Goblin1989 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (54, 0, D:1) 20 sling bullets (26, 2, D:1) a +0 club (57, 2, D:1) a stone (51, 4, D:1) a stone (52, 4, D:1) a stone (33, 5, D:1) a +0 robe (26, 7, D:1) a +0 club (8, 15, D:1) a +0 club (54, 20, D:1) a +0 short sword (44, 21, D:1) a +0 chain mail (44, 24, D:1) a +0 club (26, 27, D:1) a +0 club (29, 31, D:1) a +2 dagger of speed (67, 43, D:1) a +0 club (20, 44, D:1) a +0 dagger of speed Level 2 of the Dungeon (0, 0, D:2) a +0 club (-6, 1, D:2) a +0 club (-49, 2, D:2) 2 stones (-47, 2, D:2) a stone (-53, 7, D:2) a +0 club (-30, 12, D:2) a +0 club a +0 hunting sling 28 stones (-28, 13, D:2) a stone (-54, 14, D:2) a +0 club (-36, 26, D:2) a stone (-47, 27, D:2) a +0 club (-35, 29, D:2) a +0 mace 23 stones (-59, 30, D:2) a +0 hunting sling (-27, 33, D:2) a +0 leather armour (-42, 35, D:2) a +0 whip (-11, 36, D:2) a +0 club (-28, 40, D:2) 17 stones (-9, 40, D:2) a +0 spear (-34, 42, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 8 tomahawks (-24, 9, D:3) a cursed +0 short sword (-1, 10, D:3) a +0 dagger of freezing (-38, 19, D:3) a +0 chain mail (-31, 19, D:3) a +0 short sword (-39, 20, D:3) a +0 morningstar (-3, 23, D:3) a +0 whip (-36, 26, D:3) a +0 club (-44, 28, D:3) 8 bolts of frost (-33, 28, D:3) a +0 dagger (-38, 29, D:3) a +0 robe (-38, 34, D:3) a +0 short sword (-16, 34, D:3) a +0 short sword (-11, 38, D:3) a +0 club (-21, 39, D:3) a +3 falchion of flaming a +1 scale mail of poison resistance (-14, 55, D:3) a ring of teleportation Level 4 of the Dungeon [Shop] Soomur's Antique Weapon Emporium a +0 short sword (87 gold) the +4 long sword "Kojiuxki" {flame, Str+3 Dex+3} (246 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It affects your dexterity (+3). a +3 mace of draining (87 gold) a +0 war axe (101 gold) a +0 war axe (101 gold) a +2 mace of protection (87 gold) the +7 quarterstaff of Ru's Wrath {venom, *Contam rElec MR+} (261 gold) It poisons the flesh of those it strikes. It insulates you from electricity. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. a +0 war axe (101 gold) (0, 0, D:4) a scroll of random uselessness (-2, 1, D:4) a +0 whip (5, 7, D:4) 17 bolts (-24, 8, D:4) a +0 whip (-24, 10, D:4) a +0 flail of holy wrath a +0 robe (-5, 15, D:4) a +0 ring mail (-16, 17, D:4) a +0 robe (-8, 17, D:4) a +0 flail (-8, 18, D:4) a +0 robe (16, 18, D:4) 19 stones (11, 20, D:4) 11 sling bullets of flame Level 5 of the Dungeon (0, 0, D:5) 12 stones (1, 7, D:5) a +0 mace (47, 7, D:5) a +0 battleaxe (6, 16, D:5) a +0 quarterstaff (16, 22, D:5) 3 tomahawks a +0 hand axe (17, 23, D:5) a +0 scale mail a +1 dagger of electrocution a +0 leather armour (21, 25, D:5) a tomahawk (36, 36, D:5) 17 sling bullets (21, 39, D:5) a +0 ring mail a +0 club (54, 39, D:5) the +4 chain mail of the Engineer {rPois Dex+4} It affects your dexterity (+4). It protects you from poison. (56, 41, D:5) a +0 whip (4, 43, D:5) 11 stones (5, 51, D:5) 2 tomahawks Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (-3, 2, D:6) a +0 dagger a +0 robe (8, 3, D:6) a +0 giant spiked club (8, 4, D:6) a cursed -2 mace a +0 leather armour (17, 11, D:6) a +0 shortbow (-2, 17, D:6) a +0 flail (34, 22, D:6) a +0 cloak (7, 23, D:6) a +0 flail (10, 23, D:6) a +0 giant spiked club a +1 hand axe of chopping (25, 26, D:6) 20 stones (25, 27, D:6) a +0 flail (18, 31, D:6) a +0 robe a +0 battleaxe (19, 32, D:6) a +0 robe a +0 long sword (20, 32, D:6) a +0 robe a cursed +0 trident (21, 32, D:6) a +0 robe a +0 halberd (-12, 39, D:6) a cursed +3 halberd a cursed +0 robe (-11, 40, D:6) a cursed -3 scimitar a +0 robe (-11, 41, D:6) a +3 spear a +0 robe (22, 41, D:6) 20 stones Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (-21, 3, D:7) a +0 scale mail (6, 3, D:7) a +0 scale mail (2, 7, D:7) 20 bolts (-18, 10, D:7) a ring of flight (-14, 15, D:7) the +2 ring mail of Existentialism {Int+3} It affects your intelligence (+3). (7, 15, D:7) a +0 club (-13, 26, D:7) a +0 hand axe (-21, 35, D:7) a +0 long sword Level 8 of the Dungeon (7, 8, D:8) a hippogriff skeleton (-10, 23, D:8) an adder corpse (-2, 26, D:8) a giant frog corpse (7, 49, D:8) a scroll of remove curse (9, 49, D:8) a potion of invisibility the Ecumenical Temple