Dungeon Crawl Stone Soup version 0.17.2-1-ge4368a0 (webtiles) character file. 4 Goblin1989 the Vexing (level 1, -1/15 HPs) Began as a Human Enchanter on Mar 12, 2017. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:27 (130 turns). Goblin1989 the Vexing (Human Enchanter) Turns: 130, Time: 00:01:27 Health: -1/15 AC: 3 Str: 8 XL: 1 Next: 66% Magic: 0/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Clarity . b - +1 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Scrolls f - a scroll of enchant armour {unknown} Potions d - a potion of curing {unknown} Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles e - a bread ration {@e1} Skills: + Level 1.1 Fighting - Level 1.0 Short Blades - Level 2.0 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting - Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 8% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You hit the jackal but do no damage. The jackal is moderately wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal barely misses you. You barely miss the jackal. The jackal is lightly wounded. The jackal stops glowing. The jackal closely misses you. You closely miss the jackal. The jackal is lightly wounded. The jackal barely misses you. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to defeat MR: 81%) The jackal struggles to resist. The jackal closely misses you. The jackal bites you but does no damage. You now have 0/3 mp. You closely miss the jackal. The jackal barely misses you. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. You hit the jackal. The jackal is heavily wounded. The jackal bites you. You take 1 damage, and have 8/14 hp. You closely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. x2 Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, chance to defeat MR: 81%) The jackal is outlined in light. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 6/14 hp. You now have 0/3 mp. You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal completely misses you. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/14 hp. You barely miss the jackal. The jackal barely misses you. You barely miss the jackal. The jackal closely misses you. You closely miss the jackal. The jackal closely misses you. The jackal misses you. You barely miss the jackal. The jackal bites you but does no damage. You barely miss the jackal. The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you but does no damage. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, chance to defeat MR: 81%) The jackal is outlined in light. The jackal closely misses you. You now have 0/3 mp. You hit the jackal. The jackal is almost dead. The jackal closely misses you. You hit the jackal. The jackal is almost dead. The jackal misses you. The jackal barely misses you. You hit the jackal. You kill the jackal! Your Fighting skill increases to level 1! You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/15 hp. You hit the jackal but do no damage. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. You die... ████████████████.███ ∆..........█ █...█ ██████████.█ ███.█ .........█.█ █...█ ≈≈≈≈.≈≈≈.█.█ █.███ ...≈.≈...█.█ █.█ .≈≈≈.≈≈≈...█ █.█ .≈.....≈...█ █.█ .≈.≈≈≈.≈.█.█ █@█ .≈.≈.≈.≈.█.█ █h█ .≈≈≈.≈≈≈.█.█ █.█ .........█.█ █.█ .≈≈≈.≈≈≈...█ █.█ .≈<≈.≈.≈...█ █.. .≈.≈≈≈.≈.█>█ ███ .≈...^.≈.█.█ .≈≈≈.≈≈≈...█ You could see a jackal. Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Goblin1989 the Human Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 127 | D:1 | Reached skill level 1 in Fighting 130 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Dagger || 41 Cast: Corona || 6 Vault maps used: D:1: evilmike_arrival_hilbert_curve, grunt_decor_clamped