Embrace thy dedition, thou droning spleeny wormtrail!" The white imp gestures at you. The puff of frost hits you! You resist. You take 5 damage, and have 12/20 hp. MASSIVE DAMAGE!! You now have 10/11 mp. Unknown command. Unknown command. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (severely wounded) You feel a surge of power! The flame tongue hits the white imp. The white imp is severely wounded. You take 1 damage, and have 11/20 hp. You now have 9/11 mp. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (severely wounded) You feel a surge of power! The flame tongue hits the white imp. The white imp is burned terribly! You kill the white imp! Vehumet accepts your kill. The white imp gestures at you. The puff of frost hits you! You resist. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 6/20 hp. MASSIVE DAMAGE!! You now have 8/11 mp. Unknown command. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - white imp Aim: a white imp You feel a surge of power! The flame tongue hits the white imp. The white imp is burned terribly! You kill the white imp! Vehumet accepts your kill. Your Dodging skill increases to level 2! Your Conjurations skill increases to level 4! * * * LOW HITPOINT WARNING * * * You now have 7/11 mp. Unknown command. Unknown command. Unknown command. You see here a +2 dagger of holy wrath. There is a transporter here. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You see here a book of Ice. Okay, then. You start resting. Your extra speed is starting to run out. You regained 2 hp, and now have 8/22 hp. MP restored: 11 You start resting. You feel yourself slow down. You start resting. You feel your flesh rotting away. You start resting. You feel your flesh rotting away. You regained 3 hp, and now have 12/20 hp. You start resting. You feel your flesh rotting away. You start resting. HP restored. Health restored: 19 Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.@...▓ ▓.:.).▓ ▓.....▓ ▓.....▓ ▓..©..▓ ▓▓▓▓▓▓▓ There were no monsters in sight! Vanquished Creatures 2 white imps (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | Goblin1989 the Ghoul Fire Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 2/2 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 27 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 27 | D | Found the +10 dark maul {crush} 27 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} 27 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 27 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 29 | D | Found the +11 plutonium sword {*Contam Stlth-} 29 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 29 | D | Found the +9 sword of Zonguldrok {reap} 29 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 29 | D | Found the +0 sword of Power 29 | D | Found the +14 mace of Variability {chaos} 29 | D | Found the +7 Singing Sword 29 | D | Found the +7 longbow "Piercer" {penet, EV-2} 62 | D | Became a worshipper of Vehumet 130 | D | Reached XP level 2. HP: 20/20 MP: 5/5 148 | D | Entered arena 2. 148 | D | Found a transporter. 372 | D | Quit the game Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Conjurations | 3 4 | 4.0 Fire Magic | 4 | 4.7 Dodging | 2 | 2.0 Fighting | | 0.6 Stealth | | 2.1 Shields | | 0.4 Action || total -------------------------++------- Cast: Flame Tongue || 4 Use: Potion || 2 Vault maps used: D: sprint_v