Goblin1989 Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 3, D:1) a +0 club (-12, 5, D:1) a +0 dagger (15, 7, D:1) a +0 club (5, 15, D:1) a +0 club (-15, 18, D:1) 2 stones (-15, 21, D:1) a stone (-14, 21, D:1) a stone (2, 21, D:1) a +0 club (-13, 22, D:1) a stone (6, 26, D:1) 19 arrows (10, 26, D:1) a +0 dagger (-34, 29, D:1) a +0 leather armour (-18, 31, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 18 poisoned needles (23, 2, D:2) 10 poisoned needles (42, 10, D:2) 13 sling bullets (14, 13, D:2) a +0 short sword (25, 15, D:2) a +0 club (15, 17, D:2) a stone (25, 17, D:2) a +0 dagger (26, 17, D:2) a +0 short sword (24, 18, D:2) a +0 spear (24, 19, D:2) a +0 whip (29, 20, D:2) a +0 hunting sling (11, 24, D:2) a +0 dagger a +0 hunting sling 23 stones (33, 32, D:2) a +0 chain mail (30, 34, D:2) a stone (9, 41, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 robe (18, 0, D:3) a +0 trident (19, 0, D:3) a +0 club a +0 leather armour a +0 flail a +0 leather armour (28, 5, D:3) a +0 dagger (-1, 11, D:3) a +0 whip (-24, 17, D:3) 13 arrows (19, 17, D:3) 10 arrows (16, 24, D:3) 16 stones (19, 38, D:3) Kikubaaqudgha's Catalogue of Necromancy Spells Type Level a - Pain Necromancy 1 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Vampiric Draining Necromancy 3 e - Control Undead Necromancy 4 (16, 41, D:3) a +0 leather armour (0, 45, D:3) a +0 flail a +0 leather armour (1, 46, D:3) a +0 hand axe a +0 club (-15, 47, D:3) a +0 dagger (-14, 47, D:3) a +0 trident (-13, 47, D:3) a +0 hand axe (1, 48, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon [Shop] Lenusch's Antique Weapon Boutique a +0 halberd (116 gold) a +0 club (29 gold) a +0 whip (72 gold) a +0 long sword (101 gold) a +2 whip of electrocution (72 gold) a +4 quarterstaff of protection (116 gold) (0, 0, D:4) 18 stones (3, 3, D:4) 18 stones (5, 7, D:4) 22 sling bullets (22, 21, D:4) a +0 ring mail (25, 23, D:4) a +0 club (18, 24, D:4) a cursed -3 dagger a cursed +0 robe a +0 club (25, 24, D:4) a +0 scale mail a +0 mace (18, 25, D:4) a +0 short sword a +0 dagger a cursed +0 robe (19, 27, D:4) 28 stones (-21, 28, D:4) 15 arrows (-21, 31, D:4) a +0 naga barding (2, 33, D:4) a +0 flail a +0 leather armour (-10, 36, D:4) a +0 leather armour (20, 43, D:4) Sif Muna's Collected Works on Darkness Spells Type Level a - Animate Skeleton Necromancy 1 Level 5 of the Dungeon (15, 9, D:5) a +0 buckler (5, 14, D:5) a +0 shield (44, 15, D:5) a +0 trident a +0 leather armour (47, 15, D:5) a +0 dagger a +0 robe (18, 16, D:5) an uncursed ring of flight a +0 helmet a +0 helmet (19, 16, D:5) a +0 robe (unseen) (43, 16, D:5) a +0 dagger a +0 robe (22, 23, D:5) a +0 rapier (14, 28, D:5) a +0 large shield (26, 28, D:5) 20 stones (26, 41, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) 9 stones (-9, 2, D:6) a +0 chain mail (-3, 4, D:6) 24 stones (7, 4, D:6) 20 stones (-8, 5, D:6) a +0 dagger (15, 11, D:6) 30 arrows (-9, 13, D:6) a cursed +0 robe (-7, 18, D:6) a +0 long sword (20, 18, D:6) a book of Cantrips (-7, 32, D:6) a +0 leather armour (0, 36, D:6) a +0 antimagic hand axe (-2, 37, D:6) a +0 robe a +0 scythe (-3, 40, D:6) a +0 robe a cursed +0 dagger a +0 club a +0 mace a +0 plate armour a +0 hand axe a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 18 sling bullets (-19, 3, D:7) a +0 war axe a +0 plate armour (-16, 3, D:7) a +0 short sword a +0 club a +0 leather armour (-11, 9, D:7) 20 stones (-18, 12, D:7) 28 gold pieces (-17, 12, D:7) a scroll of teleportation (-16, 12, D:7) a plain deck of changes (-15, 12, D:7) 4 bolts of frost (-14, 12, D:7) a +0 leather armour (-32, 22, D:7) a +0 hand axe (1, 22, D:7) 28 stones (9, 23, D:7) 11 stones (2, 26, D:7) a Young Poisoner's Handbook (-32, 27, D:7) 32 stones (-2, 27, D:7) a +0 rapier (-2, 28, D:7) 21 stones (-26, 35, D:7) a +0 robe a +0 dagger (-41, 42, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Lurghuax's Antique Weapon Boutique a +0 flail (87 gold) a +1 battleaxe of venom (162 gold) a +2 war axe of chopping (87 gold) a +2 short sword of draining (75 gold) a +0 bardiche (225 gold) a +2 vampiric war axe (87 gold) a +0 scythe (75 gold) a +0 club (25 gold) a +0 flail (87 gold) a +2 trident of protection (87 gold) a +0 great sword (162 gold) a +4 hunting sling of flaming (37 gold) the +4 hand axe of the Madman {freeze, MR+} (200 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. a +2 hand crossbow of velocity (87 gold) (0, 0, D:8) a +0 glaive a +2 animal skin (-6, 6, D:8) a steel tomahawk (-6, 7, D:8) a +0 giant club (-5, 7, D:8) a +0 dagger a +0 leather armour a +0 dagger 4 steel tomahawks (-7, 12, D:8) the +4 battleaxe of Sloth {vamp, *Rage rElec rPois} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It insulates you from electricity. It protects you from poison. It may make you go berserk in combat. (6, 19, D:8) a +0 robe (5, 30, D:8) a +0 falchion (5, 32, D:8) a +0 giant club a +2 robe of resistance a cursed -1 hand axe (6, 32, D:8) a cursed -1 shortbow a +0 mace 5 arrows (7, 32, D:8) a +0 spear (4, 34, D:8) 2 arrows (-2, 37, D:8) a cursed +0 giant club (1, 38, D:8) an arrow a +0 shortbow of velocity 10 arrows of flame (1, 42, D:8) 2 arrows of flame (-19, 43, D:8) a +1 trident of venom a +0 leather armour (1, 43, D:8) an arrow of flame (3, 44, D:8) a +0 robe (-21, 45, D:8) a +0 chain mail a +0 club (-20, 45, D:8) a +0 mace a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 16 arrows (1, 2, D:9) an arrow (1, 3, D:9) an arrow (1, 4, D:9) 2 arrows (4, 4, D:9) 25 arrows (2, 5, D:9) an arrow (32, 6, D:9) a +0 short sword a +0 leather armour a +0 falchion a +0 giant club a +0 giant club a +0 club a +0 ring mail (33, 6, D:9) a +0 dagger a cursed +0 robe (34, 6, D:9) a +0 flail (29, 10, D:9) a +0 dagger a +0 robe (30, 10, D:9) a +0 flail (29, 11, D:9) a +0 scale mail (13, 12, D:9) a +1 rapier of flaming an elf skeleton (46, 15, D:9) a +0 long sword a +0 buckler (18, 23, D:9) an arrow (19, 23, D:9) an arrow (30, 23, D:9) a +0 hunting sling (17, 24, D:9) 2 arrows (15, 25, D:9) a +0 short sword an elf corpse (skeletalised by now) (15, 26, D:9) a +0 shortbow 9 arrows (41, 26, D:9) a +1 ring mail of cold resistance (42, 26, D:9) a +0 scale mail (43, 32, D:9) a +0 glaive a +0 plate armour (43, 33, D:9) a +0 dagger (11, 34, D:9) 16 poisoned needles (44, 34, D:9) a +0 club (32, 36, D:9) a +0 chain mail (32, 41, D:9) 3 large rocks (19, 46, D:9) a +0 giant spiked club (22, 46, D:9) a +0 club an orc corpse (skeletalised by now) (23, 46, D:9) a +0 short sword a +0 flail a +0 chain mail a +0 hand axe a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, 46, D:9) a +0 shortbow 32 arrows a centaur corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) an arrow of flame (-1, 1, D:10) an arrow of flame (-5, 4, D:10) a chunk of flesh (-14, 5, D:10) a scroll of identify (-5, 6, D:10) a chunk of flesh (-8, 7, D:10) an arrow of flame (-7, 7, D:10) a +0 whip (unseen) (-13, 9, D:10) an inedible chunk of flesh (-6, 9, D:10) a +0 shortbow (unseen) (-10, 10, D:10) a chunk of flesh (-14, 13, D:10) a chunk of flesh