Gobbopathe Level 1 of the Dungeon (1, -40, D:1) a +0 club (1, 0, D:1) a +0 dagger (4, -11, D:1) a +0 short sword (5, -14, D:1) a +0 ring mail (14, -36, D:1) a +0 mace (27, -34, D:1) a +2 heavy war axe (28, -33, D:1) a +0 dagger (29, -33, D:1) a +2 vampiric whip (31, -2, D:1) a +0 club a +0 ring mail (38, 8, D:1) a +0 dagger (41, 0, D:1) a +0 dagger (47, -28, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, -21, D:2) the +3 chain mail "Jemu Xutz" {-Tele +Inv Will+ Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Will+: It increases your willpower. +Inv: It lets you turn invisible. -Tele: It prevents most forms of teleportation. (36, -13, D:2) a +0 short sword (38, 11, D:2) a +0 dagger (40, 18, D:2) a +0 club (41, 15, D:2) a +0 short sword (43, 13, D:2) a +0 dagger (48, 27, D:2) a +0 hammer (57, -4, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail a +0 mace (0, 1, D:3) a +1 flail of holy wrath a +0 whip a +0 whip (3, 5, D:3) a +0 dagger (11, 2, D:3) a +2 kite shield (28, -12, D:3) a +0 short sword (37, 21, D:3) 2 stones (37, 22, D:3) a +0 leather armour (39, 15, D:3) a +0 hand axe (39, 31, D:3) a +0 dagger of flaming (41, -2, D:3) a +0 dagger (48, 1, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 robe (32, 21, D:4) a hobgoblin corpse (skeletalised by now) (32, 22, D:4) a +0 dagger a kobold corpse (skeletalised by now)