Gobbopathe Level 1 of the Dungeon (0, 0, D:1) a -3 club (10, 24, D:1) a +0 ring mail (12, -16, D:1) a cursed +0 club (20, 25, D:1) a +0 chain mail (23, -7, D:1) 18 arrows (25, -6, D:1) 22 stones (43, 25, D:1) a +0 club (47, 21, D:1) a +0 whip (50, 33, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (9, -6, D:2) a +0 club (27, 0, D:2) 18 bolts (28, 11, D:2) a +0 plate armour (35, 12, D:2) a +0 short sword (49, 2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, 26, D:3) a +0 short sword (15, 20, D:3) a +0 mace (19, 11, D:3) a +0 ring mail (22, -1, D:3) a +0 whip (40, -4, D:3) 14 bolts (42, 18, D:3) a +0 ring mail (44, 12, D:3) a +0 whip (48, 2, D:3) a +0 hand axe (48, 26, D:3) a +0 rapier (53, 41, D:3) 17 arrows Level 4 of the Dungeon [Shop] Kic Oxkucu's General Store a ration (60 gold) a scroll of enchant armour (90 gold) a scroll of identify (24 gold) 13 stones (15 gold) a potion of lignification (36 gold) 16 stones (19 gold) 21 sling bullets (126 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} (566 gold) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It protects you from mutation. a +4 scimitar of draining (350 gold) a +0 leather armour (24 gold) (0, 0, D:4) a +0 whip (8, 5, D:4) a +0 plate armour (25, 1, D:4) a stone (26, -1, D:4) a stone (27, 1, D:4) a stone (30, 1, D:4) a +0 mace (31, -14, D:4) a +0 ring mail (31, -12, D:4) a +0 mace (40, -16, D:4) a +0 hand axe of flaming