Goblin1989 Level 1 of the Dungeon (17, 4, D:1) a +0 club a +0 hunting sling (24, 9, D:1) a +0 club (15, 14, D:1) a +0 whip (26, 17, D:1) a +0 dagger (48, 17, D:1) 8 arrows (23, 19, D:1) a +0 club (45, 19, D:1) a +0 club (23, 20, D:1) a +0 club (20, 23, D:1) a +0 dagger 13 stones (7, 24, D:1) 10 bolts (16, 24, D:1) a stone (17, 24, D:1) 2 stones (18, 24, D:1) a stone (9, 26, D:1) 2 stones (9, 27, D:1) a stone (23, 27, D:1) a +0 club (14, 28, D:1) a +0 club (37, 30, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 spear (1, 1, D:2) a cursed -3 spear (5, 1, D:2) a +0 mace (-15, 6, D:2) a +0 dagger (2, 6, D:2) a +0 flail a +0 chain mail a +1 halberd of pain a cursed -3 club (2, 7, D:2) a +0 spear (-12, 10, D:2) a +0 plate armour (2, 10, D:2) a stone (1, 11, D:2) a stone (-1, 14, D:2) a stone (-2, 15, D:2) a stone (-4, 17, D:2) a +0 short sword a stone (33, 18, D:2) 16 arrows of dispersal (24, 19, D:2) a +0 spear (13, 21, D:2) a +0 spear (-14, 33, D:2) 30 stones (1, 33, D:2) a +0 club (-10, 34, D:2) 20 stones (7, 36, D:2) a +0 dagger (8, 36, D:2) a +0 club (-14, 37, D:2) a +0 club (7, 38, D:2) 2 stones (6, 40, D:2) 2 stones (10, 40, D:2) a +0 dagger (10, 42, D:2) a +0 club Level 3 of the Dungeon (-36, 3, D:3) a +0 vampiric whip (-36, 4, D:3) a +0 flail a cursed -3 hand axe a +0 scale mail a +0 ring mail (-3, 5, D:3) a +0 flail a +0 leather armour a +0 short sword a +0 leather armour (-36, 7, D:3) a +0 dagger a +0 robe (-4, 7, D:3) a +0 dagger a +0 robe (-18, 10, D:3) a cursed -3 short sword a +0 hunting sling a +0 plate armour a +0 short sword (-15, 10, D:3) a +0 whip (-54, 11, D:3) a stone (-19, 11, D:3) a +0 dagger (-16, 12, D:3) 2 poisoned needles (-46, 17, D:3) a +0 short sword (-49, 18, D:3) a cursed -3 hand axe (-6, 18, D:3) a +0 dagger (2, 19, D:3) a +0 dagger a +0 animal skin (-5, 21, D:3) a +0 chain mail (-28, 34, D:3) a +0 shield Level 4 of the Dungeon [Shop] Luup's Antique Weapon Shoppe a +0 spear (72 gold) a +3 blowgun (60 gold) the cursed +1 scimitar "Konick" {slice, -Tele +Inv MP+9 Stlth+} (216 gold) It inflicts extra damage upon your enemies. It affects your magic capacity (+9). It lets you turn invisible. It prevents most forms of teleportation. It makes you more stealthy. It has a curse placed upon it. a +0 flail (84 gold) a +0 mace (72 gold) the +6 scimitar "Tiwiac" {slice, rElec MR+ Str-2} (216 gold) It inflicts extra damage upon your enemies. It affects your strength (-2). It insulates you from electricity. It affects your resistance to hostile enchantments. a +2 morningstar of protection (96 gold) a +0 war axe (84 gold) a +0 quarterstaff (96 gold) a +0 blowgun (60 gold) a cursed -3 rapier (96 gold) a +4 battleaxe of electrocution (156 gold) a +0 whip of venom (60 gold) (0, 0, D:4) 22 arrows (4, 1, D:4) 16 arrows (-22, 2, D:4) 12 gold pieces (-17, 8, D:4) 22 arrows (-8, 9, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 arbalest (12, 2, D:5) 2 throwing nets (1, 24, D:5) a +0 falchion (-15, 26, D:5) 23 stones (-11, 26, D:5) a +0 scale mail (-10, 31, D:5) 16 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (unseen)